Fix 1st move clocks don't move + add message to indicate that corr game started ...
[vchess.git] / client / src / views / Hall.vue
CommitLineData
ccd4a2b7 1<template lang="pug">
9d58ef95 2main
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3 input#modalInfo.modal(type="checkbox")
4 div(role="dialog" aria-labelledby="infoMessage")
5 .card.smallpad.small-modal.text-center
6 label.modal-close(for="modalInfo")
7 h3#infoMessage.section
8 p New game started: #[a(href="/game/" + {{ newGameId }})]
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9 input#modalNewgame.modal(type="checkbox")
10 div(role="dialog" aria-labelledby="titleFenedit")
11 .card.smallpad
12 label#closeNewgame.modal-close(for="modalNewgame")
13 fieldset
14 label(for="selectVariant") {{ st.tr["Variant"] }}
9d58ef95 15 select#selectVariant(v-model="newchallenge.vid")
85e5b5c1 16 option(v-for="v in st.variants" :value="v.id") {{ v.name }}
5b020e73 17 fieldset
b4d619d1 18 label(for="timeControl") {{ st.tr["Time control"] }}
9d58ef95 19 input#timeControl(type="text" v-model="newchallenge.timeControl"
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20 placeholder="3m+2s, 1h+30s, 7d+1d ...")
21 fieldset(v-if="st.user.id > 0")
9d58ef95 22 label(for="selectPlayers") {{ st.tr["Play with? (optional)"] }}
6fba6e0c 23 input#selectPlayers(type="text" v-model="newchallenge.to")
b4d619d1 24 fieldset(v-if="st.user.id > 0")
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25 label(for="inputFen") {{ st.tr["FEN (optional)"] }}
26 input#inputFen(type="text" v-model="newchallenge.fen")
b4d619d1 27 button(@click="newChallenge") {{ st.tr["Send challenge"] }}
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28 .row
29 .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
30 button(onClick="doClick('modalNewgame')") New game
31 .row
1efe1d79 32 .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
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33 .collapse
34 input#challengeSection(type="radio" checked aria-hidden="true" name="accordion")
35 label(for="challengeSection" aria-hidden="true") Challenges
36 div
37 .button-group
38 button(@click="cdisplay='live'") Live Challenges
39 button(@click="cdisplay='corr'") Correspondance challenges
40 ChallengeList(v-show="cdisplay=='live'"
41 :challenges="filterChallenges('live')" @click-challenge="clickChallenge")
42 ChallengeList(v-show="cdisplay=='corr'"
43 :challenges="filterChallenges('corr')" @click-challenge="clickChallenge")
1efe1d79 44 input#peopleSection(type="radio" aria-hidden="true" name="accordion")
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45 label(for="peopleSection" aria-hidden="true") People
46 div
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47 .button-group
48 button(@click="pdisplay='players'") Players
49 button(@click="pdisplay='chat'") Chat
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50 #players(v-show="pdisplay=='players'")
51 h3 Online players
52 .player(v-for="p in uniquePlayers" @click="tryChallenge(p)"
53 :class="{anonymous: !!p.count}"
54 )
55 | {{ p.name + (!!p.count ? " ("+p.count+")" : "") }}
56 #chat(v-show="pdisplay=='chat'")
57 h3 Chat (TODO)
1efe1d79 58 input#gameSection(type="radio" aria-hidden="true" name="accordion")
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59 label(for="gameSection" aria-hidden="true") Games
60 div
61 .button-group
62 button(@click="gdisplay='live'") Live games
63 button(@click="gdisplay='corr'") Correspondance games
64 GameList(v-show="gdisplay=='live'" :games="filterGames('live')"
65 @show-game="showGame")
66 GameList(v-show="gdisplay=='corr'" :games="filterGames('corr')"
67 @show-game="showGame")
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68</template>
69
70<script>
5b020e73 71import { store } from "@/store";
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72import { checkChallenge } from "@/data/challengeCheck";
73import { ArrayFun } from "@/utils/array";
03608482 74import { ajax } from "@/utils/ajax";
4b0384fa 75import { getRandString, shuffle } from "@/utils/alea";
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76import GameList from "@/components/GameList.vue";
77import ChallengeList from "@/components/ChallengeList.vue";
967a2686 78import { GameStorage } from "@/utils/gameStorage";
625022fd 79export default {
cf2343ce 80 name: "my-hall",
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81 components: {
82 GameList,
83 ChallengeList,
84 },
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85 data: function () {
86 return {
5b020e73 87 st: store.state,
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88 cdisplay: "live", //or corr
89 pdisplay: "players", //or chat
fb54f098 90 gdisplay: "live",
6855163c 91 games: [],
b4d619d1 92 challenges: [],
6fba6e0c 93 people: [], //(all) online players
dce792f6 94 newGameId: 0,
9d58ef95 95 newchallenge: {
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96 fen: "",
97 vid: 0,
6fba6e0c 98 to: "", //name of challenged player (if any)
6faa92f2 99 timeControl: "", //"2m+2s" ...etc
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100 },
101 };
102 },
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103 watch: {
104 // st.variants changes only once, at loading from [] to [...]
