Ongoing work on challenges + games for correspondance play
[vchess.git] / client / src / views / Hall.vue
CommitLineData
ccd4a2b7 1<template lang="pug">
9d58ef95 2main
5b020e73
BA
3 input#modalNewgame.modal(type="checkbox")
4 div(role="dialog" aria-labelledby="titleFenedit")
5 .card.smallpad
6 label#closeNewgame.modal-close(for="modalNewgame")
7 fieldset
8 label(for="selectVariant") {{ st.tr["Variant"] }}
9d58ef95 9 select#selectVariant(v-model="newchallenge.vid")
85e5b5c1 10 option(v-for="v in st.variants" :value="v.id") {{ v.name }}
5b020e73
BA
11 fieldset
12 label(for="selectNbPlayers") {{ st.tr["Number of players"] }}
9d58ef95 13 select#selectNbPlayers(v-model="newchallenge.nbPlayers")
81d9ce72 14 option(v-show="possibleNbplayers(2)" value="2" selected) 2
5b020e73
BA
15 option(v-show="possibleNbplayers(3)" value="3") 3
16 option(v-show="possibleNbplayers(4)" value="4") 4
17 fieldset
b4d619d1 18 label(for="timeControl") {{ st.tr["Time control"] }}
9d58ef95 19 input#timeControl(type="text" v-model="newchallenge.timeControl"
b4d619d1
BA
20 placeholder="3m+2s, 1h+30s, 7d+1d ...")
21 fieldset(v-if="st.user.id > 0")
9d58ef95 22 label(for="selectPlayers") {{ st.tr["Play with? (optional)"] }}
5b020e73 23 #selectPlayers
81d9ce72 24 input(type="text" v-model="newchallenge.to[0]")
9d58ef95 25 input(v-show="newchallenge.nbPlayers>=3" type="text"
81d9ce72 26 v-model="newchallenge.to[1]")
9d58ef95 27 input(v-show="newchallenge.nbPlayers==4" type="text"
81d9ce72 28 v-model="newchallenge.to[2]")
b4d619d1 29 fieldset(v-if="st.user.id > 0")
9d58ef95
BA
30 label(for="inputFen") {{ st.tr["FEN (optional)"] }}
31 input#inputFen(type="text" v-model="newchallenge.fen")
b4d619d1 32 button(@click="newChallenge") {{ st.tr["Send challenge"] }}
9d58ef95
BA
33 .row
34 .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
35 button(onClick="doClick('modalNewgame')") New game
36 .row
1efe1d79 37 .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
6855163c
BA
38 .collapse
39 input#challengeSection(type="radio" checked aria-hidden="true" name="accordion")
40 label(for="challengeSection" aria-hidden="true") Challenges
41 div
42 .button-group
43 button(@click="cdisplay='live'") Live Challenges
44 button(@click="cdisplay='corr'") Correspondance challenges
45 ChallengeList(v-show="cdisplay=='live'"
46 :challenges="filterChallenges('live')" @click-challenge="clickChallenge")
47 ChallengeList(v-show="cdisplay=='corr'"
48 :challenges="filterChallenges('corr')" @click-challenge="clickChallenge")
1efe1d79 49 input#peopleSection(type="radio" aria-hidden="true" name="accordion")
6855163c
BA
50 label(for="peopleSection" aria-hidden="true") People
51 div
1efe1d79
BA
52 .button-group
53 button(@click="pdisplay='players'") Players
54 button(@click="pdisplay='chat'") Chat
6855163c
BA
55 #players(v-show="pdisplay=='players'")
56 h3 Online players
57 .player(v-for="p in uniquePlayers" @click="tryChallenge(p)"
58 :class="{anonymous: !!p.count}"
59 )
60 | {{ p.name + (!!p.count ? " ("+p.count+")" : "") }}
61 #chat(v-show="pdisplay=='chat'")
62 h3 Chat (TODO)
1efe1d79 63 input#gameSection(type="radio" aria-hidden="true" name="accordion")
