Remove (useless?) pingback logic + retry send move on client side
[xogo.git] / app.js
CommitLineData
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1let $ = document; //shortcut
2
3///////////////////
4// Initialisations
5
6// https://stackoverflow.com/a/27747377/12660887
41534b92 7function generateId (len) {
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8 const dec2hex = (dec) => dec.toString(16).padStart(2, "0");
9 let arr = new Uint8Array(len / 2); //len/2 because 2 chars per hex value
10 window.crypto.getRandomValues(arr); //fill with random integers
11 return Array.from(arr, dec2hex).join('');
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12}
13
14// Populate variants dropdown list
15let dropdown = $.getElementById("selectVariant");
16dropdown[0] = new Option("? ? ?", "_random", true, true);
17dropdown[0].title = "Random variant";
18for (let i = 0; i < variants.length; i++) {
19 let newOption = new Option(
20 variants[i].disp || variants[i].name, variants[i].name, false, false);
21 newOption.title = variants[i].desc;
22 dropdown[dropdown.length] = newOption;
23}
24
25// Ensure that I have a socket ID and a name
26if (!localStorage.getItem("sid"))
27 localStorage.setItem("sid", generateId(8));
28if (!localStorage.getItem("name"))
29 localStorage.setItem("name", "@non" + generateId(4));
30const sid = localStorage.getItem("sid");
31$.getElementById("myName").value = localStorage.getItem("name");
32
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33// "Material" input field name
34let inputName = document.getElementById("myName");
35let formField = document.getElementById("ng-name");
36const setActive = (active) => {
37 if (active) formField.classList.add("form-field--is-active");
38 else {
39 formField.classList.remove("form-field--is-active");
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40 inputName.value == ''
41 ? formField.classList.remove("form-field--is-filled")
42 : formField.classList.add("form-field--is-filled");
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43 }
44};
f46a68b8 45setActive(true);
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46inputName.onblur = () => setActive(false);
47inputName.onfocus = () => setActive(true);
86f3c2cd 48
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49/////////
50// Utils
51
52function setName() {
f46a68b8 53 // 'onChange' event on name input text field [HTML]
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54 localStorage.setItem("name", $.getElementById("myName").value);
55}
56
57// Turn a "tab" on, and "close" all others
58function toggleVisible(element) {
f46a68b8 59 for (elt of document.querySelectorAll("main > div")) {
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60 if (elt.id != element) elt.style.display = "none";
61 else elt.style.display = "block";
62 }
a77150a1 63 if (element == "boardContainer") {
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64 // Avoid smartphone scrolling effects (TODO?)
65 document.querySelector("html").style.overflow = "hidden";
66 document.body.style.overflow = "hidden";
67 }
68 else {
69 document.querySelector("html").style.overflow = "visible";
70 document.body.style.overflow = "visible";
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71 // Workaround "superposed texts" effect:
72 if (element == "newGame") setActive(false);
86f3c2cd 73 }
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74}
75
76let seek_vname;
77function seekGame() {
78 seek_vname = $.getElementById("selectVariant").value;
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79 if (send("seekgame",
80 {vname: seek_vname, name: localStorage.getItem("name")})
81 ) {
82 toggleVisible("pendingSeek");
83 }
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84}
85function cancelSeek() {
f46a68b8 86 if (send("cancelseek", {vname: seek_vname})) toggleVisible("newGame");
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87}
88
89function sendRematch() {
f46a68b8 90 if (send("rematch", {gid: gid})) toggleVisible("pendingRematch");
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91}
92function cancelRematch() {
f46a68b8 93 if (send("norematch", {gid: gid})) toggleVisible("newGame");
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94}
95
96// Play with a friend (or not ^^)
97function showNewGameForm() {
98 const vname = $.getElementById("selectVariant").value;
99 if (vname == "_random") alert("Select a variant first");
100 else {
101 $.getElementById("gameLink").innerHTML = "";
102 $.getElementById("selectColor").selectedIndex = 0;