105 "st.variants": function(variantArray) {
106 // Set potential challenges and games variant names:
107 this.challenges.forEach(c => {
108 if (c.vname == "")
109 c.vname = this.getVname(c.vid);
110 });
111 this.games.forEach(g => {
112 if (g.vname == "")
113 g.vname = this.getVname(g.vid)
114 });
115 },
116 },
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117 computed: {
118 uniquePlayers: function() {
6855163c 119 // Show e.g. "@nonymous (5)", and do nothing on click on anonymous
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120 let anonymous = {id:0, name:"@nonymous", count:0};
121 let playerList = [];
6fba6e0c 122 this.people.forEach(p => {
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123 if (p.id > 0)
124 playerList.push(p);
125 else
4d64881e 126 anonymous.count++;
b4d619d1 127 });
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128 if (anonymous.count > 0)
129 playerList.push(anonymous);
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130 return playerList;
131 },
132 },
9d58ef95 133 created: function() {
4d64881e 134 // Always add myself to players' list
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135 const my = this.st.user;
136 this.people.push({sid:my.sid, id:my.id, name:my.name});
f6f2bef1
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137 // Retrieve live challenge (not older than 30 minute) if any:
138 const chall = JSON.parse(localStorage.getItem("challenge") || "false");
139 if (!!chall)
140 {
141 if ((Date.now() - chall.added)/1000 <= 30*60)
142 this.challenges.push(chall);
143 else
144 localStorage.removeItem("challenge");
145 }
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146 if (this.st.user.id > 0)
147 {
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148 // Ask server for current corr games (all but mines)
149 ajax(
150 "/games",
151 "GET",
152 {uid: this.st.user.id, excluded: true},
153 response => {
25996aed 154 this.games = this.games.concat(response.games.map(g => {
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155 const type = this.classifyObject(g);
156 const vname = this.getVname(g.vid);
157 return Object.assign({}, g, {type: type, vname: vname});
158 }));
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159 }
160 );
161 // Also ask for corr challenges (open + sent to me)
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162 ajax(
163 "/challenges",
164 "GET",
165 {uid: this.st.user.id},
166 response => {
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167 // Gather all senders names, and then retrieve full identity:
168 // (TODO [perf]: some might be online...)
