Finished Hall.js for now - TODO: live + corr games
[vchess.git] / client / src / views / Hall.vue
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ccd4a2b7 1<template lang="pug">
9d58ef95 2main
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3 input#modalNewgame.modal(type="checkbox")
4 div(role="dialog" aria-labelledby="titleFenedit")
5 .card.smallpad
6 label#closeNewgame.modal-close(for="modalNewgame")
7 fieldset
8 label(for="selectVariant") {{ st.tr["Variant"] }}
9d58ef95 9 select#selectVariant(v-model="newchallenge.vid")
85e5b5c1 10 option(v-for="v in st.variants" :value="v.id") {{ v.name }}
5b020e73 11 fieldset
b4d619d1 12 label(for="timeControl") {{ st.tr["Time control"] }}
9d58ef95 13 input#timeControl(type="text" v-model="newchallenge.timeControl"
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14 placeholder="3m+2s, 1h+30s, 7d+1d ...")
15 fieldset(v-if="st.user.id > 0")
9d58ef95 16 label(for="selectPlayers") {{ st.tr["Play with? (optional)"] }}
6fba6e0c 17 input#selectPlayers(type="text" v-model="newchallenge.to")
b4d619d1 18 fieldset(v-if="st.user.id > 0")
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19 label(for="inputFen") {{ st.tr["FEN (optional)"] }}
20 input#inputFen(type="text" v-model="newchallenge.fen")
b4d619d1 21 button(@click="newChallenge") {{ st.tr["Send challenge"] }}
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22 .row
23 .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
24 button(onClick="doClick('modalNewgame')") New game
25 .row
1efe1d79 26 .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
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27 .collapse
28 input#challengeSection(type="radio" checked aria-hidden="true" name="accordion")
29 label(for="challengeSection" aria-hidden="true") Challenges
30 div
31 .button-group
32 button(@click="cdisplay='live'") Live Challenges
33 button(@click="cdisplay='corr'") Correspondance challenges
34 ChallengeList(v-show="cdisplay=='live'"
35 :challenges="filterChallenges('live')" @click-challenge="clickChallenge")
36 ChallengeList(v-show="cdisplay=='corr'"
37 :challenges="filterChallenges('corr')" @click-challenge="clickChallenge")
1efe1d79 38 input#peopleSection(type="radio" aria-hidden="true" name="accordion")
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39 label(for="peopleSection" aria-hidden="true") People
40 div
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41 .button-group
42 button(@click="pdisplay='players'") Players
43 button(@click="pdisplay='chat'") Chat
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44 #players(v-show="pdisplay=='players'")
45 h3 Online players
46 .player(v-for="p in uniquePlayers" @click="tryChallenge(p)"
47 :class="{anonymous: !!p.count}"
48 )
49 | {{ p.name + (!!p.count ? " ("+p.count+")" : "") }}
50 #chat(v-show="pdisplay=='chat'")
51 h3 Chat (TODO)
1efe1d79 52 input#gameSection(type="radio" aria-hidden="true" name="accordion")
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53 label(for="gameSection" aria-hidden="true") Games
54 div
55 .button-group
56 button(@click="gdisplay='live'") Live games
57 button(@click="gdisplay='corr'") Correspondance games
58 GameList(v-show="gdisplay=='live'" :games="filterGames('live')"
59 @show-game="showGame")
60 GameList(v-show="gdisplay=='corr'" :games="filterGames('corr')"
61 @show-game="showGame")
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62</template>
63
64<script>
5b020e73 65import { store } from "@/store";
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66import { checkChallenge } from "@/data/challengeCheck";
67import { ArrayFun } from "@/utils/array";
03608482 68import { ajax } from "@/utils/ajax";
4b0384fa 69import { getRandString, shuffle } from "@/utils/alea";
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70import GameList from "@/components/GameList.vue";
71import ChallengeList from "@/components/ChallengeList.vue";
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72import { GameStorage } from "@/utils/gameStorage";
73import { extractTime } from "@/utils/timeControl";
625022fd 74export default {
cf2343ce 75 name: "my-hall",
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76 components: {
77 GameList,
78 ChallengeList,
79 },
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80 data: function () {
81 return {
5b020e73 82 st: store.state,
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83 cdisplay: "live", //or corr
84 pdisplay: "players", //or chat
fb54f098 85 gdisplay: "live",
6855163c 86 games: [],
b4d619d1 87 challenges: [],
6fba6e0c 88 people: [], //(all) online players
9d58ef95 89 newchallenge: {
