Fix Chakart
[xogo.git] / variants / Chakart / class.js
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1import ChessRules from "/base_rules.js";
2import GiveawayRules from "/variants/Giveaway/class.js";
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3import {ArrayFun} from "/utils/array.js";
4import {Random} from "/utils/alea.js";
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5import PiPo from "/utils/PiPo.js";
6import Move from "/utils/Move.js";
f382c57b 7
bc2bc396 8export default class ChakartRules extends ChessRules {
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9
10 static get Options() {
11 return {
12 select: [
13 {
14 label: "Randomness",
15 variable: "randomness",
16 defaut: 2,
17 options: [
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18 {label: "Deterministic", value: 0},
19 {label: "Symmetric random", value: 1},
20 {label: "Asymmetric random", value: 2}
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21 ]
22 }
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23 ],
24 styles: ["cylinder"]
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25 };
26 }
27
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28 get pawnPromotions() {
29 return ['q', 'r', 'n', 'b', 'k'];
f8b43ef7 30 }
8f57fbf2 31
2b9b90da 32 get hasCastle() {
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33 return false;
34 }
2b9b90da 35 get hasEnpassant() {
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36 return false;
37 }
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38 get hasReserve() {
39 return true;
40 }
41 get hasReserveFen() {
42 return false;
43 }
f8b43ef7 44
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45 static get IMMOBILIZE_CODE() {
46 return {
47 'p': 's',
48 'r': 'u',
49 'n': 'o',
50 'b': 'c',
51 'q': 't',
52 'k': 'l'
53 };
54 }
55
56 static get IMMOBILIZE_DECODE() {
57 return {
58 's': 'p',
59 'u': 'r',
60 'o': 'n',
61 'c': 'b',
62 't': 'q',
63 'l': 'k'
64 };
65 }
66
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67 // Fictive color 'a', bomb banana mushroom egg
68 static get BOMB() {
69 return 'w'; //"Wario"
70 }
71 static get BANANA() {
72 return 'd'; //"Donkey"
73 }
74 static get EGG() {
75 return 'e';
76 }
77 static get MUSHROOM() {
78 return 'm';
79 }
80
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81 static get EGG_SURPRISE() {
82 return [
83 "kingboo", "bowser", "daisy", "koopa",
84 "luigi", "waluigi", "toadette", "chomp"];
85 }
86
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87 canIplay(x, y) {
88 if (
89 this.playerColor != this.turn ||
90 Object.keys(V.IMMOBILIZE_DECODE).includes(this.getPiece(x, y))
91 ) {
92 return false;
93 }
94 return this.egg == "kingboo" || this.getColor(x, y) == this.turn;
95 }
96
24872b22 97 pieces(color, x, y) {
3b641716 98 const specials = {
24872b22 99 'i': {"class": "invisible"}, //queen
cc9fe4f1 100 '?': {"class": "mystery"}, //...initial square
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101 'e': {"class": "egg"},
102 'm': {"class": "mushroom"},
103 'd': {"class": "banana"},
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104 'w': {"class": "bomb"},
105 'z': {"class": "remote-capture"}
24872b22 106 };
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107 const bowsered = {
108 's': {"class": ["immobilized", "pawn"]},
109 'u': {"class": ["immobilized", "rook"]},
110 'o': {"class": ["immobilized", "knight"]},
111 'c': {"class": ["immobilized", "bishop"]},
112 't': {"class": ["immobilized", "queen"]},
113 'l': {"class": ["immobilized", "king"]}
114 };
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115 return Object.assign(
116 {
117 'y': {
118 // Virtual piece for "king remote shell captures"
119 moves: [],
120 attack: [
121 {
122 steps: [
123 [0, 1], [0, -1], [1, 0], [-1, 0],
124 [1, 1], [1, -1], [-1, 1], [-1, -1]
125 ]
126 }
127 ]
128 }
129 },
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130 specials, bowsered, super.pieces(color, x, y)
131 );
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132 }
133
f31de5e4 134 genRandInitBaseFen() {
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135 const options = Object.assign({mode: "suicide"}, this.options);
136 const gr = new GiveawayRules({options: options, genFenOnly: true});
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137 let res = gr.genRandInitBaseFen();
138 res.o["flags"] = "1111"; //Peach + Mario flags
139 return res;
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140 }
141
8f57fbf2 142 fen2board(f) {
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143 return (
144 f.charCodeAt() <= 90
145 ? "w" + f.toLowerCase()
146 : (['w', 'd', 'e', 'm'].includes(f) ? "a" : "b") + f
147 );
148 }
149
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150 setFlags(fenflags) {
151 // King can send shell? Queen can be invisible?
