Fix Synchrone variant
[vchess.git] / client / src / components / BaseGame.vue
2020-03-24 Benjamin AuderFix Synchrone variant
2020-03-24 Benjamin AuderBetter Ball rules. Buggish but almost OK Synchrone...
2020-03-21 Benjamin AuderFix autoplay mode
2020-03-21 Benjamin AuderRevert to news button in red, no blinking. Add autoplay...
2020-03-20 Benjamin AuderAdd Coregal variant + simplify time management in Game.vue
2020-03-19 Benjamin AuderAdd Perfect Chess, fix a bug in BaseGame when moving...
2020-03-19 Benjamin AuderShow check(mate) indicators in moves list. No longer...
2020-03-18 Benjamin AuderFix highlighting checks when navigating
2020-03-17 Benjamin AuderFix fast navigation in multi-moves variants
2020-03-17 Benjamin AuderMove 'anonymousCount' which was computed to a method...
2020-03-16 Benjamin AuderRefactor Games structure on server: no longer use an...
2020-03-14 Benjamin AuderHopefully Eightpieces is less buggish now
2020-03-14 Benjamin AuderChange castle flags. Eightpieces still not OK, but...
2020-03-12 Benjamin AuderRemove watcher for fenStart in BaseGame: call re_setVar...
2020-03-11 Benjamin AuderFixes
2020-03-10 Benjamin AuderSome fixes and enhancements as suggested on Discord
2020-03-07 Benjamin AuderFixes for corr games update + incomplete info (do not...
2020-03-07 Benjamin AuderExperimental update: preview corr move + allow deletion...
2020-03-06 Benjamin AuderImprove style, implement 'next' for corr games. TODO...
2020-03-06 Benjamin AuderSome improvements (multi-tabs on same game seem fixed)
2020-03-05 Benjamin AuderSome fixes + draft newmove pingback logic (unfinished...
2020-03-04 Benjamin AuderAttempt to robustify identity detection at loading...
2020-03-04 Benjamin AuderExperimental symmetric randomness + deterministic option
2020-03-04 Benjamin AuderAllow hyphen in username on server side + add icons...
2020-03-02 Benjamin AuderShow 'resize board' button even in no-information variants
2020-02-29 Benjamin AuderDo not show eog modal if navigating and not analyzing
2020-02-29 Benjamin AuderImprovements - untested
2020-02-29 Benjamin AuderFix
2020-02-29 Benjamin AuderPrepare images for Knightmate variant. Fix lastMove...
2020-02-29 Benjamin AuderSome bug fixes + added rules for the 6 new variants
2020-02-28 Benjamin AuderBetter site presentation (especially for languages...
2020-02-28 Benjamin AuderImprove style
2020-02-27 Benjamin AuderImplemented multi-move possibility in a moves list...
2020-02-25 Benjamin AuderFixes + implement Cylinder Chess
2020-02-24 Benjamin AuderFixes about display
2020-02-24 Benjamin AuderSmall fixes
2020-02-24 Benjamin AuderHiddenRules almost OK (need to ignore checks. Position...
2020-02-22 Benjamin AuderFix incheck in BaseGame, draft Antimatter variant
2020-02-20 Benjamin AuderFixes
2020-02-19 Benjamin AuderAvoid direct references to (Dark) variant name in BaseG...
2020-02-18 Benjamin AuderFix indentation
2020-02-18 Benjamin AuderFix turn indication in Dark mode
2020-02-18 Benjamin AuderTurn indicator slightly more visible in Dark mode
2020-02-18 Benjamin AuderSome more cleaning + fixes
2020-02-18 Benjamin AuderStarted code review + some fixes (unfinished)
2020-02-18 Benjamin AuderFixes and enhancements
2020-02-16 Benjamin AuderFixes, improvements
2020-02-15 Benjamin AuderFixes
2020-02-14 Benjamin AuderDraft of problems section
2020-02-12 Benjamin AuderWill remove Welcome div, finally
2020-02-12 Benjamin Auder'update'
2020-02-09 Benjamin AuderRename analyze --> analyse (UK spelling?)
2020-02-07 Benjamin AuderTranslations
2020-02-07 Benjamin AuderFixes about lastate
2020-02-06 Benjamin AuderGraphical fix
2020-02-06 Benjamin AuderStill logging an issue when transitioning Hall <--...
2020-02-05 Benjamin AuderEverything implemented. A lot still untested
2020-02-05 Benjamin AuderFix incheck bug
2020-02-05 Benjamin AuderRelocate board adjuster + start working on translations
2020-02-04 Benjamin AuderRemove debug trace
2020-02-04 Benjamin Auder'update'
2020-02-03 Benjamin AuderIssue with observer in live games: moveToPlay repeated...
2020-02-03 Benjamin Auder'update'
2020-02-03 Benjamin Auder'update'
2020-02-01 Benjamin AuderTODO: fix draw logic
2020-02-01 Benjamin AuderFinished. Now some last styling
2020-01-31 Benjamin AuderLast size adjustments
2020-01-31 Benjamin AuderStyle...
2020-01-31 Benjamin AuderWork on sizes, CSS
2020-01-31 Benjamin Auder'update'
2020-01-31 Benjamin Auder'update'
2020-01-31 Benjamin AuderFixes
2020-01-30 Benjamin Auder'update'
2020-01-30 Benjamin AuderSmooth scrolling in moves, template to render moveList
2020-01-29 Benjamin AuderStyling, adjustments
2020-01-29 Benjamin AuderFixes
2020-01-29 Benjamin AuderAdjustments, handle keyStrokes on BaseGame
2020-01-28 Benjamin AuderSome fixes
2020-01-28 Benjamin AuderFix. TODO: Vue reactivity on game.score and game. ...
2020-01-27 Benjamin AuderAdd chat to Hall, clickable FEN, fix contact form
2020-01-26 Benjamin AuderSmall fix
2020-01-26 Benjamin AuderSome graphical improvements (first attempt)
2020-01-26 Benjamin AuderGet rid of ugly this.... calls
2020-01-22 Benjamin AuderSome changes to the logic in Rules.vue: weird behavior...
2020-01-17 Benjamin AuderMoveList working. TODO: Chat
2019-12-07 Benjamin AuderDebug newmove + messages
2019-12-06 Benjamin AuderImplement basic move.message. Buggish + game.clocks...
2019-12-06 Benjamin AuderRemove unused move.color, format moves corr --> live...
2019-12-06 Benjamin AuderCorr games: almost there. Then remote games + abort...
2019-12-03 Benjamin AuderA few fixes
2019-11-19 Benjamin AuderFix bugs on variant page + update packages
2019-11-12 Benjamin AuderUpdate packages versions
2019-06-25 Benjamin AuderFix clocks update
2019-06-19 Benjamin AuderSome fixes. TODO: check clocks update, and continue...
2019-06-18 Benjamin AuderSome fixes. TODO: game.mode must be analyze when score...
2019-06-14 Benjamin AuderRefactor endgame process, start working on game end...
2019-06-13 Benjamin Auder'update'
2019-06-13 Benjamin AuderFix clocks update + double move effect
2019-06-11 Benjamin AuderComplete GameStorage.update. TODO: move transmission
2019-06-05 Benjamin AuderTODO: GameStorage.update + clocks started...
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