6855163c
BA
64 label(for="gameSection" aria-hidden="true") Games
65 div
66 .button-group
67 button(@click="gdisplay='live'") Live games
68 button(@click="gdisplay='corr'") Correspondance games
69 GameList(v-show="gdisplay=='live'" :games="filterGames('live')"
70 @show-game="showGame")
71 GameList(v-show="gdisplay=='corr'" :games="filterGames('corr')"
72 @show-game="showGame")
625022fd
BA
73</template>
74
75<script>
5b020e73 76import { store } from "@/store";
85e5b5c1 77import { NbPlayers } from "@/data/nbPlayers";
9d58ef95
BA
78import { checkChallenge } from "@/data/challengeCheck";
79import { ArrayFun } from "@/utils/array";
03608482 80import { ajax } from "@/utils/ajax";
a6bddfc6 81import { getRandString, shuffle } from "@/utils/alea";
5bd05dba 82import { extractTime } from "@/utils/timeControl";
5b020e73
BA
83import GameList from "@/components/GameList.vue";
84import ChallengeList from "@/components/ChallengeList.vue";
625022fd 85export default {
cf2343ce 86 name: "my-hall",
5b020e73
BA
87 components: {
88 GameList,
89 ChallengeList,
90 },
fb54f098
BA
91 data: function () {
92 return {
5b020e73 93 st: store.state,
6855163c
BA
94 cdisplay: "live", //or corr
95 pdisplay: "players", //or chat
fb54f098 96 gdisplay: "live",
6855163c 97 games: [],
b4d619d1 98 challenges: [],
1efe1d79 99 players: [], //online players (rename into "people" ?)
9d58ef95 100 newchallenge: {
fb54f098
BA
101 fen: "",
102 vid: 0,
103 nbPlayers: 0,
6faa92f2
BA
104 to: ["", "", ""], //name of challenged players
105 timeControl: "", //"2m+2s" ...etc
fb54f098
BA
106 },
107 };
108 },
b4d619d1
BA
109 computed: {
110 uniquePlayers: function() {
6855163c 111 // Show e.g. "@nonymous (5)", and do nothing on click on anonymous
4d64881e
BA
112 let anonymous = {id:0, name:"@nonymous", count:0};
113 let playerList = [];
b4d619d1
BA
114 this.players.forEach(p => {
115 if (p.id > 0)
116 playerList.push(p);
117 else
4d64881e 118 anonymous.count++;
b4d619d1 119 });
4d64881e
BA
120 if (anonymous.count > 0)
121 playerList.push(anonymous);
b4d619d1
BA
122 return playerList;
123 },
124 },
9d58ef95 125 created: function() {
4d64881e
BA
126 // Always add myself to players' list
127 this.players.push(this.st.user);
f4f4c03c 128 // Ask server for current corr games (all but mines)
052d17ea 129// ajax(
4edfed6c 130// "/games",
052d17ea 131// "GET",
4edfed6c 132// {excluded: this.st.user.id},
052d17ea 133// response => {
4edfed6c 134// this.games = this.games.concat(response.games);
052d17ea
BA
135// }
136// );
4edfed6c
BA
137 // Also ask for corr challenges (open + personal to me)
138 ajax(
139 "/challenges",
140 "GET",
141 {uid: this.st.user.id},
142 response => {
143 console.log(response.challenges);
144 // TODO: post-treatment on challenges ?
145 this.challenges = this.challenges.concat(response.challenges);
146 }
147 );
2ada153c 148 // 0.1] Ask server for room composition:
4d64881e 149 const socketOpenListener = () => {
81d9ce72 150 this.st.conn.send(JSON.stringify({code:"pollclients"}));
4d64881e
BA
151 };
152 this.st.conn.onopen = socketOpenListener;
81d9ce72
BA
153 // TODO: is this required here?