169 const uids = response.challenges.map(c => { return c.uid });
170 ajax("/users",
171 "GET",
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172 { ids: uids.join(",") },
173 response2 => {
174 let names = {};
175 response2.users.forEach(u => {names[u.id] = u.name});
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176 this.challenges = this.challenges.concat(
177 response.challenges.map(c => {
178 // (just players names in fact)
179 const from = {name: names[c.uid], id: c.uid};
180 const type = this.classifyObject(c);
181 const vname = this.getVname(c.vid);
182 return Object.assign({}, c, {type: type, vname: vname, from: from});
183 })
184 )
185 }
186 );
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187 }
188 );
189 }
2ada153c 190 // 0.1] Ask server for room composition:
7b01e447 191 const funcPollClients = () => {
81d9ce72 192 this.st.conn.send(JSON.stringify({code:"pollclients"}));
4d64881e 193 };
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194 if (!!this.st.conn && this.st.conn.readyState == 1) //1 == OPEN state
195 funcPollClients();
196 else //socket not ready yet (initial loading)
3cb412e9 197 this.st.conn.onopen = funcPollClients;
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198 this.st.conn.onmessage = this.socketMessageListener;
199 const socketCloseListener = () => {
cdb34c93 200 store.socketCloseListener(); //reinitialize connexion (in store.js)
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201 this.st.conn.addEventListener('message', this.socketMessageListener);
202 this.st.conn.addEventListener('close', socketCloseListener);
203 };
204 this.st.conn.onclose = socketCloseListener;
9d58ef95 205 },
fb54f098 206 methods: {
a6bddfc6 207 // Helpers:
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208 filterChallenges: function(type) {
209 return this.challenges.filter(c => c.type == type);
210 },
211 filterGames: function(type) {
a9b131f1 212 return this.games.filter(g => g.type == type);
6855163c 213 },
2ada153c 214 classifyObject: function(o) { //challenge or game
6855163c 215 // Heuristic: should work for most cases... (TODO)
2ada153c 216 return (o.timeControl.indexOf('d') === -1 ? "live" : "corr");
6855163c 217 },
2ada153c 218 showGame: function(g) {
5bd05dba 219 // NOTE: we are an observer, since only games I don't play are shown here
2ada153c 220 // ==> Moves sent by connected remote player(s) if live game
d9b86b16 221 let url = "/game/" + g.id;
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222 if (g.type == "live")
223 {
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224 const remotes = g.players.filter(p => this.people.some(pl => pl.sid == p.sid));
225 const rIdx = (remotes.length == 1 ? 0 : Math.floor(Math.random()*2));
226 url += "?rid=" + remotes[rIdx].sid;
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227 }
228 this.$router.push(url);
a6bddfc6 229 },
a7808884 230 // TODO: ...filter(...)[0].name, one-line, just remove this function
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231 getVname: function(vid) {
232 const vIdx = this.st.variants.findIndex(v => v.id == vid);
ed9c9c37 233 return vIdx >= 0 ? this.st.variants[vIdx].name : "";
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234 },
235 getSid: function(pname) {
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236 const pIdx = this.people.findIndex(pl => pl.name == pname);
237 return (pIdx === -1 ? null : this.people[pIdx].sid);
a6bddfc6 238 },
5bd05dba 239 getPname: function(sid) {
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240 const pIdx = this.people.findIndex(pl => pl.sid == sid);
241 return (pIdx === -1 ? null : this.people[pIdx].name);
5bd05dba 242 },
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243 sendSomethingTo: function(to, code, obj, warnDisconnected) {
244 const doSend = (code, obj, sid) => {
245 this.st.conn.send(JSON.stringify(Object.assign(
246 {},
247 {code: code},
248 obj,
249 {target: sid}
250 )));
251 };
c9695cb1 252 if (!!to)
a6bddfc6 253 {
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BA
254 // Challenge with targeted players
255 const targetSid = this.getSid(to);
256 if (!targetSid)
257 {
258 if (!!warnDisconnected)
259 alert("Warning: " + pname + " is not connected");
260 }
261 else
262 doSend(code, obj, targetSid);
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263 }
264 else
265 {
266 // Open challenge: send to all connected players (except us)
6fba6e0c 267 this.people.forEach(p => {
