Experimental board size auto-adjust
[vchess.git] / client / src / components / MoveList.vue
1 <template lang="pug">
2 div
3 input#modalAdjust.modal(type="checkbox")
4 div#adjuster(
5 role="dialog"
6 data-checkbox="modalAdjust"
7 )
8 .card.text-center
9 label.modal-close(for="modalAdjust")
10 label(for="boardSize") {{ st.tr["Board size"] }}
11 input#boardSize.slider(
12 type="range"
13 min="0"
14 max="100"
15 value="50"
16 @input="adjustBoard()"
17 )
18 #aboveMoves
19 // NOTE: variants pages already have a "Rules" link on top
20 span#rulesBtn(
21 v-if="!$route.path.match('/variants/')"
22 @click="clickRulesBtn()"
23 :class="btnRulesClass"
24 )
25 | {{ st.tr["Rules"] }}
26 button(
27 :class="btnTooltipClass()"
28 onClick="window.doClick('modalAdjust')"
29 :aria-label="st.tr['Resize board']"
30 )
31 img.inline(src="/images/icons/resize.svg")
32 button#analyzeBtn(
33 v-if="canAnalyze"
34 :class="btnTooltipClass()"
35 @click="$emit('analyze')"
36 :aria-label="st.tr['Analyse']"
37 )
38 img.inline(src="/images/icons/analyse.svg")
39 #downloadDiv(v-if="canDownload")
40 a#download(href="#")
41 button(
42 :class="btnTooltipClass()"
43 @click="$emit('download')"
44 :aria-label="st.tr['Download'] + ' PGN'"
45 )
46 img.inline(src="/images/icons/download.svg")
47 #scoreInfo(v-if="score!='*'")
48 span.score {{ score }}
49 span.score-msg {{ st.tr[message] }}
50 .moves-list
51 .tr(v-for="moveIdx in evenNumbers")
52 .td {{ firstNum + moveIdx / 2 }}
53 .td(
54 :class="{'highlight-lm': cursor == moveIdx}"
55 @click="() => gotoMove(moveIdx)"
56 v-html="notation(moveIdx)")
57 .td(
58 v-if="moveIdx < moves.length-1"
59 :class="{'highlight-lm': cursor == moveIdx+1}"
60 @click="() => gotoMove(moveIdx+1)"
61 v-html="notation(moveIdx + 1)")
62 </template>
63
64 <script>
65 import { store } from "@/store";
66 import { getFullNotation } from "@/utils/notation";
67 import { processModalClick } from "@/utils/modalClick";
68 export default {
69 name: "my-move-list",
70 props: [
71 "moves", "show", "canAnalyze", "canDownload",
72 "vname", "cursor", "score", "message", "firstNum"],
73 data: function() {
74 return {
75 st: store.state
76 };
77 },
78 mounted: function() {
79 document.getElementById("adjuster")
80 .addEventListener("click", processModalClick);
81 // Take full width on small screens:
82 let boardSize =
83 window.innerWidth >= 768
84 ? 0.75 * Math.min(window.innerWidth, window.innerHeight)
85 : window.innerWidth;
86 const movesWidth = window.innerWidth >= 768 ? 280 : 0;
87 document.getElementById("boardContainer").style.width = boardSize + "px";
88 let gameContainer = document.getElementById("gameContainer");
89 gameContainer.style.width = boardSize + movesWidth + "px";
90 document.getElementById("boardSize").value =
91 (boardSize * 100) / (window.innerWidth - movesWidth);
92 window.addEventListener("resize", this.adjustBoard);
93 // TODO: find sometjhing better than next height adjustment...
94 // maybe each variant could give its ratio (?!)