154 this.oldOnmessage = this.st.conn.onmessage || Function.prototype;
4d64881e 155 this.st.conn.onmessage = this.socketMessageListener;
052d17ea 156 const oldOnclose = this.st.conn.onclose;
4d64881e 157 const socketCloseListener = () => {
052d17ea 158 oldOnclose(); //reinitialize connexion (in store.js)
4d64881e
BA
159 this.st.conn.addEventListener('message', this.socketMessageListener);
160 this.st.conn.addEventListener('close', socketCloseListener);
161 };
162 this.st.conn.onclose = socketCloseListener;
9d58ef95 163 },
fb54f098 164 methods: {
a6bddfc6 165 // Helpers:
6855163c
BA
166 filterChallenges: function(type) {
167 return this.challenges.filter(c => c.type == type);
168 },
169 filterGames: function(type) {
170 return this.games.filter(c => c.type == type);
171 },
2ada153c 172 classifyObject: function(o) { //challenge or game
6855163c 173 // Heuristic: should work for most cases... (TODO)
2ada153c 174 return (o.timeControl.indexOf('d') === -1 ? "live" : "corr");
6855163c 175 },
a6bddfc6
BA
176 possibleNbplayers: function(nbp) {
177 if (this.newchallenge.vid == 0)
178 return false;
179 const idxInVariants =
180 this.st.variants.findIndex(v => v.id == this.newchallenge.vid);
181 return NbPlayers[this.st.variants[idxInVariants].name].includes(nbp);
182 },
2ada153c 183 showGame: function(g) {
5bd05dba 184 // NOTE: we are an observer, since only games I don't play are shown here
2ada153c
BA
185 // ==> Moves sent by connected remote player(s) if live game
186 let url = "/" + g.id;
187 if (g.type == "live")
188 {
189 const sids = g.players.map(p => p.sid).join(",");
190 url += "?sids=" + sids;
191 }
192 this.$router.push(url);
a6bddfc6
BA
193 },
194 getVname: function(vid) {
195 const vIdx = this.st.variants.findIndex(v => v.id == vid);
196 return this.st.variants[vIdx].name;
197 },
198 getSid: function(pname) {
199 const pIdx = this.players.findIndex(pl => pl.name == pname);
200 return (pIdx === -1 ? null : this.players[pIdx].sid);
201 },
5bd05dba
BA
202 getPname: function(sid) {
203 const pIdx = this.players.findIndex(pl => pl.sid == sid);
204 return (pIdx === -1 ? null : this.players[pIdx].name);
205 },
a6bddfc6
BA
206 sendSomethingTo: function(to, code, obj, warnDisconnected) {
207 const doSend = (code, obj, sid) => {
208 this.st.conn.send(JSON.stringify(Object.assign(
209 {},
210 {code: code},
211 obj,
212 {target: sid}
213 )));
214 };
36093eba 215 if (!!to[0])
a6bddfc6
BA
216 {
217 to.forEach(pname => {
218 // Challenge with targeted players
219 const targetSid = this.getSid(pname);
220 if (!targetSid)
221 {
222 if (!!warnDisconnected)
223 alert("Warning: " + pname + " is not connected");
224 }
225 else
226 doSend(code, obj, targetSid);
227 });
228 }
229 else
230 {
231 // Open challenge: send to all connected players (except us)
232 this.players.forEach(p => {
233 if (p.sid != this.st.user.sid) //only sid is always set
234 doSend(code, obj, p.sid);
235 });
236 }
237 },
238 // Messaging center:
9d58ef95 239 socketMessageListener: function(msg) {
052d17ea
BA
240 // Save and call current st.conn.onmessage if one was already defined
241 // --> also needed in future Game.vue (also in Chat.vue component)
052d17ea 242 this.oldOnmessage(msg);
9d58ef95
BA
243 const data = JSON.parse(msg.data);
244 switch (data.code)
245 {
f4f4c03c 246 // 0.2] Receive clients list (just socket IDs)