152 this.powerFlags = {
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153 w: {k: false, q: false},
154 b: {k: false, q: false}
f8b43ef7 155 };
8f57fbf2 156 for (let c of ['w', 'b']) {
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157 for (let p of ['k', 'q']) {
158 this.powerFlags[c][p] =
159 fenflags.charAt((c == "w" ? 0 : 2) + (p == 'k' ? 0 : 1)) == "1";
160 }
161 }
162 }
163
164 aggregateFlags() {
165 return this.powerFlags;
166 }
167
168 disaggregateFlags(flags) {
169 this.powerFlags = flags;
170 }
171
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172 getFlagsFen() {
173 return ['w', 'b'].map(c => {
174 return ['k', 'q'].map(p => this.powerFlags[c][p] ? "1" : "0").join("");
175 }).join("");
176 }
177
8f57fbf2 178 setOtherVariables(fenParsed) {
5f08c59b 179 super.setOtherVariables(fenParsed);
bc2bc396 180 this.egg = null;
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181 // Change seed (after FEN generation!!)
182 // so that further calls differ between players:
554e3ad3 183 Random.setSeed(Math.floor(19840 * Math.random()));
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184 }
185
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186 initReserves() {
187 this.reserve = {}; //to be filled later
188 }
189
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190 canStepOver(i, j) {
191 return (
192 this.board[i][j] == "" ||
193 ['i', V.EGG, V.MUSHROOM].includes(this.getPiece(i, j))
194 );
195 }
196
c7c2f41c 197 // For Toadette bonus
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198 canDrop([c, p], [i, j]) {
199 return (
200 (
201 this.board[i][j] == "" ||
202 this.getColor(i, j) == 'a' ||
203 this.getPiece(i, j) == 'i'
204 )
205 &&
206 (p != "p" || (c == 'w' && i < this.size.x - 1) || (c == 'b' && i > 0))
207 );
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208 }
209
bc2bc396 210 getPotentialMovesFrom([x, y]) {
f8b43ef7 211 let moves = [];
3b641716 212 const piece = this.getPiece(x, y);
bc2bc396 213 if (this.egg == "toadette")
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214 moves = this.getDropMovesFrom([x, y]);
215 else if (this.egg == "kingboo") {
3b641716 216 const color = this.turn;
37481d1e 217 const oppCol = C.GetOppCol(color);
3b641716 218 // Only allow to swap (non-immobilized!) pieces
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219 for (let i=0; i<this.size.x; i++) {
220 for (let j=0; j<this.size.y; j++) {
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221 const colIJ = this.getColor(i, j);
222 const pieceIJ = this.getPiece(i, j);
223 if (
224 (i != x || j != y) &&
225 ['w', 'b'].includes(colIJ) &&
3b641716 226 !Object.keys(V.IMMOBILIZE_DECODE).includes(pieceIJ) &&
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227 // Next conditions = no pawn on last rank
228 (
3b641716 229 piece != 'p' ||
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230 (
231 (color != 'w' || i != 0) &&
232 (color != 'b' || i != this.size.x - 1)
233 )
234 )
235 &&
236 (
237 pieceIJ != 'p' ||
238 (
239 (colIJ != 'w' || x != 0) &&
240 (colIJ != 'b' || x != this.size.x - 1)
241 )
242 )
243 ) {
37481d1e 244 let m = this.getBasicMove([x, y], [i, j]);
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245 m.appear.push(new PiPo({x: x, y: y, p: pieceIJ, c: colIJ}));
246 m.kingboo = true; //avoid some side effects (bananas/bombs)
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247 moves.push(m);
248 }
249 }
250 }
be3cb9d1 251 }
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252 else {
253 // Normal case (including bonus daisy)
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254 switch (piece) {
255 case 'p':
256 moves = this.getPawnMovesFrom([x, y]); //apply promotions
257 break;
258 case 'q':
259 moves = this.getQueenMovesFrom([x, y]);
260 break;
261 case 'k':
