Improve Paco-Sako rules. Draft Isardam
[vchess.git] / TODO
1 PROBABLY WON'T FIX:
2 Embedded rules language not updated when language is set (in Analyse, Game and Problems)
3 If new live game starts in background, "new game" notify OK but not first move (not too serious however)
4
5 NEW VARIANTS:
6 https://www.pychess.org/variant/manchu
7 https://www.pychess.org/variant/dobutsu
8 https://musketeerchess.net/games/musketeer/index.php Attention règle de promotion + SVG / PNG
9 https://musketeerchess.net/games/cerebral/rules/rules.php : from Titan, should be easy
10 https://www.pychess.org/variant/shogun
11 https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
12 https://www.chessvariants.com/other.dir/fugue.html
13 https://www.chessvariants.com/rules/spartan-chess
14 https://www.chessvariants.com/mvopponent.dir/avalanche.html
15 https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
16 https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
17 https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
18 related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
19 http://history.chess.free.fr/rollerball.htm
20 Squatter Chess: safe on last rank = win
21 Companion Chess : pieces of same nature don't attack each others
22 https://www.chessvariants.com/difftaking.dir/brotherhood.html
23 Crossing Chess = win when the king cross half-board
24 Medusa Chess = Isardam
25 --> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
26 Kingmaker: pawns can promote also into enemy king
27 --> no king tracking, getCheckSquares + underCheck test all kings
28 Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
29 --> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
30 https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html
31 https://boardgamegeek.com/boardgame/18661/alapo
32 Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
33 Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
34 https://www.chessvariants.com/incinf.dir/bario.html
35 https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess
36 Maybe:
37 https://www.chessvariants.com/diffmove.dir/asymmetric.html
38 https://www.chessvariants.com/play/connected-chess
39 Non-chess:
40 fanorona https://fr.wikipedia.org/wiki/Fanorona
41 Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
42 gomoku, avalam, qoridor (wider lines in another color ?), draughts, draughts8
43 (puis quand hexaboards peut-être: hexavariants + Hex)