Add Makpong, Hoppelpoppel, and Jangqi (rules unwritten yet)
[vchess.git] / TODO
1 PROBABLY WON'T FIX:
2 Embedded rules language not updated when language is set (in Analyse, Game and Problems)
3 If new live game starts in background, "new game" notify OK but not first move (not too serious however)
4
5 NEW VARIANTS:
6 https://www.pychess.org/variant/manchu
7 https://www.pychess.org/variant/dobutsu
8 https://musketeerchess.net/games/musketeer/index.php Attention règle de promotion + SVG / PNG
9 (https://www.pychess.org/variant/shogun)
10 Isardam (type B) : https://echekk.fr/spip.php?page=article&id_article=280
11 https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
12 https://www.chessvariants.com/other.dir/fugue.html
13 https://www.chessvariants.com/rules/spartan-chess
14 https://www.chessvariants.com/mvopponent.dir/avalanche.html
15 https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
16 https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
17 https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
18 related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
19 https://musketeerchess.net/games/cerebral/rules/rules.php
20 --> MusketeerChess : from Titan, should be easy
21 http://history.chess.free.fr/rollerball.htm
22 Squatter Chess: safe on last rank = win
23 Companion Chess : pieces of same nature don't attack each others
24 https://www.chessvariants.com/difftaking.dir/brotherhood.html
25 Crossing Chess = win when the king cross half-board
26 Medusa Chess = Isardam
27 --> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
28 Kingmaker: pawns can promote also into enemy king
29 --> no king tracking, getCheckSquares + underCheck test all kings
30 Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
31 --> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
32 https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html
33 https://boardgamegeek.com/boardgame/18661/alapo
34 Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
35 Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
36 https://www.chessvariants.com/incinf.dir/bario.html
37 Paco-Sako : https://www.youtube.com/watch?v=tEv8TVqyZdQ + PDF rules
38 https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess
39 Maybe:
40 https://www.chessvariants.com/diffmove.dir/asymmetric.html
41 https://www.chessvariants.com/play/connected-chess
42 Non-chess:
43 fanorona https://fr.wikipedia.org/wiki/Fanorona
44 Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
45 gess https://en.wikipedia.org/wiki/Gess
46 gomoku, reversi
47 avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), draughts, draughts8
48 (puis quand hexaboards peut-être: hexavariants + Hex)