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268 if (p.sid != this.st.user.sid) //only sid is always set
269 doSend(code, obj, p.sid);
270 });
271 }
272 },
273 // Messaging center:
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274 socketMessageListener: function(msg) {
275 const data = JSON.parse(msg.data);
276 switch (data.code)
277 {
f4f4c03c 278 // 0.2] Receive clients list (just socket IDs)
81d9ce72 279 case "pollclients":
1efe1d79 280 {
5a3da968 281 data.sockIds.forEach(sid => {
6fba6e0c 282 this.people.push({sid:sid, id:0, name:""});
81d9ce72 283 // Ask identity, challenges and game(s)
5a3da968 284 this.st.conn.send(JSON.stringify({code:"askidentity", target:sid}));
2ada153c 285 this.st.conn.send(JSON.stringify({code:"askchallenge", target:sid}));
81d9ce72 286 this.st.conn.send(JSON.stringify({code:"askgame", target:sid}));
5a3da968
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287 });
288 break;
1efe1d79 289 }
81d9ce72 290 case "askidentity":
1efe1d79 291 {
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292 // Request for identification: reply if I'm not anonymous
293 if (this.st.user.id > 0)
294 {
295 this.st.conn.send(JSON.stringify(
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296 // people[0] instead of st.user to avoid sending email
297 {code:"identity", user:this.people[0], target:data.from}));
6855163c 298 }
5a3da968 299 break;
1efe1d79 300 }
dd75774d 301 case "askchallenge":
1efe1d79 302 {
6855163c 303 // Send my current live challenge (if any)
dd75774d 304 const cIdx = this.challenges
6855163c 305 .findIndex(c => c.from.sid == this.st.user.sid && c.type == "live");
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BA
306 if (cIdx >= 0)
307 {
308 const c = this.challenges[cIdx];
309 const myChallenge =
310 {
81d9ce72 311 // Minimal challenge informations: (from not required)
2ada153c 312 id: c.id,
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313 to: c.to,
314 fen: c.fen,
315 vid: c.vid,
316 timeControl: c.timeControl
dd75774d
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317 };
318 this.st.conn.send(JSON.stringify({code:"challenge",
42c15a75 319 chall:myChallenge, target:data.from}));
81d9ce72
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320 }
321 break;
1efe1d79 322 }
81d9ce72 323 case "askgame":
1efe1d79 324 {
42c15a75
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325 // Send my current live game (if any)
326 GameStorage.getCurrent((game) => {
327 if (!!game)
328 {
329 const myGame =
330 {
331 // Minimal game informations:
332 id: game.id,
333 players: game.players.map(p => p.name),
a9b131f1 334 vid: game.vid,
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335 timeControl: game.timeControl,
336 };
337 this.st.conn.send(JSON.stringify({code:"game",
338 game:myGame, target:data.from}));
339 }
340 });
81d9ce72 341 break;
1efe1d79 342 }
5a3da968 343 case "identity":
1efe1d79 344 {
6fba6e0c
BA
345 const pIdx = this.people.findIndex(p => p.sid == data.user.sid);
346 this.people[pIdx].id = data.user.id;
347 this.people[pIdx].name = data.user.name;
5a3da968 348 break;
1efe1d79 349 }
dd75774d 350 case "challenge":
1efe1d79 351 {
dd75774d 352 // Receive challenge from some player (+sid)
6855163c 353 let newChall = data.chall;
2ada153c 354 newChall.type = this.classifyObject(data.chall);
6fba6e0c
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355 const pIdx = this.people.findIndex(p => p.sid == data.from);
356 newChall.from = this.people[pIdx]; //may be anonymous
42c15a75 357 newChall.added = Date.now(); //TODO: this is reception timestamp, not creation
25996aed 358 newChall.vname = this.getVname(newChall.vid);
6855163c 359 this.challenges.push(newChall);
81d9ce72 360 break;
1efe1d79 361 }
dd75774d 362 case "game":
1efe1d79 363 {
6855163c 364 // Receive game from some player (+sid)
6855163c 365 // NOTE: it may be correspondance (if newgame while we are connected)
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BA
366 if (!this.games.some(g => g.id == data.game.id)) //ignore duplicates
367 {
368 let newGame = data.game;
369 newGame.type = this.classifyObject(data.game);
a9b131f1 370 newGame.vname = this.getVname(data.game.vid);
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371 newGame.rid = data.from;
372 newGame.score = "*";
373 this.games.push(newGame);
374 }
81d9ce72 375 break;
1efe1d79 376 }
9d58ef95 377 case "newgame":
1efe1d79 378 {
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379 // TODO: next line required ?!
