Refactor models (merge Players in Games), add cursor to correspondance games. Finishe...
[vchess.git] / server / utils / mailer.js
1 const nodemailer = require('nodemailer');
2 const params = require("../config/parameters");
3
4 module.exports = function(from, to, subject, body, cb) {
5 // Avoid the actual sending in development mode
6 if (params.env === 'development') {
7 console.log("New mail: from " + from + " / to " + to);
8 console.log("Subject: " + subject);
9 console.log(body);
10 if (!cb) cb = (err) => { if (err) console.log(err); }
11 cb();
12 return;
13 }
14
15 // Production-only code from here:
16
17 // Default: do nothing (TODO: log somewhere)
18 if (!cb) cb = () => {};
19
20 // Create reusable transporter object using the default SMTP transport
21 const transporter = nodemailer.createTransport({
22 host: params.mail.host,
23 port: params.mail.port,
24 secure: params.mail.secure,
25 auth: {
26 user: params.mail.user,
27 pass: params.mail.pass
28 }
29 });
30
31 // Setup email data with unicode symbols
32 const mailOptions = {
33 from: params.mail.noreply,
34 to: to,
35 subject: subject,
36 text: body,
37 replyTo: from,
38 };
39
40 // Send mail with the defined transport object
41 transporter.sendMail(mailOptions, (error, info) => {
42 // Ignore info. Option:
43 //console.log('Message sent: %s', info.messageId);
44 cb(error);
45 });
46 }