Fix typo, continue writing Synochsss rules
[vchess.git] / client / src / translations / rules / Synochess / en.pug
1 p.boxed
2 | The player in second has a different set of pieces,
3 | mostly coming from Chinese and Korean chess.
4
5 figure.diagram-container
6 .diagram
7 | fen:rneakenr/8/1c4c1/1ss2ss1/8/8/PPPPPPPP/RNBQKBNR:
8 figcaption Initial deterministic setup.
9
10 p.
11 Synochess is a variant designed in 2020 by Couch Tomato.
12 The idea is to permit the western chess army (white) to fight
13 against the xiangqi or Chinese chess army (black) in a fair manner.
14 The white army is called the Kingdom, while the black army represents
15 an amalgamation of xiangqi and janggi (Korean chess)
16 and is called the Dynasty.
17
18 p.
19 The name Synochess is based off an earlier name, Sinochess, but it was
20 changed as the Dynasty became less "Sino" (as in Chinese) and more a
21 mixture of Chinese and Korean. Instead, the prefix syn- means together.
22
23 ul
24 li The Kingdom (white) always moves first.
25 li The Dynasty (black) cannot castle.
26 li Dynasty soldiers do not promote (on last rank).
27
28 h3 Special Rules
29
30 ul
31 li.
32 King Faceoff — As in Xiangqi, Kings may not face each other
33 (on a file or rank).
34 li.
35 Reinforcement Soldiers — Black starts with two soldiers in hand.
36 Instead of moving a piece on the board, the Dynasty player can drop a
37 soldier onto an open square in rank 5.
38 li Campmate — A king that reaches the final rank wins the game.
39 li.
40 Stalemate — As in Xiangqi, stalemates
41 and moves repetitions are a loss.
42
43 h3 Dynasty Pieces
44
45 p.
46 Four new units on the Dynasty side: 6 Soldiers (2 start in
47 hand), 2 Cannons, 2 Elephants, and 1 Advisor.
48 p.
49 The Chariots are equal to the Rooks and use the same abbreviation (R)
50 — the difference is purely cosmetic. Similarly, the Kings are the
51 same, but just appear different.
52
53 ul
54 li.
55 Soldier (S) — The Soldiers can move one square orthogonally forward,
56 or lateraly.
57 li Advisor (A) — The Advisor moves and captures exactly like a king.
58 li.
59 Cannon (C) — The Cannon moves like a rook, but needs an
60 intervening piece in-between to achieve a capture.
61 It cannot hop over another cannon, however.
62 li.
63 Elephant (E) — The Elephant is a leaping piece that moves
64 diagonally one or two spaces.
65
66 figure.diagram-container
67 .diagram.diag12
68 | fen:8/6P1/5P2/4e3/3P1p2/8/8/8 c3,c7,d4,d6,g3,f6,g7:
69 .diagram.diag22
70 | fen:3B4/3P4/8/1P1c1p1P/8/3c4/8/3N4 d8,d6,c5,e5,h5,d4:
71 figcaption Elephant & Cannon movements.
72
73 h3 Piece valuation
74
75 p The following simplified values are used by the basic bot:
76
77 table
78 tr
79 th Kingdom piece
80 th Value
81 th Dynasty piece
82 th Value
83 tr
84 td Pawn
85 td 1
86 td Soldier
87 td 2
88 tr
89 td Queen
90 td 9
91 td Elephant
92 td 2.75
93 tr
94 td Bishop
95 td 3
96 td Advisor
97 td 2.75
98 tr
99 td Knight
100 td 3
101 td Cannon
102 td 3
103 tr
104 td Rook
105 td 5
106 td Knight
107 td 3
108 tr
109 td -
110 td -
111 td Chariot
112 td 5
113
114 h3 More information
115
116 p
117 | See
118 a(href="https://www.pychess.org/variant/synochess") Synochess
119 |  on pychess-variants, where you can also play this variant.