81d9ce72 247 case "pollclients":
1efe1d79 248 {
5a3da968
BA
249 data.sockIds.forEach(sid => {
250 this.players.push({sid:sid, id:0, name:""});
81d9ce72 251 // Ask identity, challenges and game(s)
5a3da968 252 this.st.conn.send(JSON.stringify({code:"askidentity", target:sid}));
2ada153c 253 this.st.conn.send(JSON.stringify({code:"askchallenge", target:sid}));
81d9ce72 254 this.st.conn.send(JSON.stringify({code:"askgame", target:sid}));
5a3da968
BA
255 });
256 break;
1efe1d79 257 }
81d9ce72 258 case "askidentity":
1efe1d79 259 {
6855163c
BA
260 // Request for identification: reply if I'm not anonymous
261 if (this.st.user.id > 0)
262 {
263 this.st.conn.send(JSON.stringify(
264 {code:"identity", user:this.st.user, target:data.from}));
265 }
5a3da968 266 break;
1efe1d79 267 }
dd75774d 268 case "askchallenge":
1efe1d79 269 {
6855163c 270 // Send my current live challenge (if any)
dd75774d 271 const cIdx = this.challenges
6855163c 272 .findIndex(c => c.from.sid == this.st.user.sid && c.type == "live");
dd75774d
BA
273 if (cIdx >= 0)
274 {
275 const c = this.challenges[cIdx];
276 const myChallenge =
277 {
81d9ce72 278 // Minimal challenge informations: (from not required)
2ada153c 279 id: c.id,
81d9ce72
BA
280 to: c.to,
281 fen: c.fen,
282 vid: c.vid,
283 timeControl: c.timeControl
dd75774d
BA
284 };
285 this.st.conn.send(JSON.stringify({code:"challenge",
1efe1d79 286 challenge:myChallenge, target:data.from}));
81d9ce72
BA
287 }
288 break;
1efe1d79 289 }
81d9ce72 290 case "askgame":
1efe1d79 291 {
2ada153c
BA
292 // Send my current live game (if any)
293 if (!!localStorage["gid"])
294 {
295 const myGame =
296 {
297 // Minimal game informations: (fen+clock not required)
298 id: localStorage["gid"],
7b626bdd
BA
299 players: JSON.parse(localStorage["players"]), //array sid+id+name
300 vname: localStorage["vname"],
2ada153c
BA
301 timeControl: localStorage["timeControl"],
302 };
303 this.st.conn.send(JSON.stringify({code:"game",
304 game:myGame, target:data.from}));
305 }
81d9ce72 306 break;
1efe1d79 307 }
5a3da968 308 case "identity":
1efe1d79 309 {
6855163c
BA
310 const pIdx = this.players.findIndex(p => p.sid == data.user.sid);
311 this.players[pIdx].id = data.user.id;
312 this.players[pIdx].name = data.user.name;
5a3da968 313 break;
1efe1d79 314 }
dd75774d 315 case "challenge":
1efe1d79 316 {
dd75774d 317 // Receive challenge from some player (+sid)
6855163c 318 let newChall = data.chall;
2ada153c 319 newChall.type = this.classifyObject(data.chall);
bb7dd7db 320 const pIdx = this.players.findIndex(p => p.sid == data.from);
6855163c 321 newChall.from = this.players[pIdx]; //may be anonymous
1efe1d79 322 newChall.added = Date.now();
bb7dd7db 323 newChall.vname = this.getVname(newChall.vid);
6855163c 324 this.challenges.push(newChall);
81d9ce72 325 break;
1efe1d79 326 }
dd75774d 327 case "game":
1efe1d79 328 {
6855163c 329 // Receive game from some player (+sid)
6855163c 330 // NOTE: it may be correspondance (if newgame while we are connected)
2ada153c
BA
331 let newGame = data.game;
332 newGame.type = this.classifyObject(data.game);
7b626bdd 333 newGame.vname = newGame.vname;
2ada153c 334 this.games.push(newGame);
81d9ce72 335 break;
1efe1d79 336 }
b4d619d1
BA
337// * - receive "new game": if live, store locally + redirect to game