380 //ArrayFun.remove(this.challenges, c => c.id == data.cid);
5d04793e 381 // New game just started: data contain all information
66d03f23 382 if (this.classifyObject(data.gameInfo) == "live")
5d04793e 383 this.startNewGame(data.gameInfo);
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384 else
385 {
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386 this.newGameId = data.gameInfo.gameId;
387 let modalBox = document.getElementById("modalInfo");
388 modalBox.checked = true;
389 setTimeout(() => { modalBox.checked = false; }, 2500);
5d04793e 390 }
9d58ef95 391 break;
1efe1d79 392 }
bb7dd7db
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393 case "refusechallenge":
394 {
485fccd5 395 alert(this.getPname(data.from) + " declined your challenge");
5bd05dba 396 ArrayFun.remove(this.challenges, c => c.id == data.cid);
bb7dd7db
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397 break;
398 }
1efe1d79
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399 case "deletechallenge":
400 {
1ba761c8 401 // NOTE: the challenge may be already removed
9d58ef95 402 ArrayFun.remove(this.challenges, c => c.id == data.cid);
66d03f23 403 localStorage.removeItem("challenge"); //in case of
9d58ef95 404 break;
1efe1d79 405 }
b4d619d1 406 case "connect":
1efe1d79 407 {
6fba6e0c 408 this.people.push({name:"", id:0, sid:data.sid});
5a3da968 409 this.st.conn.send(JSON.stringify({code:"askidentity", target:data.sid}));
f05815d7
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410 this.st.conn.send(JSON.stringify({code:"askchallenge", target:data.sid}));
411 this.st.conn.send(JSON.stringify({code:"askgame", target:data.sid}));
9d58ef95 412 break;
1efe1d79 413 }
b4d619d1 414 case "disconnect":
1efe1d79 415 {
6fba6e0c 416 ArrayFun.remove(this.people, p => p.sid == data.sid);
a6bddfc6 417 // Also remove all challenges sent by this player:
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418 ArrayFun.remove(this.challenges, c => c.from.sid == data.sid);
419 // And all live games where he plays and no other opponent is online
420 ArrayFun.remove(this.games, g =>
421 g.type == "live" && (g.players.every(p => p.sid == data.sid
6fba6e0c 422 || !this.people.some(pl => pl.sid == p.sid))), "all");
9d58ef95 423 break;
1efe1d79 424 }
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425 }
426 },
a6bddfc6 427 // Challenge lifecycle:
b4d619d1
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428 tryChallenge: function(player) {
429 if (player.id == 0)
430 return; //anonymous players cannot be challenged
a7808884 431 this.newchallenge.to = player.name;
b4d619d1 432 doClick("modalNewgame");
fb54f098 433 },
9d58ef95 434 newChallenge: async function() {
bb7dd7db 435 const vname = this.getVname(this.newchallenge.vid);
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436 const vModule = await import("@/variants/" + vname + ".js");
437 window.V = vModule.VariantRules;
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438 const error = checkChallenge(this.newchallenge);
439 if (!!error)
440 return alert(error);
2ada153c 441 const ctype = this.classifyObject(this.newchallenge);
098cd7f1
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442 if (ctype == "corr" && this.st.user.id <= 0)
443 return alert("Please log in to play correspondance games");
bb7dd7db 444 // NOTE: "from" information is not required here
a7808884 445 let chall = Object.assign({}, this.newchallenge);
2ada153c 446 const finishAddChallenge = (cid,warnDisconnected) => {
1efe1d79 447 chall.id = cid || "c" + getRandString();
2ada153c 448 // Send challenge to peers (if connected)
c9695cb1 449 this.sendSomethingTo(chall.to, "challenge", {chall:chall}, !!warnDisconnected);
1efe1d79 450 chall.added = Date.now();
a9b131f1 451 // NOTE: vname and type are redundant (can be deduced from timeControl + vid)
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BA
452 chall.type = ctype;
453 chall.vname = vname;
66d03f23 454 chall.from = this.people[0]; //avoid sending email
1efe1d79 455 this.challenges.push(chall);
f6f2bef1 456 localStorage.setItem("challenge", JSON.stringify(chall));
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457 document.getElementById("modalNewgame").checked = false;
458 };
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459 const cIdx = this.challenges.findIndex(
460 c => c.from.sid == this.st.user.sid && c.type == ctype);
461 if (cIdx >= 0)
b4d619d1 462 {
1efe1d79 463 // Delete current challenge (will be replaced now)
bb7dd7db 464 this.sendSomethingTo(this.challenges[cIdx].to,
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BA
