2020-05-09 |
Benjamin Auder | Unused code, style (cosmetics) |
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2020-03-29 |
Benjamin Auder | First draft of arrows + circles on board. Fix multi... |
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2020-03-27 |
Benjamin Auder | Add unambiguous section in the PGN + some fixes + code... |
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2020-03-26 |
Benjamin Auder | Add Orda variant. Some advances in Dynamo draft. Displa... |
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2020-03-25 |
Benjamin Auder | Some fixes, and add 2 variants: Checkless and Parachute |
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2020-03-23 |
Benjamin Auder | Fixing attempt: clients now track tmpIds to know who... |
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2020-03-19 |
Benjamin Auder | Show check(mate) indicators in moves list. No longer... |
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2020-03-16 |
Benjamin Auder | Refactor Games structure on server: no longer use an... |
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2020-03-16 |
Benjamin Auder | Refactor models (merge Players in Games), add cursor... |
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2020-03-15 |
Benjamin Auder | Improve games/challenges display and fix MyGames page... |
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2020-03-10 |
Benjamin Auder | Some fixes and enhancements as suggested on Discord |
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2020-03-09 |
Benjamin Auder | MyGames page is now dynamic (experimental, not much... |
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2020-03-09 |
Benjamin Auder | Fix rematch process |
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2020-03-09 |
Benjamin Auder | Implement notifyAllBut() |
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2020-03-09 |
Benjamin Auder | Draft rematch (not working yet) + fix Crazyhouse getPro... |
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2020-03-08 |
Benjamin Auder | Experimental focus/blur detection |
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2020-03-08 |
Benjamin Auder | Better clocks management |
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2020-03-07 |
Benjamin Auder | Fix clocks update + abort games from MyGames page |
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2020-03-07 |
Benjamin Auder | Experimental update: preview corr move + allow deletion... |
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2020-03-05 |
Benjamin Auder | Acceptable state, but still issues when a lot of moves... |
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2020-03-05 |
Benjamin Auder | 'update' |
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2020-03-05 |
Benjamin Auder | Some fixes + draft newmove pingback logic (unfinished... |
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2020-03-03 |
Benjamin Auder | Merge branch 'master' of auder.net:vchess |
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2020-03-03 |
Benjamin Auder | 'update' |
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2020-02-29 |
Benjamin Auder | Fixes. TODO: autofocus on forms, and understand why... |
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2020-02-29 |
Benjamin Auder | Improvements - untested |
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2020-02-20 |
Benjamin Auder | Fixes |
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2020-02-18 |
Benjamin Auder | Some more cleaning + fixes |
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2020-02-13 |
Benjamin Auder | Pass result to Hall after a game ends |
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2020-02-13 |
Benjamin Auder | Fix initial display on Hall. Understand the 'double... |
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2020-02-13 |
Benjamin Auder | Some bugs fixes. TODO: double disconnect when anonymous... |
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2020-02-12 |
Benjamin Auder | Fix disconnect event by closing tab |
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2020-02-12 |
Benjamin Auder | Fix trans-pages events askidentity and askgame |
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2020-02-12 |
Benjamin Auder | Fixes |
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2020-02-12 |
Benjamin Auder | Detect self multi-connect, some bug fixes |
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2020-02-11 |
Benjamin Auder | Experimental multi-tabs support (TODO: prevent multi... |
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2020-02-10 |
Benjamin Auder | On the way to multi-tabs support |
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2020-02-10 |
Benjamin Auder | Merge branch 'master' of auder.net:vchess |
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2020-02-10 |
Benjamin Auder | Improve translations |
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2020-02-09 |
Benjamin Auder | Fixes |
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2020-02-09 |
Benjamin Auder | Experimental improved behavior of login/logout/multitabs |
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2020-02-07 |
Benjamin Auder | Fix passing games |
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2020-02-07 |
Benjamin Auder | Fixes about lastate |
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2020-02-06 |
Benjamin Auder | Bug fix |
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2020-02-06 |
Benjamin Auder | 'update' |
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2020-02-06 |
Benjamin Auder | Still logging an issue when transitioning Hall <--... |
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2020-02-05 |
Benjamin Auder | Left some TODOs, some bugs |
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2020-02-01 |
Benjamin Auder | TODO: fix draw logic |
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2020-02-01 |
Benjamin Auder | Finished. Now some last styling |
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2020-01-31 |
Benjamin Auder | Fixes |
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2020-01-23 |
Benjamin Auder | Advance on draw logic (for live, not corr) |
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2020-01-21 |
Benjamin Auder | Fixes around game observing. TODO: abort/resign/draw... |
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2020-01-21 |
Benjamin Auder | Implement basic observing logic |
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2020-01-21 |
Benjamin Auder | Fix chat issues when launching a game |
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2020-01-20 |
Benjamin Auder | Fix attempt - still chat issues when tabs are not reloa... |
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2020-01-20 |
Benjamin Auder | Fix online indicators between Hall and Game pages |
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2020-01-18 |
Benjamin Auder | Some fixes |
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2020-01-18 |
Benjamin Auder | Save state: draft of askgame logic but some bugs for now |
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2020-01-18 |
Benjamin Auder | Chat is working |
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2019-12-06 |
Benjamin Auder | Corr games: almost there. Then remote games + abort... |
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2019-12-04 |
Benjamin Auder | socket rooms correspnding to pages. TODO: Hall+Game... |
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2019-11-29 |
Benjamin Auder | Fix challenge send+accept. Now debug game launch from... |
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2019-07-18 |
Benjamin Auder | Refactor challenges logic (start game when accepting... |
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2019-07-04 |
Benjamin Auder | Modifs to send current live game |
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2019-07-01 |
Benjamin Auder | 'update' |
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2019-06-28 |
Benjamin Auder | Cosmetics |
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2019-06-28 |
Benjamin Auder | Refactor, forget about 3 or 4 players games |
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2019-06-18 |
Benjamin Auder | Some fixes. TODO: game.mode must be analyze when score... |
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2019-06-14 |
Benjamin Auder | Refactor endgame process, start working on game end... |
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2019-03-28 |
Benjamin Auder | Fix things. Now on (live) game start + play |
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2019-03-08 |
Benjamin Auder | 'update' |
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2019-03-04 |
Benjamin Auder | Save state |
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2019-02-27 |
Benjamin Auder | Saving state |
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2019-02-27 |
Benjamin Auder | Can create, send and accept challenge. Next step: targe... |
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2019-02-26 |
Benjamin Auder | Small advance on Hall.vue (challenges + display) |
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2019-02-20 |
Benjamin Auder | Separate timeControl logic into utils/timeControl |
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2019-02-19 |
Benjamin Auder | Saving state (hall+sockets) |
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2019-02-13 |
Benjamin Auder | Some advances in challenge handling (server+client) |
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2019-02-11 |
Benjamin Auder | Implemented players discovery |
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2019-02-11 |
Benjamin Auder | Save state (nothing really achieved) |
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2019-02-08 |
Benjamin Auder | Work on sockets + challenge system |
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2019-01-24 |
Benjamin Auder | Tiny changes... |
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2019-01-24 |
Benjamin Auder | Arrange sockets.js (unimplemented yet) |
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2019-01-23 |
Benjamin Auder | Advance on client side |
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2019-01-22 |
Benjamin Auder | Separate client and server codes. Keep everything in... |
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