- self.V = vModule.VariantRules;
- break;
- case "init":
- const fen = e.data[1];
- self.vr = new self.V(fen);
- break;
- case "newmove":
- self.vr.play(e.data[1]);
- break;
- case "askmove":
- const compMove = self.vr.getComputerMove();
- postMessage(compMove);
- break;
- }
+ self.V = vModule.VariantRules;
+ break;
+ case "init":
+ const fen = e.data[1];
+ self.vr = new self.V(fen);
+ break;
+ case "newmove":
+ self.vr.play(e.data[1]);
+ break;
+ case "askmove":
+ const compMove = self.vr.getComputerMove();
+ postMessage(compMove);
+ break;
+ }