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90 fen: "",
91 vid: 0,
6fba6e0c 92 to: "", //name of challenged player (if any)
6faa92f2 93 timeControl: "", //"2m+2s" ...etc
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94 },
95 };
96 },
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97 computed: {
98 uniquePlayers: function() {
6855163c 99 // Show e.g. "@nonymous (5)", and do nothing on click on anonymous
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100 let anonymous = {id:0, name:"@nonymous", count:0};
101 let playerList = [];
6fba6e0c 102 this.people.forEach(p => {
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103 if (p.id > 0)
104 playerList.push(p);
105 else
4d64881e 106 anonymous.count++;
b4d619d1 107 });
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108 if (anonymous.count > 0)
109 playerList.push(anonymous);
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110 return playerList;
111 },
112 },
9d58ef95 113 created: function() {
4d64881e 114 // Always add myself to players' list
6fba6e0c 115 this.people.push(this.st.user);
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116 // Retrieve live challenge (not older than 30 minute) if any:
117 const chall = JSON.parse(localStorage.getItem("challenge") || "false");
118 if (!!chall)
119 {
120 if ((Date.now() - chall.added)/1000 <= 30*60)
121 this.challenges.push(chall);
122 else
123 localStorage.removeItem("challenge");
124 }
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125 if (this.st.user.id > 0)
126 {
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127 // Ask server for current corr games (all but mines)
128 ajax(
129 "/games",
130 "GET",
131 {uid: this.st.user.id, excluded: true},
132 response => {
25996aed 133 this.games = this.games.concat(response.games.map(g => {
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134 const type = this.classifyObject(g);
135 const vname = this.getVname(g.vid);
136 return Object.assign({}, g, {type: type, vname: vname});
137 }));
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138 }
139 );
140 // Also ask for corr challenges (open + sent to me)
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141 ajax(
142 "/challenges",
143 "GET",
144 {uid: this.st.user.id},
145 response => {
146 console.log(response.challenges);
147 // TODO: post-treatment on challenges ?
40477190 148 Array.prototype.push.apply(this.challenges, response.challenges);
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149 }
150 );
151 }
2ada153c 152 // 0.1] Ask server for room composition:
7b01e447 153 const funcPollClients = () => {
81d9ce72 154 this.st.conn.send(JSON.stringify({code:"pollclients"}));
4d64881e 155 };
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156 if (!!this.st.conn && this.st.conn.readyState == 1) //1 == OPEN state
157 funcPollClients();
158 else //socket not ready yet (initial loading)
3cb412e9 159 this.st.conn.onopen = funcPollClients;
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160 this.st.conn.onmessage = this.socketMessageListener;
161 const socketCloseListener = () => {
cdb34c93 162 store.socketCloseListener(); //reinitialize connexion (in store.js)
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163 this.st.conn.addEventListener('message', this.socketMessageListener);
164 this.st.conn.addEventListener('close', socketCloseListener);
165 };
166 this.st.conn.onclose = socketCloseListener;
9d58ef95 167 },
fb54f098 168 methods: {
a6bddfc6 169 // Helpers:
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170 filterChallenges: function(type) {
171 return this.challenges.filter(c => c.type == type);
172 },
173 filterGames: function(type) {
a9b131f1 174 return this.games.filter(g => g.type == type);
6855163c 175 },
2ada153c 176 classifyObject: function(o) { //challenge or game
6855163c 177 // Heuristic: should work for most cases... (TODO)
2ada153c 178 return (o.timeControl.indexOf('d') === -1 ? "live" : "corr");
6855163c 179 },
2ada153c 180 showGame: function(g) {
5bd05dba 181 // NOTE: we are an observer, since only games I don't play are shown here
2ada153c 182 // ==> Moves sent by connected remote player(s) if live game
d9b86b16 183 let url = "/game/" + g.id;
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184 if (g.type == "live")
185 {
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186 const remotes = g.players.filter(p => this.people.some(pl => pl.sid == p.sid));
187 const rIdx = (remotes.length == 1 ? 0 : Math.floor(Math.random()*2));
188 url += "?rid=" + remotes[rIdx].sid;
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189 }
190 this.$router.push(url);
a6bddfc6 191 },