262 moves = this.getKingMovesFrom([x, y]);
263 break;
264 case 'n':
265 moves = this.getKnightMovesFrom([x, y]);
266 break;
267 case 'b':
268 case 'r':
3b641716 269 // Explicitely listing types to avoid moving immobilized piece
6b9320bb 270 moves = super.getPotentialMovesOf(piece, [x, y]);
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271 break;
272 }
273 }
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274 return moves;
275 }
276
37481d1e 277 getPawnMovesFrom([x, y]) {
f8b43ef7 278 const color = this.turn;
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279 const oppCol = C.GetOppCol(color);
280 const shiftX = (color == 'w' ? -1 : 1);
281 const firstRank = (color == "w" ? this.size.x - 1 : 0);
f8b43ef7 282 let moves = [];
cc9fe4f1 283 const frontPiece = this.getPiece(x + shiftX, y);
f8b43ef7 284 if (
be3cb9d1 285 this.board[x + shiftX][y] == "" ||
f8b43ef7 286 this.getColor(x + shiftX, y) == 'a' ||
cc9fe4f1 287 frontPiece == 'i'
f8b43ef7 288 ) {
7562d2c2 289 moves.push(this.getBasicMove([x, y], [x + shiftX, y]));
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290 if (
291 [firstRank, firstRank + shiftX].includes(x) &&
cc9fe4f1 292 ![V.BANANA, V.BOMB].includes(frontPiece) &&
f8b43ef7 293 (
7562d2c2 294 this.board[x + 2 * shiftX][y] == "" ||
f8b43ef7 295 this.getColor(x + 2 * shiftX, y) == 'a' ||
cc9fe4f1 296 this.getPiece(x + 2 * shiftX, y) == 'i'
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297 )
298 ) {
7562d2c2 299 moves.push(this.getBasicMove([x, y], [x + 2 * shiftX, y]));
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300 }
301 }
302 for (let shiftY of [-1, 1]) {
f5435757 303 const nextY = this.getY(y + shiftY);
f8b43ef7 304 if (
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305 nextY >= 0 &&
306 nextY < this.size.y &&
307 this.board[x + shiftX][nextY] != "" &&
f8b43ef7 308 // Pawns cannot capture invisible queen this way!
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309 this.getPiece(x + shiftX, nextY) != 'i' &&
310 ['a', oppCol].includes(this.getColor(x + shiftX, nextY))
f8b43ef7 311 ) {
f5435757 312 moves.push(this.getBasicMove([x, y], [x + shiftX, nextY]));
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313 }
314 }
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315 this.pawnPostProcess(moves, color, oppCol);
316 // Add mushroom on before-last square (+ potential segments)
24872b22 317 moves.forEach(m => {
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318 let [mx, my] = [x, y];
319 if (Math.abs(m.end.x - m.start.x) == 2)
320 mx = (m.start.x + m.end.x) / 2;
321 m.appear.push(new PiPo({x: mx, y: my, c: 'a', p: 'm'}));
322 if (mx != x && this.board[mx][my] != "") {
3b641716 323 m.vanish.push(new PiPo({
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324 x: mx,
325 y: my,
326 c: this.getColor(mx, my),
327 p: this.getPiece(mx, my)
3b641716 328 }));
24872b22 329 }
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330 if (Math.abs(m.end.y - m.start.y) > 1) {
331 m.segments = [
332 [[x, y], [x, y]],
333 [[m.end.x, m.end.y], [m.end.x, m.end.y]]
334 ];
335 }
24872b22 336 });
3b641716 337 return moves;
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338 }
339
340 getKnightMovesFrom([x, y]) {
341 // Add egg on initial square:
6b9320bb 342 return super.getPotentialMovesOf('n', [x, y]).map(m => {
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343 m.appear.push(new PiPo({p: "e", c: "a", x: x, y: y}));
344 return m;
345 });
346 }
347
37481d1e 348 getQueenMovesFrom(sq) {
6b9320bb 349 const normalMoves = super.getPotentialMovesOf('q', sq);
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350 // If flag allows it, add 'invisible movements'
351 let invisibleMoves = [];
7562d2c2 352 if (this.powerFlags[this.turn]['q']) {
