if (move.drag) {
const startCode = this.getPiece(move.start.x, move.start.y);
C.RemoveClass_es(movingPiece, pieces[startCode]["class"]);
C.AddClass_es(movingPiece, pieces[move.drag.p]["class"]);
if (move.drag) {
const startCode = this.getPiece(move.start.x, move.start.y);
C.RemoveClass_es(movingPiece, pieces[startCode]["class"]);
C.AddClass_es(movingPiece, pieces[move.drag.p]["class"]);