a7808884 192 // TODO: ...filter(...)[0].name, one-line, just remove this function
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193 getVname: function(vid) {
194 const vIdx = this.st.variants.findIndex(v => v.id == vid);
195 return this.st.variants[vIdx].name;
196 },
197 getSid: function(pname) {
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198 const pIdx = this.people.findIndex(pl => pl.name == pname);
199 return (pIdx === -1 ? null : this.people[pIdx].sid);
a6bddfc6 200 },
5bd05dba 201 getPname: function(sid) {
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202 const pIdx = this.people.findIndex(pl => pl.sid == sid);
203 return (pIdx === -1 ? null : this.people[pIdx].name);
5bd05dba 204 },
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205 sendSomethingTo: function(to, code, obj, warnDisconnected) {
206 const doSend = (code, obj, sid) => {
207 this.st.conn.send(JSON.stringify(Object.assign(
208 {},
209 {code: code},
210 obj,
211 {target: sid}
212 )));
213 };
c9695cb1 214 if (!!to)
a6bddfc6 215 {
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216 // Challenge with targeted players
217 const targetSid = this.getSid(to);
218 if (!targetSid)
219 {
220 if (!!warnDisconnected)
221 alert("Warning: " + pname + " is not connected");
222 }
223 else
224 doSend(code, obj, targetSid);
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225 }
226 else
227 {
228 // Open challenge: send to all connected players (except us)
6fba6e0c 229 this.people.forEach(p => {
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230 if (p.sid != this.st.user.sid) //only sid is always set
231 doSend(code, obj, p.sid);
232 });
233 }
234 },
235 // Messaging center:
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236 socketMessageListener: function(msg) {
237 const data = JSON.parse(msg.data);
238 switch (data.code)
239 {
f4f4c03c 240 // 0.2] Receive clients list (just socket IDs)
81d9ce72 241 case "pollclients":
1efe1d79 242 {
5a3da968 243 data.sockIds.forEach(sid => {
6fba6e0c 244 this.people.push({sid:sid, id:0, name:""});
81d9ce72 245 // Ask identity, challenges and game(s)
5a3da968 246 this.st.conn.send(JSON.stringify({code:"askidentity", target:sid}));
2ada153c 247 this.st.conn.send(JSON.stringify({code:"askchallenge", target:sid}));
81d9ce72 248 this.st.conn.send(JSON.stringify({code:"askgame", target:sid}));
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249 });
250 break;
1efe1d79 251 }
81d9ce72 252 case "askidentity":
1efe1d79 253 {
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254 // Request for identification: reply if I'm not anonymous
255 if (this.st.user.id > 0)
256 {
257 this.st.conn.send(JSON.stringify(
258 {code:"identity", user:this.st.user, target:data.from}));
259 }
5a3da968 260 break;
1efe1d79 261 }
dd75774d 262 case "askchallenge":
1efe1d79 263 {
6855163c 264 // Send my current live challenge (if any)
dd75774d 265 const cIdx = this.challenges
6855163c 266 .findIndex(c => c.from.sid == this.st.user.sid && c.type == "live");
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267 if (cIdx >= 0)
268 {
269 const c = this.challenges[cIdx];
270 const myChallenge =
271 {
81d9ce72 272 // Minimal challenge informations: (from not required)
2ada153c 273 id: c.id,
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274 to: c.to,
275 fen: c.fen,
276 vid: c.vid,
277 timeControl: c.timeControl
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278 };
279 this.st.conn.send(JSON.stringify({code:"challenge",
42c15a75 280 chall:myChallenge, target:data.from}));
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281 }
282 break;
1efe1d79 283 }
81d9ce72 284 case "askgame":
1efe1d79 285 {
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286 // Send my current live game (if any)
287 GameStorage.getCurrent((game) => {
288 if (!!game)
289 {
290 const myGame =
291 {
292 // Minimal game informations:
293 id: game.id,
294 players: game.players.map(p => p.name),
a9b131f1 295 vid: game.vid,
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296 timeControl: game.timeControl,
297 };
298 this.st.conn.send(JSON.stringify({code:"game",
299 game:myGame, target:data.from}));
300 }
301 });
81d9ce72 302 break;
1efe1d79 303 }
5a3da968 304 case "identity":
1efe1d79 305 {
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306 const pIdx = this.people.findIndex(p => p.sid == data.user.sid);
307 this.people[pIdx].id = data.user.id;
308 this.people[pIdx].name = data.user.name;
5a3da968 309 break;
1efe1d79 310 }
dd75774d 311 case "challenge":
1efe1d79 312 {
dd75774d 313 // Receive challenge from some player (+sid)
6855163c 314 let newChall = data.chall;