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353 normalMoves.forEach(m => {
354 if (
355 m.appear.length == 1 &&
356 m.vanish.length == 1 &&
357 // Only simple non-capturing moves:
358 m.vanish[0].c != 'a'
359 ) {
360 let im = JSON.parse(JSON.stringify(m));
cc9fe4f1 361 im.appear[0].p = 'i';
24872b22 362 im.noAnimate = true;
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363 invisibleMoves.push(im);
364 }
365 });
366 }
367 return normalMoves.concat(invisibleMoves);
368 }
369
37481d1e 370 getKingMovesFrom([x, y]) {
6b9320bb 371 let moves = super.getPotentialMovesOf('k', [x, y]);
f8b43ef7 372 // If flag allows it, add 'remote shell captures'
7562d2c2 373 if (this.powerFlags[this.turn]['k']) {
6b9320bb 374 let shellCaptures = super.getPotentialMovesOf('y', [x, y]);
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375 shellCaptures.forEach(sc => {
376 sc.shell = true; //easier play()
377 sc.choice = 'z'; //to display in showChoices()
378 // Fix move (Rifle style):
379 sc.vanish.shift();
380 sc.appear.shift();
f8b43ef7 381 });
f5435757 382 Array.prototype.push.apply(moves, shellCaptures);
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383 }
384 return moves;
385 }
386
7562d2c2 387 play(move) {
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388 const color = this.turn;
389 const oppCol = C.GetOppCol(color);
24872b22 390 this.egg = move.egg;
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391 if (move.egg == "toadette") {
392 this.reserve = { w: {}, b: {} };
393 // Randomly select a piece in pawnPromotions
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394 if (!move.toadette)
395 move.toadette = Random.sample(this.pawnPromotions);
396 this.reserve[color][move.toadette] = 1;
24872b22 397 this.re_drawReserve([color]);
f8b43ef7 398 }
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399 else if (Object.keys(this.reserve).length > 0) {
400 this.reserve = {};
401 this.re_drawReserve([color]);
f8b43ef7 402 }
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403 if (move.shell)
404 this.powerFlags[color]['k'] = false;
cc9fe4f1 405 else if (move.appear.length > 0 && move.appear[0].p == 'i') {
24872b22 406 this.powerFlags[move.appear[0].c]['q'] = false;
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407 if (color == this.playerColor) {
408 move.appear.push(
409 new PiPo({x: move.start.x, y: move.start.y, c: color, p: '?'}));
410 }
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411 }
412 if (color == this.playerColor) {
413 // Look for an immobilized piece of my color: it can now move
414 for (let i=0; i<8; i++) {
415 for (let j=0; j<8; j++) {
416 if ((i != move.end.x || j != move.end.y) && this.board[i][j] != "") {
417 const piece = this.getPiece(i, j);
418 if (
419 this.getColor(i, j) == color &&
420 Object.keys(V.IMMOBILIZE_DECODE).includes(piece)
421 ) {
422 move.vanish.push(new PiPo({
423 x: i, y: j, c: color, p: piece
424 }));
425 move.appear.push(new PiPo({
426 x: i, y: j, c: color, p: V.IMMOBILIZE_DECODE[piece]
427 }));
428 }
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429 }
430 }
431 }
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432 // Also make opponent invisible queen visible again, if any
433 for (let i=0; i<8; i++) {
434 for (let j=0; j<8; j++) {
435 if (
436 this.board[i][j] != "" &&
cc9fe4f1 437 this.getColor(i, j) == oppCol
3b641716 438 ) {
cc9fe4f1 439 const pieceIJ = this.getPiece(i, j);
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440 if (
441 pieceIJ == 'i' &&
442 // Ensure that current move doesn't erase invisible queen
443 move.appear.every(a => a.x != i || a.y != j)
444 ) {
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445 move.vanish.push(new PiPo({x: i, y: j, c: oppCol, p: 'i'}));
446 move.appear.push(new PiPo({x: i, y: j, c: oppCol, p: 'q'}));
447 }
448 else if (pieceIJ == '?')
