Completed translations
[vchess.git] / client / src / translations / rules / Magnetic / en.pug
1 p.boxed
2 | Each piece has a charge generating a magnetic field,
3 | attracting enemy pieces while repelling others.
4
5 p.
6 Every piece has a charge generating a magnetic field, except the two kings
7 which have a neutral charge.
8 Pieces of the same color have let's say a positive charge,
9 while the others have a negative charge.
10 After each move positive charges attract negative ones, and repel positive ones.
11
12 figure.diagram-container
13 .diagram.diag12
14 | fen:3b4/8/3K4/q1R2rP1/3Q4/8/3b4/8:
15 .diagram.diag22
16 | fen:3b4/8/3K4/qR1Qr1P1/3b4/8/8/8:
17 figcaption Left: before white move Qd5. Right: after this move.
18
19 p.
20 Remember that since kings have a neutral charge, any of their movement does not
21 change anything on the board. They also block magnetic actions which go in
22 their direction.
23
24 p.
25 Castling is possible, but no en-passant captures.
26 While castling, the changes are made by the rook movement.
27
28 h3 End of the game
29
30 p Win by capturing opponent's king. There is no notion of check or stalemate here.
31
32 h3 Source
33
34 p
35 a(href="https://www.chessvariants.com/other.dir/magnetic.html") Magnetic chess
36 | on chessvariants.com.