103 toggleVisible("newGameForm");
104 import(`/variants/${vname}/class.js`).then(module => {
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105 window.V = module.default;
106 prepareOptions();
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107 });
108 }
109}
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110function backToNormalSeek() {
111 toggleVisible("newGame");
112}
41534b92 113
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114function toggleStyle(event, obj) {
115 const word = obj.innerHTML;
41534b92 116 options[word] = !options[word];
f46a68b8 117 event.target.classList.toggle("highlight-word");
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118}
119
120let options;
cc2c7183 121function prepareOptions() {
41534b92 122 options = {};
cc2c7183 123 let optHtml = V.Options.select.map(select => { return `
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124 <div class="option-select">
125 <label for="var_${select.variable}">${select.label}</label>
126 <div class="select">
127 <select id="var_${select.variable}" data-numeric="1">` +
128 select.options.map(option => { return `
129 <option
130 value="${option.value}"
131 ${option.value == select.defaut ? " selected" : ""}
132 >
133 ${option.label}
134 </option>`;
135 }).join("") + `
136 </select>
137 <span class="focus"></span>
138 </div>
139 </div>`;
140 }).join("");
cc2c7183 141 optHtml += V.Options.check.map(check => {
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142 return `
143 <div class="option-check">
144 <label class="checkbox">
145 <input id="var_${check.variable}"
146 type="checkbox"${check.defaut ? " checked" : ""}/>
147 <span class="spacer"></span>
148 <span>${check.label}</span>
149 </label>
150 </div>`;
151 }).join("");
cc2c7183 152 if (V.Options.styles.length >= 1) {
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153 optHtml += '<div class="words">';
154 let i = 0;
cc2c7183 155 const stylesLength = V.Options.styles.length;
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156 while (i < stylesLength) {
157 optHtml += '<div class="row">';
158 for (let j=i; j<i+4; j++) {
159 if (j == stylesLength) break;
cc2c7183 160 const style = V.Options.styles[j];
f46a68b8 161 optHtml += `<span onClick="toggleStyle(event, this)">${style}</span>`;
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162 }
163 optHtml += "</div>";
164 i += 4;
41534b92 165 }
86f3c2cd 166 optHtml += "</div>";
41534b92 167 }
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168 $.getElementById("gameOptions").innerHTML = optHtml;
169}
170
171function getGameLink() {
172 const vname = $.getElementById("selectVariant").value;
173 const color = $.getElementById("selectColor").value;
86f3c2cd 174 for (const select of $.querySelectorAll("#gameOptions select")) {
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175 let value = select.value;
176 if (select.attributes["data-numeric"]) value = parseInt(value, 10);
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177 if (value) options[ select.id.split("_")[1] ] = value;
178 }
179 for (const check of $.querySelectorAll("#gameOptions input")) {
180 if (check.checked) options[ check.id.split("_")[1] ] = check.checked;
41534b92 181 }
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182 send("creategame", {
183 vname: vname,
f46a68b8 184 player: {sid: sid, name: localStorage.getItem("name"), color: color},
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185 options: options
186 });
187}
188
f46a68b8 189function fillGameInfos(gameInfos, oppIndex) {
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190 fetch(`/variants/${gameInfos.vname}/rules.html`)
191 .then(res => res.text())
192 .then(txt => {
193 let htmlContent = `
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194 <div class="players-info">
195 <p>
196 <span class="bold">${gameInfos.vdisp}</span>
197 <span>vs. ${gameInfos.players[oppIndex].name}</span>
198 </p>
199 </div>`;
200 const options = Object.entries(gameInfos.options);
201 if (options.length > 0) {
202 htmlContent += '<div class="options-info">';
203 let i = 0;
204 while (i < options.length) {
205 htmlContent += '<div class="row">';
206 for (let j=i; j<i+4; j++) {
207 if (j == options.length) break;
208 const opt = options[j];
209 htmlContent +=
210 '<span class="option">' +
211 (opt[1] === true ? opt[0] : `${opt[0]}:${opt[1]}`) + " " +
f46a68b8 212 "</span>";
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213 }
214 htmlContent += "</div>";
215 i += 4;