95 setTimeout( () => { this.adjustBoard("vertical"); }, 1000);
96 },
97 beforeDestroy: function() {
98 window.removeEventListener("resize", this.adjustBoard);
99 },
100 watch: {
101 cursor: function(newCursor) {
102 if (window.innerWidth <= 767) return; //scrolling would hide chessboard
103 // $nextTick to wait for table > tr to be rendered
104 this.$nextTick(() => {
105 let curMove = document.querySelector(".td.highlight-lm");
106 if (!curMove && this.moves.length > 0) {
107 // Cursor is before game beginning, and some moves were made:
108 curMove =
109 document.querySelector(".moves-list > .tr:first-child > .td");
110 }
111 if (!!curMove) {
112 curMove.scrollIntoView({
113 behavior: "auto",
114 block: "nearest"
115 });
116 }
117 });
118 }
119 },
120 computed: {
121 evenNumbers: function() {
122 return [...Array(this.moves.length).keys()].filter(i => i%2==0);
123 },
124 btnRulesClass: function() {
125 // "rr" for "rules read"
126 return {
127 highlightRules:
128 !!this.vname && !localStorage.getItem("rr_" + this.vname)
129 };
130 }
131 },
132 methods: {
133 notation: function(moveIdx) {
134 const move = this.moves[moveIdx];
135 if (this.score != "*") return getFullNotation(move);
136 if (
137 ['none','highlight'].includes(this.show) ||
138 (
139 this.show == "byrow" &&
140 moveIdx == this.moves.length-1 &&
141 moveIdx % 2 == 0
142 )
143 ) {
144 return "?";
145 }
146 return getFullNotation(move);
147 },
148 btnTooltipClass: function() {
149 return { tooltip: !("ontouchstart" in window) };
150 },
151 clickRulesBtn: function() {
152 const key = "rr_" + this.vname;
153 if (!localStorage.getItem(key)) {
154 localStorage.setItem(key, '1');
155 document.getElementById("rulesBtn").classList.remove("highlightRules");
156 }
157 this.$emit("showrules");
158 },
159 gotoMove: function(index) {
160 // Goto move except if click on current move:
161 if (this.cursor != index) this.$emit("goto-move", index);
162 },
163 adjustBoard: function(vertical) {
164 const boardContainer = document.getElementById("boardContainer");
165 if (!boardContainer) return; //no board on page
166 const movesWidth = window.innerWidth >= 768 ? 280 : 0;
167 let gameContainer = document.getElementById("gameContainer");
168 if (vertical) {
169 const bRect =
170 document.getElementById("rootBoardElement").getBoundingClientRect();
171 if (bRect.bottom > window.innerHeight) {
172 const maxHeight = window.innerHeight - 20;
173 gameContainer.style.height = maxHeight + "px";
174 const boardSize = maxHeight * bRect.width / bRect.height;
175 boardContainer.style.width = boardSize + "px";
176 gameContainer.style.width = boardSize + movesWidth + "px";
177 this.$emit("redraw-board");
178 setTimeout( () => window.scroll(0, bRect.top), 1000);
179 }
180 }
181 else {
182 const k = document.getElementById("boardSize").value;
183 const minBoardWidth = 160; //TODO: these 160 and 280 are arbitrary...
184 // Value of 0 is board min size; 100 is window.width [- movesWidth]
185 const boardSize =
186 minBoardWidth +
187 (k * (window.innerWidth - (movesWidth + minBoardWidth))) / 100;
188 boardContainer.style.width = boardSize + "px";
189 gameContainer.style.width = boardSize + movesWidth + "px";
190 this.$emit("redraw-board");
191 }
192 }
193 }
194 };
195 </script>
196
197 <style lang="sass" scoped>
198 .moves-list
199 user-select: none
200 cursor: pointer
201 min-height: 1px
202 max-height: 500px
203 overflow: auto
204 background-color: white
205 width: 280px
206 & > .tr
207 clear: both
208 border-bottom: 1px solid lightgrey
209 & > .td
210 float: left
211 padding: 2% 0 2% 2%
212 &:first-child
213 color: grey
214 width: 13%
215 &:not(first-child)
216 width: 40.5%
217
218 @media screen and (max-width: 767px)
219 .moves-list
220 width: 100%
221
222 .td.highlight-lm
223 background-color: plum
224
225 .highlightRules
226 padding: 3px 5px
227 background-color: yellow
228
229 #boardSizeBtnContainer
230 width: 100%
231 text-align: center
232
233 [type="checkbox"]#modalAdjust+div .card
234 padding: 5px
235
236 img.inline
237 height: 22px
238 @media screen and (max-width: 767px)
239 height: 18px
240
241 #scoreInfo
242 margin: 10px 0
243 @media screen and (max-width: 767px)
244 margin: 5px 0
245
246 span.score
247 display: inline-block
248 margin-left: 10px
249 font-weight: bold
250
251 span.score-msg
252 display: inline-block
253 margin-left: 10px
254 font-style: italic
255
256 #downloadDiv
257 display: inline-block
258 margin: 0
259
260 span#rulesBtn
261 cursor: pointer
262 display: inline-block
263 margin: 0 10px
264 font-weight: bold
265
266 button
267 margin: 0
268 &.active
269 background-color: #48C9B0
270
271 #aboveMoves button
272 padding-bottom: 5px
273 </style>