338// * If corr: notify "new game has started", give link, but do not redirect
9d58ef95 339 case "newgame":
1efe1d79 340 {
5bd05dba
BA
341 // Delete corresponding challenge:
342 ArrayFun.remove(this.challenges, c => c.id == data.cid);
343 // New game just started: data contain all informations
344 this.newGame(data.gameInfo);
b4d619d1 345 break;
1efe1d79 346 }
b4d619d1 347// * - receive "accept/withdraw/cancel challenge": apply action to challenges list
a6bddfc6 348 // NOTE: challenge "socket" actions accept+withdraw only for live challenges
9d58ef95 349 case "acceptchallenge":
1efe1d79 350 {
bb7dd7db 351 // Someone accept an open (or targeted) challenge
1efe1d79 352 const cIdx = this.challenges.findIndex(c => c.id == data.cid);
a6bddfc6
BA
353 let c = this.challenges[cIdx];
354 if (!c.seats)
355 c.seats = [...Array(c.to.length)];
bb7dd7db 356 const pIdx = this.players.findIndex(p => p.sid == data.from);
a6bddfc6
BA
357 // Put this player in the first empty seat we find:
358 let sIdx = 0;
359 for (; sIdx<c.seats.length; sIdx++)
1efe1d79 360 {
a6bddfc6 361 if (!c.seats[sIdx])
1efe1d79 362 {
a6bddfc6 363 c.seats[sIdx] = this.players[pIdx];
1efe1d79
BA
364 break;
365 }
366 }
a6bddfc6
BA
367 if (sIdx == c.seats.length - 1)
368 {
369 // All seats are taken: game can start
370 this.launchGame(c);
371 }
9d58ef95 372 break;
1efe1d79 373 }
9d58ef95 374 case "withdrawchallenge":
1efe1d79 375 {
9d58ef95 376 const cIdx = this.challenges.findIndex(c => c.id == data.cid);
a6bddfc6
BA
377 let seats = this.challenges[cIdx].seats;
378 const sIdx = seats.findIndex(s => s.sid == data.sid);
379 seats[sIdx] = undefined;
9d58ef95 380 break;
1efe1d79 381 }
bb7dd7db
BA
382 case "refusechallenge":
383 {
5bd05dba
BA
384 alert(this.getPname(data.from) + " refused your challenge");
385 ArrayFun.remove(this.challenges, c => c.id == data.cid);
bb7dd7db
BA
386 break;
387 }
1efe1d79
BA
388 case "deletechallenge":
389 {
9d58ef95
BA
390 ArrayFun.remove(this.challenges, c => c.id == data.cid);
391 break;
1efe1d79 392 }
b4d619d1 393 case "connect":
1efe1d79 394 {
5a3da968
BA
395 this.players.push({name:"", id:0, sid:data.sid});
396 this.st.conn.send(JSON.stringify({code:"askidentity", target:data.sid}));
2ada153c
BA
397 this.st.conn.send(JSON.stringify({code:"askchallenge", target:sid}));
398 this.st.conn.send(JSON.stringify({code:"askgame", target:sid}));
9d58ef95 399 break;
1efe1d79 400 }
b4d619d1 401 case "disconnect":
1efe1d79 402 {
5a3da968 403 ArrayFun.remove(this.players, p => p.sid == data.sid);
a6bddfc6 404 // Also remove all challenges sent by this player:
2ada153c
BA
405 ArrayFun.remove(this.challenges, c => c.from.sid == data.sid);
406 // And all live games where he plays and no other opponent is online
407 ArrayFun.remove(this.games, g =>
408 g.type == "live" && (g.players.every(p => p.sid == data.sid
409 || !this.players.some(pl => pl.sid == p.sid))), "all");
9d58ef95 410 break;
1efe1d79 411 }
9d58ef95
BA
412 }
413 },
a6bddfc6 414 // Challenge lifecycle:
b4d619d1
BA
415 tryChallenge: function(player) {
416 if (player.id == 0)
417 return; //anonymous players cannot be challenged
81d9ce72 418 this.newchallenge.to[0] = player.name;
b4d619d1 419 doClick("modalNewgame");
fb54f098 420 },
9d58ef95 421 newChallenge: async function() {
bb7dd7db 422 const vname = this.getVname(this.newchallenge.vid);