2ada153c 315 newChall.type = this.classifyObject(data.chall);
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316 const pIdx = this.people.findIndex(p => p.sid == data.from);
317 newChall.from = this.people[pIdx]; //may be anonymous
42c15a75 318 newChall.added = Date.now(); //TODO: this is reception timestamp, not creation
25996aed 319 newChall.vname = this.getVname(newChall.vid);
6855163c 320 this.challenges.push(newChall);
81d9ce72 321 break;
1efe1d79 322 }
dd75774d 323 case "game":
1efe1d79 324 {
6855163c 325 // Receive game from some player (+sid)
6855163c 326 // NOTE: it may be correspondance (if newgame while we are connected)
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327 if (!this.games.some(g => g.id == data.game.id)) //ignore duplicates
328 {
329 let newGame = data.game;
330 newGame.type = this.classifyObject(data.game);
a9b131f1 331 newGame.vname = this.getVname(data.game.vid);
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332 newGame.rid = data.from;
333 newGame.score = "*";
334 this.games.push(newGame);
335 }
81d9ce72 336 break;
1efe1d79 337 }
9d58ef95 338 case "newgame":
1efe1d79 339 {
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340 // New game just started: data contain all information
341 if (data.gameInfo.type == "live")
5d04793e 342 this.startNewGame(data.gameInfo);
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343 else
344 {
345 // TODO: notify with game link but do not redirect
346 }
9d58ef95 347 break;
1efe1d79 348 }
bb7dd7db
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349 case "refusechallenge":
350 {
485fccd5 351 alert(this.getPname(data.from) + " declined your challenge");
5bd05dba 352 ArrayFun.remove(this.challenges, c => c.id == data.cid);
bb7dd7db
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353 break;
354 }
1efe1d79
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355 case "deletechallenge":
356 {
1ba761c8 357 // NOTE: the challenge may be already removed
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358 ArrayFun.remove(this.challenges, c => c.id == data.cid);
359 break;
1efe1d79 360 }
b4d619d1 361 case "connect":
1efe1d79 362 {
6fba6e0c 363 this.people.push({name:"", id:0, sid:data.sid});
5a3da968 364 this.st.conn.send(JSON.stringify({code:"askidentity", target:data.sid}));
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365 this.st.conn.send(JSON.stringify({code:"askchallenge", target:data.sid}));
366 this.st.conn.send(JSON.stringify({code:"askgame", target:data.sid}));
9d58ef95 367 break;
1efe1d79 368 }
b4d619d1 369 case "disconnect":
1efe1d79 370 {
6fba6e0c 371 ArrayFun.remove(this.people, p => p.sid == data.sid);
a6bddfc6 372 // Also remove all challenges sent by this player:
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373 ArrayFun.remove(this.challenges, c => c.from.sid == data.sid);
374 // And all live games where he plays and no other opponent is online
375 ArrayFun.remove(this.games, g =>
376 g.type == "live" && (g.players.every(p => p.sid == data.sid
6fba6e0c 377 || !this.people.some(pl => pl.sid == p.sid))), "all");
9d58ef95 378 break;
1efe1d79 379 }
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380 }
381 },
a6bddfc6 382 // Challenge lifecycle:
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383 tryChallenge: function(player) {
384 if (player.id == 0)
385 return; //anonymous players cannot be challenged
a7808884 386 this.newchallenge.to = player.name;
b4d619d1 387 doClick("modalNewgame");
fb54f098 388 },
9d58ef95 389 newChallenge: async function() {
bb7dd7db 390 const vname = this.getVname(this.newchallenge.vid);
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391 const vModule = await import("@/variants/" + vname + ".js");
392 window.V = vModule.VariantRules;
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393 const error = checkChallenge(this.newchallenge);
394 if (!!error)
395 return alert(error);
2ada153c 396 const ctype = this.classifyObject(this.newchallenge);
bb7dd7db 397 // NOTE: "from" information is not required here
a7808884 398 let chall = Object.assign({}, this.newchallenge);
2ada153c 399 const finishAddChallenge = (cid,warnDisconnected) => {
1efe1d79 400 chall.id = cid || "c" + getRandString();
2ada153c 401 // Send challenge to peers (if connected)
c9695cb1 402 this.sendSomethingTo(chall.to, "challenge", {chall:chall}, !!warnDisconnected);
1efe1d79 403 chall.added = Date.now();
a9b131f1 404 // NOTE: vname and type are redundant (can be deduced from timeControl + vid)
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405 chall.type = ctype;
406 chall.vname = vname;
407 chall.from = this.st.user;
