Improve Paco-Sako rules. Draft Isardam
[vchess.git] / TODO
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1PROBABLY WON'T FIX:
2Embedded rules language not updated when language is set (in Analyse, Game and Problems)
3If new live game starts in background, "new game" notify OK but not first move (not too serious however)
4
5NEW VARIANTS:
6https://www.pychess.org/variant/manchu
7https://www.pychess.org/variant/dobutsu
8https://musketeerchess.net/games/musketeer/index.php Attention règle de promotion + SVG / PNG
9https://musketeerchess.net/games/cerebral/rules/rules.php : from Titan, should be easy
10https://www.pychess.org/variant/shogun
11https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
12https://www.chessvariants.com/other.dir/fugue.html
13https://www.chessvariants.com/rules/spartan-chess
14https://www.chessvariants.com/mvopponent.dir/avalanche.html
15https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
16https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
17https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
18related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
19http://history.chess.free.fr/rollerball.htm
20Squatter Chess: safe on last rank = win
21Companion Chess : pieces of same nature don't attack each others
22https://www.chessvariants.com/difftaking.dir/brotherhood.html
23Crossing Chess = win when the king cross half-board
24Medusa Chess = Isardam
25--> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
26Kingmaker: pawns can promote also into enemy king
27--> no king tracking, getCheckSquares + underCheck test all kings
28Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
29--> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
30https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html
31https://boardgamegeek.com/boardgame/18661/alapo
32Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
33Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
34https://www.chessvariants.com/incinf.dir/bario.html
35https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess
36Maybe:
37https://www.chessvariants.com/diffmove.dir/asymmetric.html
38https://www.chessvariants.com/play/connected-chess
39Non-chess:
40fanorona https://fr.wikipedia.org/wiki/Fanorona
41Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
42gomoku, avalam, qoridor (wider lines in another color ?), draughts, draughts8
43(puis quand hexaboards peut-être: hexavariants + Hex)