465 "deletechallenge", {cid:this.challenges[cIdx].id});
466 if (ctype == "corr")
467 {
468 ajax(
469 "/challenges",
470 "DELETE",
471 {id: this.challenges[cIdx].id}
472 );
473 }
474 this.challenges.splice(cIdx, 1);
475 }
476 if (ctype == "live")
477 {
478 // Live challenges have a random ID
2ada153c 479 finishAddChallenge(null, "warnDisconnected");
03608482 480 }
b4d619d1 481 else
03608482 482 {
b4d619d1 483 // Correspondance game: send challenge to server
03608482 484 ajax(
1efe1d79 485 "/challenges",
03608482 486 "POST",
bebcc8d4 487 { chall: chall },
1efe1d79 488 response => { finishAddChallenge(response.cid); }
03608482 489 );
9d58ef95 490 }
fb54f098 491 },
a6bddfc6 492 clickChallenge: function(c) {
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493 // In all cases, the challenge is consumed:
494 ArrayFun.remove(this.challenges, ch => ch.id == c.id);
495 // NOTE: deletechallenge event might be redundant (but it's easier this way)
496 this.sendSomethingTo((!!c.to ? c.from : null), "deletechallenge", {cid:c.id});
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497 const myChallenge = (c.from.sid == this.st.user.sid //live
498 || (this.st.user.id > 0 && c.from.id == this.st.user.id)); //corr
499 if (!myChallenge)
a6bddfc6
BA
500 {
501 c.accepted = true;
485fccd5 502 if (!!c.to) //c.to == this.st.user.name (connected)
a6bddfc6
BA
503 {
504 // TODO: if special FEN, show diagram after loading variant
505 c.accepted = confirm("Accept challenge?");
506 }
485fccd5 507 if (c.accepted)
36093eba 508 {
8c564f46 509 c.seat = this.people[0]; //== this.st.user, avoid revealing email
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BA
510 this.launchGame(c);
511 }
512 else
513 {
514 this.st.conn.send(JSON.stringify({
515 code: "refusechallenge",
516 cid: c.id, target: c.from.sid}));
36093eba 517 }
a6bddfc6 518 }
2be5d614 519 else //my challenge
485fccd5 520 {
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521 localStorage.removeItem("challenge");
522 if (c.type == "corr")
523 {
524 ajax(
525 "/challenges",
526 "DELETE",
527 {id: c.id}
528 );
529 }
485fccd5 530 }
a6bddfc6 531 },
485fccd5 532 // NOTE: when launching game, the challenge is already deleted
36093eba 533 launchGame: async function(c) {
a9b131f1 534 const vModule = await import("@/variants/" + c.vname + ".js");
a6bddfc6 535 window.V = vModule.VariantRules;
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536 // These game informations will be sent to other players
537 const gameInfo =
a6bddfc6 538 {
4b0384fa 539 gameId: getRandString(),
a6bddfc6 540 fen: c.fen || V.GenRandInitFen(),
5d04793e 541 players: shuffle([c.from, c.seat]), //white then black
a6bddfc6 542 vid: c.vid,
a9b131f1 543 timeControl: c.timeControl,
a6bddfc6 544 };
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545 let target = c.from.sid; //may not be defined if corr + offline opp
546 if (!target)
547 {
548 const opponent = this.people.find(p => p.id == c.from.id);
549 if (!!opponent)
550 target = opponent.sid
551 }
552 if (!!target) //opponent is online
553 {
554 this.st.conn.send(JSON.stringify({code:"newgame",
555 gameInfo:gameInfo, target:target, cid:c.id}));
556 }
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557 if (c.type == "live")
558 this.startNewGame(gameInfo);
559 else //corr: game only on server
560 {
561 ajax(
562 "/games",
563 "POST",
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564 {gameInfo: gameInfo, cid: c.id}, //cid useful to delete challenge
565 response => { this.$router.push("/game/" + response.gameId); }
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566 );
567 }
fb54f098 568 },
a9b131f1 569 // NOTE: for live games only (corr games start on the server)
42c15a75 570 startNewGame: function(gameInfo) {
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571 const game = Object.assign({}, gameInfo, {
572 // (other) Game infos: constant
6d01bb17 573 fenStart: gameInfo.fen,
c0b27606 574 created: Date.now(),
25996aed 575 // Game state (including FEN): will be updated
967a2686 576 moves: [],
a9b131f1 577 clocks: [-1, -1], //-1 = unstarted
66d03f23 578 initime: [0, 0], //initialized later
967a2686 579 score: "*",
a7808884 580 });
967a2686 581 GameStorage.add(game);
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582 if (this.st.settings.sound >= 1)
583 new Audio("/sounds/newgame.mp3").play().catch(err => {});
66d03f23 584 this.$router.push("/game/" + gameInfo.gameId);
1efe1d79 585 },
fb54f098 586 },
85e5b5c1 587};
ccd4a2b7 588</script>
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589
590<style lang="sass">
591// TODO
592</style>