449 move.vanish.push(new PiPo({x: i, y: j, c: oppCol, p: '?'}));
3b641716 450 }
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451 }
452 }
453 }
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454 this.playOnBoard(move);
455 super.postPlay(move);
456 }
457
458 playVisual(move, r) {
459 super.playVisual(move, r);
bc2bc396 460 if (move.egg)
cc9fe4f1 461 this.displayBonus(move);
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462 }
463
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464 buildMoveStack(move, r) {
465 const color = this.turn;
466 if (
467 move.appear.length > 0 &&
468 move.appear[0].p == 'p' &&
469 (
470 (color == 'w' && move.end.x == 0) ||
471 (color == 'b' && move.end.x == this.size.x - 1)
472 )
473 ) {
474 // "Forgotten" promotion, which occurred after some effect
475 let moves = [move];
476 super.pawnPostProcess(moves, color, C.GetOppCol(color));
477 super.showChoices(moves, r);
478 }
479 else
480 super.buildMoveStack(move, r);
481 }
482
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483 computeNextMove(move) {
484 // Set potential random effects, so that play() is deterministic
485 // from opponent viewpoint:
486 const endPiece = this.getPiece(move.end.x, move.end.y);
487 switch (endPiece) {
488 case V.EGG:
489 move.egg = Random.sample(V.EGG_SURPRISE);
490 move.next = this.getEggEffect(move);
491 break;
492 case V.MUSHROOM:
493 move.next = this.getMushroomEffect(move);
494 break;
495 case V.BANANA:
496 case V.BOMB:
497 move.next = this.getBombBananaEffect(move, endPiece);
498 break;
499 }
500 // NOTE: Chakart has also some side-effects:
501 if (
502 !move.next && move.appear.length > 0 &&
503 !move.kingboo && !move.luigiEffect
504 ) {
505 const movingPiece = move.appear[0].p;
506 if (['b', 'r'].includes(movingPiece)) {
507 // Drop a banana or bomb:
508 const bs =
509 this.getRandomSquare([move.end.x, move.end.y],
510 movingPiece == 'r'
511 ? [[1, 1], [1, -1], [-1, 1], [-1, -1]]
512 : [[1, 0], [-1, 0], [0, 1], [0, -1]],
513 "freeSquare");
514 if (bs) {
515 move.appear.push(
516 new PiPo({
517 x: bs[0],
518 y: bs[1],
519 c: 'a',
520 p: movingPiece == 'r' ? 'd' : 'w'
521 })
522 );
523 if (this.board[bs[0]][bs[1]] != "") {
524 move.vanish.push(
525 new PiPo({
526 x: bs[0],
527 y: bs[1],
528 c: this.getColor(bs[0], bs[1]),
529 p: this.getPiece(bs[0], bs[1])
530 })
531 );
532 }
533 }
534 }
535 }
536 }
537
538 isLastMove(move) {
539 return !move.next && !["daisy", "toadette", "kingboo"].includes(move.egg);
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540 }
541
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542 // Helper to set and apply banana/bomb effect
543 getRandomSquare([x, y], steps, freeSquare) {
544 let validSteps = steps.filter(s => this.onBoard(x + s[0], y + s[1]));
545 if (freeSquare) {
546 // Square to put banana/bomb cannot be occupied by a piece
547 validSteps = validSteps.filter(s => {
548 return ["", 'a'].includes(this.getColor(x + s[0], y + s[1]))
549 });
550 }
551 if (validSteps.length == 0)
552 return null;
553 const step = validSteps[Random.randInt(validSteps.length)];
554 return [x + step[0], y + step[1]];
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555 }
556
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557 getEggEffect(move) {
558 const getRandomPiece = (c) => {
559 let bagOfPieces = [];
560 for (let i=0; i<this.size.x; i++) {
561 for (let j=0; j<this.size.y; j++) {
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562 const pieceIJ = this.getPiece(i, j);
563 if (
564 this.getColor(i, j) == c && pieceIJ != 'k' &&
565 (
566 // The color will change, so pawns on first rank are ineligible
567 pieceIJ != 'p' ||
568 (c == 'w' && i < this.size.x - 1) || (c == 'b' && i > 0)
569 )
570 ) {
3b641716 571 bagOfPieces.push([i, j]);
9ac67217 572 }
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573 }
574 }
575 if (bagOfPieces.length >= 1)
576 return Random.sample(bagOfPieces);
577 return null;
578 };
579 const color = this.turn;
580 let em = null;
581 switch (move.egg) {
582 case "luigi":
583 case "waluigi":
584 // Change color of friendly or enemy piece, king excepted
585 const oldColor = (move.egg == "waluigi" ? color : C.GetOppCol(color));
586 const newColor = C.GetOppCol(oldColor);
