| 1 | Fix rescaling by adopting a different strategy: use mouse scroll instead, +/- 5% each time ? |
| 2 | Seems easier to control width/height accurately and safely in this way... |
| 3 | |
| 4 | Impossible to play / triple move in Doublemove : turn issues, maybe because a move is sent twice to the server... |
| 5 | => solution = sign (hash?) moves, and if an already received signature received again, ignore? |
| 6 | |
| 7 | add variants : Chakart first (dark,cylinder) |
| 8 | Dark Racing Kings ? |
| 9 | Checkered-Teleport ? |
| 10 | |
| 11 | Otage, Emergo, Pacosako : fonction "buildPiece(arg1, arg2)" returns HTML element with 2 SVG or SVG + number |
| 12 | réfléchir aux animations par variante (reversi, Chakart, Atomic, ...) |