Draft Hiddenqueen, Grasshopper and Knightmate chess (rules unwritten)
[vchess.git] / client / src / views / Analyse.vue
CommitLineData
7f3484bd 1<template lang="pug">
7aa548e7 2main
63ca2b89
BA
3 .row
4 .col-sm-12
9a3049f3 5 .text-center
910d631b
BA
6 input#fen(
7 v-model="curFen"
725da57f 8 @input="adjustFenSize(); tryGotoFen()"
910d631b 9 )
910d631b
BA
10 BaseGame(
11 :game="game"
8055eabd 12 @fenchange="setFen"
910d631b 13 )
7f3484bd
BA
14</template>
15
16<script>
17import BaseGame from "@/components/BaseGame.vue";
7f3484bd 18import { store } from "@/store";
7f3484bd 19export default {
6808d7a1 20 name: "my-analyse",
7f3484bd 21 components: {
6808d7a1 22 BaseGame
7f3484bd
BA
23 },
24 // gameRef: to find the game in (potentially remote) storage
25 data: function() {
26 return {
27 st: store.state,
6808d7a1
BA
28 gameRef: {
29 //given in URL (rid = remote ID)
652f40de
BA
30 vname: "",
31 fen: ""
32 },
33 game: {
6808d7a1
BA
34 players: [{ name: "Analyse" }, { name: "Analyse" }],
35 mode: "analyze"
7f3484bd 36 },
6808d7a1 37 curFen: ""
7f3484bd
BA
38 };
39 },
8055eabd
BA
40 // NOTE: no watcher for $route change, because if fenStart doesn't change
41 // then it doesn't trigger BaseGame.re_init() and the result is weird.
7f3484bd 42 created: function() {
652f40de 43 this.gameRef.vname = this.$route.params["vname"];
a97bdbda
BA
44 const routeFen = this.$route.query["fen"];
45 if (!routeFen) this.alertAndQuit("Missing FEN");
46 else {
47 this.gameRef.fen = routeFen.replace(/_/g, " ");
48 this.initialize();
49 }
7f3484bd
BA
50 },
51 methods: {
a97bdbda
BA
52 alertAndQuit: function(text, wrongVname) {
53 // Soon after component creation, st.tr might be uninitialized.
54 // Set a timeout to let a chance for the message to show translated.
55 const newUrl = "/variants" + (wrongVname ? "" : "/" + this.gameRef.vname);
56 setTimeout(() => {
57 alert(this.st.tr[text] || text);
58 this.$router.replace(newUrl);
59 }, 500);
60 },
a0c41e7e 61 initialize: async function() {
5157ce0b 62 // Obtain VariantRules object
a97bdbda
BA
63 await import("@/variants/" + this.gameRef.vname + ".js")
64 .then((vModule) => {
65 window.V = vModule.VariantRules;
66 if (!V.CanAnalyze)
67 // Late check, in case the user tried to enter URL by hand
68 this.alertAndQuit("Analysis disabled for this variant");
69 else this.loadGame();
70 })
71 .catch((err) => { this.alertAndQuit("Mispelled variant name", true); });
5157ce0b
BA
72 },
73 loadGame: function() {
0e16cb26 74 // NOTE: no need to set score (~unused)
652f40de
BA
75 this.game.vname = this.gameRef.vname;
76 this.game.fen = this.gameRef.fen;
5157ce0b
BA
77 this.curFen = this.game.fen;
78 this.adjustFenSize();
8055eabd 79 this.game.mycolor = V.ParseFen(this.gameRef.fen).turn;
77c50966 80 this.$set(this.game, "fenStart", this.gameRef.fen);
7f3484bd 81 },
8055eabd
BA
82 // Triggered by "fenchange" emitted in BaseGame:
83 setFen: function(fen) {
84 this.curFen = fen;
85 this.adjustFenSize();
86 },
5157ce0b
BA
87 adjustFenSize: function() {
88 let fenInput = document.getElementById("fen");
89 fenInput.style.width = this.curFen.length + "ch";
90 },
725da57f
BA
91 tryGotoFen: function() {
92 if (V.IsGoodFen(this.curFen))
93 {
94 this.gameRef.fen = this.curFen;
95 this.loadGame();
96 }
6808d7a1
BA
97 }
98 }
7f3484bd
BA
99};
100</script>