1efe1d79 408 this.challenges.push(chall);
f6f2bef1 409 localStorage.setItem("challenge", JSON.stringify(chall));
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410 document.getElementById("modalNewgame").checked = false;
411 };
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412 const cIdx = this.challenges.findIndex(
413 c => c.from.sid == this.st.user.sid && c.type == ctype);
414 if (cIdx >= 0)
b4d619d1 415 {
1efe1d79 416 // Delete current challenge (will be replaced now)
bb7dd7db 417 this.sendSomethingTo(this.challenges[cIdx].to,
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BA
418 "deletechallenge", {cid:this.challenges[cIdx].id});
419 if (ctype == "corr")
420 {
421 ajax(
422 "/challenges",
423 "DELETE",
424 {id: this.challenges[cIdx].id}
425 );
426 }
427 this.challenges.splice(cIdx, 1);
428 }
429 if (ctype == "live")
430 {
431 // Live challenges have a random ID
2ada153c 432 finishAddChallenge(null, "warnDisconnected");
03608482 433 }
b4d619d1 434 else
03608482 435 {
b4d619d1 436 // Correspondance game: send challenge to server
03608482 437 ajax(
1efe1d79 438 "/challenges",
03608482 439 "POST",
052d17ea 440 chall,
1efe1d79 441 response => { finishAddChallenge(response.cid); }
03608482 442 );
9d58ef95 443 }
fb54f098 444 },
a6bddfc6 445 clickChallenge: function(c) {
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446 const myChallenge = (c.from.sid == this.st.user.sid //live
447 || (this.st.user.id > 0 && c.from.id == this.st.user.id)); //corr
448 if (!myChallenge)
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449 {
450 c.accepted = true;
485fccd5 451 if (!!c.to) //c.to == this.st.user.name (connected)
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452 {
453 // TODO: if special FEN, show diagram after loading variant
454 c.accepted = confirm("Accept challenge?");
455 }
485fccd5 456 if (c.accepted)
36093eba 457 {
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458 c.seat = this.st.user;
459 this.launchGame(c);
460 }
461 else
462 {
463 this.st.conn.send(JSON.stringify({
464 code: "refusechallenge",
465 cid: c.id, target: c.from.sid}));
36093eba 466 }
a6bddfc6 467 }
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468 else
469 localStorage.removeItem("challenge");
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470 // In all cases, the challenge is consumed:
471 ArrayFun.remove(this.challenges, ch => ch.id == c.id);
472 // NOTE: deletechallenge event might be redundant (but it's easier this way)
473 this.sendSomethingTo(c.to, "deletechallenge", {cid:c.id});
474 if (c.type == "corr")
475 {
476 ajax(
477 "/challenges",
478 "DELETE",
479 {id: this.challenges[cIdx].id}
480 );
481 }
a6bddfc6 482 },
485fccd5 483 // NOTE: when launching game, the challenge is already deleted
36093eba 484 launchGame: async function(c) {
a9b131f1 485 const vModule = await import("@/variants/" + c.vname + ".js");
a6bddfc6 486 window.V = vModule.VariantRules;
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487 // These game informations will be sent to other players
488 const gameInfo =
a6bddfc6 489 {
4b0384fa 490 gameId: getRandString(),
a6bddfc6 491 fen: c.fen || V.GenRandInitFen(),
5d04793e 492 players: shuffle([c.from, c.seat]), //white then black
a6bddfc6 493 vid: c.vid,
a9b131f1 494 timeControl: c.timeControl,
a6bddfc6 495 };
6fba6e0c 496 this.st.conn.send(JSON.stringify({code:"newgame",
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497 gameInfo:gameInfo, target:c.seat.sid}));
498 if (c.type == "live")
499 this.startNewGame(gameInfo);
500 else //corr: game only on server
501 {
502 ajax(
503 "/games",
504 "POST",
505 {gameInfo: gameInfo}
506 );
507 }
fb54f098 508 },
a9b131f1 509 // NOTE: for live games only (corr games start on the server)
42c15a75 510 startNewGame: function(gameInfo) {
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511 const game = Object.assign({}, gameInfo, {
512 // (other) Game infos: constant
6d01bb17 513 fenStart: gameInfo.fen,
25996aed 514 // Game state (including FEN): will be updated
967a2686 515 moves: [],
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516 clocks: [-1, -1], //-1 = unstarted
517 initime: [0, 0], //timer starts after first 2 half-moves
967a2686 518 score: "*",
a7808884 519 });
967a2686 520 GameStorage.add(game);
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BA
521 if (this.st.settings.sound >= 1)
522 new Audio("/sounds/newgame.mp3").play().catch(err => {});
a6088c90 523 // TODO: redirect to game
1efe1d79 524 },
fb54f098 525 },
85e5b5c1 526};
ccd4a2b7 527</script>
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528
529<style lang="sass">
530// TODO
531</style>