Fix PocketKnight + add Screen variant
[vchess.git] / TODO
1 PROBABLY WON'T FIX:
2 Embedded rules language not updated when language is set (in Analyse, Game and Problems)
3 If new live game starts in background, "new game" notify OK but not first move.
4
5 NEW VARIANTS:
6 https://www.chessvariants.com/incinf.dir/bario.html
7 https://www.pychess.org/variant/manchu
8 https://www.pychess.org/variant/dobutsu
9 https://musketeerchess.net/games/musketeer/index.php Attention règle de promotion + SVG / PNG
10 https://musketeerchess.net/games/cerebral/rules/rules.php : from Titan, should be easy
11 https://www.pychess.org/variant/shogun
12 https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
13 https://www.chessvariants.com/other.dir/fugue.html
14 https://www.chessvariants.com/rules/spartan-chess
15 https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
16 https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
17
18 https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
19 related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
20
21 http://history.chess.free.fr/rollerball.htm
22 Squatter Chess: safe on last rank = win
23 Companion Chess : pieces of same nature don't attack each others
24 https://www.chessvariants.com/difftaking.dir/brotherhood.html
25 Crossing Chess = win when the king cross half-board
26 Medusa Chess = Isardam
27 --> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
28 Kingmaker: pawns can promote also into enemy king
29 --> no king tracking, getCheckSquares + underCheck test all kings
30 Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
31 --> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
32 https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html
33 https://boardgamegeek.com/boardgame/18661/alapo
34 Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
35 Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
36 https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess
37 Maybe:
38 https://www.chessvariants.com/diffmove.dir/asymmetric.html
39 https://www.chessvariants.com/play/connected-chess
40 Non-chess:
41 fanorona https://fr.wikipedia.org/wiki/Fanorona
42 Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
43 gomoku, avalam, qoridor (wider lines in another color ?), draughts, draughts8
44 (puis quand hexaboards peut-être: hexavariants + Hex)