216 }
217 htmlContent += "</div>";
218 }
41534b92 219 htmlContent += `
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220 <div class="rules">${txt}</div>
221 <div class="btn-wrap">
222 <button onClick="toggleGameInfos()">Back to game</button>
223 </div>`;
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224 $.getElementById("gameInfos").innerHTML = htmlContent;
225 });
f46a68b8 226}
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227
228////////////////
229// Communication
230
f46a68b8 231let socket, gid, recoAttempt = 0;
41534b92 232const autoReconnectDelay = () => {
f46a68b8 233 return [100, 200, 500, 1000, 3000, 10000, 30000][Math.min(recoAttempt, 6)];
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234};
235
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236function send(code, data, opts) {
237 opts = opts || {};
238 const trySend = () => {
239 if (socket.readyState == 1) {
240 socket.send(JSON.stringify(Object.assign({code: code}, data)));
241 if (opts.success) opts.success();
242 return true;
243 }
244 return false;
245 };
246 const firstTry = trySend();
247 if (!firstTry) {
248 if (opts.retry) {
249 // Retry for a few seconds (sending move)
250 let sendAttempt = 1;
251 const retryLoop = setInterval(
252 () => {
253 if (trySend() || ++sendAttempt >= 3) clearInterval(retryLoop);
254 if (sendAttempt >= 3 && opts.error) opts.error();
255 },
256 1000
257 );
258 }
259 else if (opt.error) opts.error();
260 }
261 return firstTry;
262}
263
264function copyClipboard(msg) {
265 navigator.clipboard.writeText(msg);
266}
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267function getWhatsApp(msg) {
268 return `https://api.whatsapp.com/send?text=${encodeURIComponent(msg)}`;
269}
270
271const tryResumeGame = () => {
f46a68b8 272 recoAttempt = 0;
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273 // If a game is found, resume it:
274 if (localStorage.getItem("gid")) {
275 gid = localStorage.getItem("gid");
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276 send("getgame",
277 {gid: gid},
278 {
279 retry: true,
280 error: () => alert("Cannot load game: no connection")
281 });
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282 }
283 else {
284 // If URL indicates "play with a friend", start game:
285 const hashIdx = document.URL.indexOf('#');
286 if (hashIdx >= 0) {
287 const urlParts = $.URL.split('#');
288 gid = urlParts[1];
41534b92 289 localStorage.setItem("gid", gid);
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290 history.replaceState(null, '', urlParts[0]); //hide game ID
291 send("joingame",
292 {gid: gid, name: localStorage.getItem("name")},
293 {
294 retry: true,
295 error: () => alert("Cannot load game: no connection")
296 });
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297 }
298 }
299};
300
301const messageCenter = (msg) => {
302 const obj = JSON.parse(msg.data);
303 switch (obj.code) {
304 // Start new game:
305 case "gamestart": {
016306e3 306 if (document.hidden) notifyMe("game");
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307 gid = obj.gid;
308 initializeGame(obj);
309 break;
310 }
311 // Game vs. friend just created on server: share link now
312 case "gamecreated": {
313 const link = `${Params.http_server}/#${obj.gid}`;
314 $.getElementById("gameLink").innerHTML = `
315 <p>
316 <a href="${getWhatsApp(link)}">WhatsApp</a>
317 /
f46a68b8 318 <span onClick="copyClipboard('${link}')">ToClipboard</span>
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319 </p>
320 <p>${link}</p>
321 `;
322 break;
323 }
324 // Game vs. friend joined after 1 minute (try again!)
325 case "jointoolate":
326 alert("Game no longer available");
327 break;
328 // Get infos of a running game (already launched)
329 case "gameinfo":
330 initializeGame(obj);
331 break;
332 // Tried to resume a game which is now gone:
333 case "nogame":
334 localStorage.removeItem("gid");
335 break;
336 // Receive opponent's move:
337 case "newmove":
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338 // Basic check: was it really opponent's turn?
339 if (vr.turn == playerColor) break;
016306e3 340 if (document.hidden) notifyMe("move");
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341 vr.playReceivedMove(obj.moves, () => {
342 if (vr.getCurrentScore(obj.moves[obj.moves.length-1]) != "*") {
343 localStorage.removeItem("gid");
344 setTimeout( () => toggleVisible("gameStopped"), 2000 );
345 }
346 else toggleTurnIndicator(true);
347 });
348 break;
349 // Opponent stopped game (draw, abort, resign...)