587 const coords = getRandomPiece(oldColor);
588 if (coords) {
589 const piece = this.getPiece(coords[0], coords[1]);
590 em = new Move({
591 appear: [
592 new PiPo({x: coords[0], y: coords[1], c: newColor, p: piece})
593 ],
594 vanish: [
595 new PiPo({x: coords[0], y: coords[1], c: oldColor, p: piece})
596 ]
597 });
5f08c59b 598 em.luigiEffect = true; //avoid dropping bomb/banana by mistake
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599 }
600 break;
601 case "bowser":
602 em = new Move({
603 appear: [
604 new PiPo({
605 x: move.end.x,
606 y: move.end.y,
607 c: color,
608 p: V.IMMOBILIZE_CODE[move.appear[0].p]
609 })
610 ],
611 vanish: [
612 new PiPo({
613 x: move.end.x,
614 y: move.end.y,
615 c: color,
616 p: move.appear[0].p
617 })
618 ]
619 });
620 break;
621 case "koopa":
622 // Reverse move
623 em = new Move({
624 appear: [
625 new PiPo({
626 x: move.start.x, y: move.start.y, c: color, p: move.appear[0].p
627 })
628 ],
629 vanish: [
630 new PiPo({
631 x: move.end.x, y: move.end.y, c: color, p: move.appear[0].p
632 })
633 ]
634 });
635 if (this.board[move.start.x][move.start.y] != "") {
636 // Pawn or knight let something on init square
637 em.vanish.push(new PiPo({
638 x: move.start.x,
639 y: move.start.y,
640 c: 'a',
641 p: this.getPiece(move.start.x, move.start.y)
642 }));
643 }
644 break;
645 case "chomp":
646 // Eat piece
647 em = new Move({
648 appear: [],
649 vanish: [
650 new PiPo({
651 x: move.end.x, y: move.end.y, c: color, p: move.appear[0].p
652 })
653 ],
654 end: {x: move.end.x, y: move.end.y}
655 });
656 break;
657 }
658 if (em && move.egg != "koopa")
659 em.noAnimate = true; //static move
660 return em;
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661 }
662
24872b22 663 getMushroomEffect(move) {
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664 if (
665 typeof move.start.x == "string" || //drop move (toadette)
666 ['b', 'r', 'q'].includes(move.vanish[0].p) //slider
667 ) {
cc9fe4f1 668 return null;
37481d1e 669 }
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670 let step = [move.end.x - move.start.x, move.end.y - move.start.y];
671 if (Math.abs(step[0]) == 2 && Math.abs(step[1]) == 0)
672 // Pawn initial 2-squares move: normalize step
673 step[0] /= 2;
24872b22 674 const nextSquare = [move.end.x + step[0], move.end.y + step[1]];
24872b22 675 let nextMove = null;
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676 if (
677 this.onBoard(nextSquare[0], nextSquare[1]) &&
678 (
679 this.board[nextSquare[0]][nextSquare[1]] == "" ||
680 this.getColor(nextSquare[0], nextSquare[1]) == 'a'
681 )
682 ) {
bc5d61a7 683 this.playOnBoard(move); //HACK for getBasicMove()
24872b22 684 nextMove = this.getBasicMove([move.end.x, move.end.y], nextSquare);
bc5d61a7 685 this.undoOnBoard(move);
24872b22 686 }
24872b22 687 return nextMove;
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688 }
689
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690 getBombBananaEffect(move, item) {
691 const steps = item == V.BANANA
692 ? [[1, 0], [-1, 0], [0, 1], [0, -1]]
693 : [[1, 1], [1, -1], [-1, 1], [-1, -1]];
694 const nextSquare = this.getRandomSquare([move.end.x, move.end.y], steps);
695 this.playOnBoard(move); //HACK for getBasicMove()
696 const res = this.getBasicMove([move.end.x, move.end.y], nextSquare);
697 this.undoOnBoard(move);
698 return res;
699 }
700
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701 displayBonus(move) {
702 let divBonus = document.createElement("div");
703 divBonus.classList.add("bonus-text");
704 divBonus.innerHTML = move.egg;
705 let container = document.getElementById(this.containerId);
706 container.appendChild(divBonus);
707 setTimeout(() => container.removeChild(divBonus), 2000);
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708 }
709
710 atLeastOneMove() {
711 return true;
712 }
713
714 filterValid(moves) {
715 return moves;
716 }
717
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718 // Kingboo bonus can be animated better:
719 customAnimate(move, segments, cb) {
720 if (!move.kingboo)
721 return 0;
722 super.animateMoving(move.end, move.start, null,
723 segments.reverse().map(s => s.reverse()), cb);
724 return 1;
be3cb9d1 725 }
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726
727};