import { randInt } from "@/utils/alea";
export class OrdaRules extends ChessRules {
+
static get PawnSpecs() {
return Object.assign(
{},
let j = y + step[1];
while (V.OnBoard(i, j) && this.board[i][j] == V.EMPTY) {
if (!options.onlyTake) moves.push(this.getBasicMove([x, y], [i, j]));
- if (oneStep) continue outerLoop;
+ if (!!oneStep) continue outerLoop;
i += step[0];
j += step[1];
}
}
);
}
+
};