350 case "gameover":
351 toggleVisible("gameStopped");
352 localStorage.removeItem("gid");
353 break;
354 // Opponent cancelled rematch:
355 case "closerematch":
356 toggleVisible("newGame");
357 break;
358 }
359};
360
361const handleError = (err) => {
f46a68b8 362 if (err.code === "ECONNREFUSED") {
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363 removeAllListeners();
364 alert("Server refused connection. Please reload page later");
365 }
366 socket.close();
367};
368
369const handleClose = () => {
370 setTimeout(() => {
371 removeAllListeners();
372 connectToWSS();
373 }, autoReconnectDelay());
374};
375
f46a68b8 376function removeAllListeners() {
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377 socket.removeEventListener("open", tryResumeGame);
378 socket.removeEventListener("message", messageCenter);
379 socket.removeEventListener("error", handleError);
380 socket.removeEventListener("close", handleClose);
f46a68b8 381}
41534b92 382
f46a68b8 383function connectToWSS() {
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384 socket =
385 new WebSocket(`${Params.socket_server}${Params.socket_path}?sid=${sid}`);
386 socket.addEventListener("open", tryResumeGame);
387 socket.addEventListener("message", messageCenter);
388 socket.addEventListener("error", handleError);
389 socket.addEventListener("close", handleClose);
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390 recoAttempt++;
391}
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392connectToWSS();
393
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394///////////
395// Playing
396
397function toggleTurnIndicator(myTurn) {
398 let indicator = $.getElementById("chessboard");
399 if (myTurn) indicator.style.outline = "thick solid green";
400 else indicator.style.outline = "thick solid lightgrey";
401}
402
403function notifyMe(code) {
404 const doNotify = () => {
405 // NOTE: empty body (TODO?)
406 new Notification("New " + code, { vibrate: [200, 100, 200] });
407 new Audio("/assets/new_" + code + ".mp3").play();
408 }
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409 if (Notification.permission === "granted") doNotify();
410 else if (Notification.permission !== "denied") {
016306e3 411 Notification.requestPermission().then(permission => {
f46a68b8 412 if (permission === "granted") doNotify();
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413 });
414 }
415}
416
8a9f61ce 417let curMoves = [],
f46a68b8 418 lastFen;
8a9f61ce 419const afterPlay = (move) => {
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420 const callbackAfterSend = () => {
421 curMoves = [];
422 const result = vr.getCurrentScore(move);
423 if (result != "*") {
424 setTimeout(() => {
425 toggleVisible("gameStopped");
426 send("gameover", {gid: gid});
427 }, 2000);
428 }
429 };
8a9f61ce 430 // Pack into one moves array, then send
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431 curMoves.push({
432 appear: move.appear,
433 vanish: move.vanish,
434 start: move.start,
435 end: move.end
436 });
21e8e712 437 if (vr.turn != playerColor) {
41534b92 438 toggleTurnIndicator(false);
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439 send("newmove",
440 {gid: gid, moves: curMoves, fen: vr.getFen()},
441 {
442 retry: true,
443 success: callbackAfterSend,
444 error: () => alert("Move not sent: reload page")
445 });
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446 }
447};
448
21e8e712 449let vr, playerColor;
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450function initializeGame(obj) {
451 const options = obj.options || {};
452 import(`/variants/${obj.vname}/class.js`).then(module => {
cc2c7183 453 window.V = module.default;
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454 // Load CSS. Avoid loading twice the same stylesheet:
455 const allIds = [].slice.call($.styleSheets).map(s => s.id);
456 const newId = obj.vname + "_css";
457 if (!allIds.includes(newId)) {
458 $.getElementsByTagName("head")[0].insertAdjacentHTML(
459 "beforeend",
460 `<link id="${newId}" rel="stylesheet"
461 href="/variants/${obj.vname}/style.css"/>`);
462 }