1efe1d79
BA
423 const vModule = await import("@/variants/" + vname + ".js");
424 window.V = vModule.VariantRules;
9d58ef95
BA
425 const error = checkChallenge(this.newchallenge);
426 if (!!error)
427 return alert(error);
2ada153c 428 const ctype = this.classifyObject(this.newchallenge);
1efe1d79 429 const cto = this.newchallenge.to.slice(0, this.newchallenge.nbPlayers);
bb7dd7db 430 // NOTE: "from" information is not required here
1efe1d79 431 let chall =
dd75774d 432 {
a6bddfc6 433 fen: this.newchallenge.fen,
1efe1d79 434 to: cto,
5578a7bf 435 timeControl: this.newchallenge.timeControl,
1efe1d79 436 vid: this.newchallenge.vid,
5578a7bf 437 };
2ada153c 438 const finishAddChallenge = (cid,warnDisconnected) => {
1efe1d79 439 chall.id = cid || "c" + getRandString();
2ada153c
BA
440 // Send challenge to peers (if connected)
441 this.sendSomethingTo(cto, "challenge", {chall:chall}, !!warnDisconnected);
1efe1d79 442 chall.added = Date.now();
bb7dd7db
BA
443 chall.type = ctype;
444 chall.vname = vname;
445 chall.from = this.st.user;
1efe1d79 446 this.challenges.push(chall);
b4d619d1
BA
447 document.getElementById("modalNewgame").checked = false;
448 };
1efe1d79
BA
449 const cIdx = this.challenges.findIndex(
450 c => c.from.sid == this.st.user.sid && c.type == ctype);
451 if (cIdx >= 0)
b4d619d1 452 {
1efe1d79 453 // Delete current challenge (will be replaced now)
bb7dd7db 454 this.sendSomethingTo(this.challenges[cIdx].to,
1efe1d79
BA
455 "deletechallenge", {cid:this.challenges[cIdx].id});
456 if (ctype == "corr")
457 {
458 ajax(
459 "/challenges",
460 "DELETE",
461 {id: this.challenges[cIdx].id}
462 );
463 }
464 this.challenges.splice(cIdx, 1);
465 }
466 if (ctype == "live")
467 {
468 // Live challenges have a random ID
2ada153c 469 finishAddChallenge(null, "warnDisconnected");
03608482 470 }
b4d619d1 471 else
03608482 472 {
b4d619d1 473 // Correspondance game: send challenge to server
03608482 474 ajax(
1efe1d79 475 "/challenges",
03608482 476 "POST",
052d17ea 477 chall,
1efe1d79 478 response => { finishAddChallenge(response.cid); }
03608482 479 );
9d58ef95 480 }
fb54f098 481 },
a6bddfc6
BA
482// * - accept challenge (corr or live) --> send info to challenge creator
483// * - cancel challenge (click on sent challenge) --> send info to all concerned players
484// * - withdraw from challenge (if >= 3 players and previously accepted)
485// * --> send info to challenge creator
486// * - refuse challenge: send "refuse" to challenge sender, and "delete" to others
487// * - prepare and start new game (if challenge is full after acceptation)
488// * --> include challenge ID (so that opponents can delete the challenge too)
489 clickChallenge: function(c) {
36093eba 490 if (!!c.accepted)
2ada153c 491 {
36093eba
BA
492 this.st.conn.send(JSON.stringify({code: "withdrawchallenge",
493 cid: c.id, target: c.from.sid}));
494 if (c.type == "corr")
495 {
2ada153c
BA
496 ajax(
497 "/challenges",
498 "PUT",
499 {action:"withdraw", id: this.challenges[cIdx].id}
500 );
36093eba
BA
501 }
502 c.accepted = false;
a6bddfc6 503 }
36093eba
BA
504 else if (c.from.sid == this.st.user.sid
505 || (this.st.user.id > 0 && c.from.id == this.st.user.id))
a6bddfc6 506 {
36093eba 507 // It's my challenge: cancel it
a6bddfc6
BA
508 this.sendSomethingTo(c.to, "deletechallenge", {cid:c.id});