21e8e712 463 playerColor = (sid == obj.players[0].sid ? "w" : "b");
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464 // Init + remove potential extra DOM elements from a previous game:
465 document.getElementById("boardContainer").innerHTML = `
466 <div id="upLeftInfos"
467 onClick="toggleGameInfos()">
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468 <svg version="1.1"
469 viewBox="0.5 0.5 100 100">
470 <g>
471 <path d="M50.5,0.5c-27.614,0-50,22.386-50,50c0,27.614,22.386,50,50,50s50-22.386,50-50C100.5,22.886,78.114,0.5,50.5,0.5z M60.5,85.5h-20v-40h20V85.5z M50.5,35.5c-5.523,0-10-4.477-10-10s4.477-10,10-10c5.522,0,10,4.477,10,10S56.022,35.5,50.5,35.5z"/>
472 </g>
473 </svg>
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474 </div>
475 <div id="upRightStop"
476 onClick="confirmStopGame()">
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477 <svg version="1.1"
478 viewBox="0 0 533.333 533.333">
479 <g>
480 <path d="M528.468,428.468c-0.002-0.002-0.004-0.004-0.006-0.005L366.667,266.666l161.795-161.797 c0.002-0.002,0.004-0.003,0.006-0.005c1.741-1.742,3.001-3.778,3.809-5.946c2.211-5.925,0.95-12.855-3.814-17.62l-76.431-76.43 c-4.765-4.763-11.694-6.024-17.619-3.812c-2.167,0.807-4.203,2.066-5.946,3.807c0,0.002-0.002,0.003-0.005,0.005L266.667,166.666 L104.87,4.869c-0.002-0.002-0.003-0.003-0.005-0.005c-1.743-1.74-3.778-3-5.945-3.807C92.993-1.156,86.065,0.105,81.3,4.869 L4.869,81.3c-4.764,4.765-6.024,11.694-3.813,17.619c0.808,2.167,2.067,4.205,3.808,5.946c0.002,0.001,0.003,0.003,0.005,0.005 l161.797,161.796L4.869,428.464c-0.001,0.002-0.003,0.003-0.004,0.005c-1.741,1.742-3,3.778-3.809,5.945 c-2.212,5.924-0.951,12.854,3.813,17.619L81.3,528.464c4.766,4.765,11.694,6.025,17.62,3.813c2.167-0.809,4.203-2.068,5.946-3.809 c0.001-0.002,0.003-0.003,0.005-0.005l161.796-161.797l161.795,161.797c0.003,0.001,0.005,0.003,0.007,0.004 c1.743,1.741,3.778,3.001,5.944,3.81c5.927,2.212,12.856,0.951,17.619-3.813l76.43-76.432c4.766-4.765,6.026-11.696,3.815-17.62 C531.469,432.246,530.209,430.21,528.468,428.468z"/>
481 </g>
482 </svg>
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483 </div>
484 <div class="resizeable" id="chessboard"></div>`;
cc2c7183 485 vr = new V({
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486 seed: obj.seed, //may be null if FEN already exists (running game)
487 fen: obj.fen,
488 element: "chessboard",
21e8e712 489 color: playerColor,
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490 afterPlay: afterPlay,
491 options: options
492 });
493 if (!obj.fen) {
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494 // Game creation: both players set FEN, in case of one is offline
495 send("setfen", {gid: obj.gid, fen: vr.getFen()});
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496 localStorage.setItem("gid", obj.gid);
497 }
498 const select = $.getElementById("selectVariant");
499 obj.vdisp = "";
500 for (let i=0; i<select.options.length; i++) {
501 if (select.options[i].value == obj.vname) {
502 obj.vdisp = select.options[i].text;
503 break;
504 }
505 }
21e8e712 506 fillGameInfos(obj, playerColor == "w" ? 1 : 0);
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507 if (obj.randvar) toggleVisible("gameInfos");
508 else toggleVisible("boardContainer");
21e8e712 509 toggleTurnIndicator(vr.turn == playerColor);
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510 });
511}
512
513function confirmStopGame() {
f46a68b8 514 if (confirm("Stop game?") && send("gameover", {gid: gid, relay: true})) {
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515 localStorage.removeItem("gid");
516 toggleVisible("gameStopped");
517 }
518}
519
520function toggleGameInfos() {
521 if ($.getElementById("gameInfos").style.display == "none")
522 toggleVisible("gameInfos");
f46a68b8 523 else toggleVisible("boardContainer");
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524}
525
526$.body.addEventListener("keydown", (e) => {
527 if (!localStorage.getItem("gid")) return;
528 if (e.keyCode == 27) confirmStopGame();
529 else if (e.keyCode == 32) {
530 e.preventDefault();
531 toggleGameInfos();
532 }
533});