509 ArrayFun.remove(this.challenges, ch => ch.id == c.id);
36093eba
BA
510 if (c.type == "corr")
511 {
512 ajax(
513 "/challenges",
514 "DELETE",
515 {id: this.challenges[cIdx].id}
516 );
517 }
a6bddfc6
BA
518 }
519 else //accept (or refuse) a challenge
520 {
521 c.accepted = true;
522 if (!!c.to[0])
523 {
524 // TODO: if special FEN, show diagram after loading variant
525 c.accepted = confirm("Accept challenge?");
526 }
527 this.st.conn.send(JSON.stringify({
4edfed6c 528 code: (c.accepted ? "accept" : "refuse") + "challenge",
a6bddfc6 529 cid: c.id, target: c.from.sid}));
4edfed6c 530 if (c.type == "corr" && c.accepted)
36093eba
BA
531 {
532 ajax(
533 "/challenges",
534 "PUT",
4edfed6c 535 {action: "accept", id: this.challenges[cIdx].id}
36093eba
BA
536 );
537 }
a6bddfc6 538 if (!c.accepted)
36093eba 539 {
a6bddfc6 540 ArrayFun.remove(this.challenges, ch => ch.id == c.id);
36093eba
BA
541 if (c.type == "corr")
542 {
543 ajax(
544 "/challenges",
545 "DELETE",
546 {id: this.challenges[cIdx].id}
547 );
548 }
549 }
a6bddfc6
BA
550 }
551 },
5bd05dba
BA
552 // c.type == corr alors use id...sinon sid (figés)
553 // NOTE: only for live games ?
36093eba 554 launchGame: async function(c) {
a6bddfc6
BA
555 // Just assign colors and pass the message
556 const vname = this.getVname(c.vid);
557 const vModule = await import("@/variants/" + vname + ".js");
558 window.V = vModule.VariantRules;
559 let players = [c.from];
560 Array.prototype.push.apply(players, c.seats);
a6bddfc6
BA
561 let gameInfo =
562 {
a6bddfc6
BA
563 fen: c.fen || V.GenRandInitFen(),
564 // Shuffle players order (white then black then other colors).
5bd05dba 565 // Players' names may be required if game start when a player is offline
36093eba 566 players: shuffle(players).map(p => { return {name:p.name, sid:p.sid} }),
a6bddfc6
BA
567 vid: c.vid,
568 timeControl: c.timeControl,
569 };
570 c.seats.forEach(s => {
5bd05dba 571 // NOTE: cid required to remove challenge
a6bddfc6 572 this.st.conn.send(JSON.stringify({code:"newgame",
5bd05dba 573 gameInfo:gameInfo, cid:c.id, target:s.sid}));
a6bddfc6 574 });
5bd05dba
BA
575 // Delete corresponding challenge:
576 ArrayFun.remove(this.challenges, ch => ch.id == c.id);
a6bddfc6 577 this.newGame(gameInfo); //also!
fb54f098 578 },
7b626bdd 579 // NOTE: for live games only (corr games are launched on server)
a6bddfc6 580 newGame: function(gameInfo) {
7b626bdd 581 localStorage["gid"] = getRandString();
5bd05dba
BA
582 // Extract times (in [milli]seconds), set clocks, store in localStorage
583 const tc = extractTime(gameInfo.timeControl);
7b626bdd
BA
584 localStorage["timeControl"] = gameInfo.timeControl;
585 localStorage["clocks"] = JSON.stringify(
586 [...Array(gameInfo.players.length)].fill(tc.mainTime));
587 localStorage["increment"] = tc.increment;
588 localStorage["started"] = JSON.stringify(
589 [...Array(gameInfo.players.length)].fill(false));
590 localStorage["mysid"] = this.st.user.sid;
591 localStorage["vname"] = this.getVname(gameInfo.vid);
592 localStorage["fenInit"] = gameInfo.fen;
593 localStorage["players"] = JSON.stringify(gameInfo.players);
594 if (this.st.settings.sound >= 1)
595 new Audio("/sounds/newgame.mp3").play().catch(err => {});
1efe1d79 596 },
fb54f098 597 },
85e5b5c1 598};
ccd4a2b7 599</script>
85e5b5c1
BA
600
601<style lang="sass">
602// TODO
603</style>