Fix rematch process
[vchess.git] / client / src / views / MyGames.vue
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1<template lang="pug">
2main
3 .row
4 .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
5 .button-group
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6 button.tabbtn#liveGames(@click="setDisplay('live',$event)")
7 | {{ st.tr["Live games"] }}
8 button.tabbtn#corrGames(@click="setDisplay('corr',$event)")
9 | {{ st.tr["Correspondance games"] }}
10 GameList(
11 v-show="display=='live'"
12 :games="liveGames"
13 @show-game="showGame"
3b0f26c1 14 @abortgame="abortGame"
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15 )
16 GameList(
17 v-show="display=='corr'"
18 :games="corrGames"
19 @show-game="showGame"
3b0f26c1 20 @abortgame="abortGame"
910d631b 21 )
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22</template>
23
24<script>
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25import { store } from "@/store";
26import { GameStorage } from "@/utils/gameStorage";
27import { ajax } from "@/utils/ajax";
aae89b49 28import { getScoreMessage } from "@/utils/scoring";
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29import params from "@/parameters";
30import { getRandString } from "@/utils/alea";
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31import GameList from "@/components/GameList.vue";
32export default {
89021f18 33 name: "my-my-games",
afd3240d 34 components: {
6808d7a1 35 GameList
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36 },
37 data: function() {
38 return {
39 st: store.state,
dac39588 40 display: "live",
2f258c37 41 liveGames: [],
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42 corrGames: [],
43 conn: null,
44 connexionString: ""
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45 };
46 },
47 created: function() {
db1f1f9a 48 GameStorage.getAll(true, localGames => {
aae89b49 49 localGames.forEach(g => g.type = "live");
2f258c37 50 this.liveGames = localGames;
afd3240d 51 });
6808d7a1 52 if (this.st.user.id > 0) {
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53 ajax(
54 "/games",
55 "GET",
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56 {
57 data: { uid: this.st.user.id },
58 success: (res) => {
59 let serverGames = res.games.filter(g => {
60 const mySide =
61 g.players[0].uid == this.st.user.id
62 ? "White"
63 : "Black";
64 return !g["deletedBy" + mySide];
65 });
66 serverGames.forEach(g => g.type = "corr");
67 this.corrGames = serverGames;
68 }
69 }
70 );
afd3240d 71 }
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72 // Initialize connection
73 this.connexionString =
74 params.socketUrl +
75 "/?sid=" +
76 this.st.user.sid +
77 "&tmpId=" +
78 getRandString() +
79 "&page=" +
80 encodeURIComponent(this.$route.path);
81 this.conn = new WebSocket(this.connexionString);
82 this.conn.onmessage = this.socketMessageListener;
83 this.conn.onclose = this.socketCloseListener;
afd3240d 84 },
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85 mounted: function() {
86 const showType = localStorage.getItem("type-myGames") || "live";
87 this.setDisplay(showType);
88 },
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89 beforeDestroy: function() {
90 this.conn.send(JSON.stringify({code: "disconnect"}));
91 },
afd3240d 92 methods: {
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93 setDisplay: function(type, e) {
94 this.display = type;
95 localStorage.setItem("type-myGames", type);
6808d7a1 96 let elt = e ? e.target : document.getElementById(type + "Games");
2f258c37 97 elt.classList.add("active");
23ecf008 98 elt.classList.remove("somethingnew"); //in case of
6808d7a1 99 if (elt.previousElementSibling)
2f258c37 100 elt.previousElementSibling.classList.remove("active");
6808d7a1 101 else elt.nextElementSibling.classList.remove("active");
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102 },
103 // TODO: classifyObject is redundant (see Hall.vue)
afd3240d 104 classifyObject: function(o) {
6808d7a1 105 return o.cadence.indexOf("d") === -1 ? "live" : "corr";
afd3240d 106 },
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107 showGame: function(game) {
108 // TODO: "isMyTurn" is duplicated (see GameList component). myColor also
109 const isMyTurn = (g) => {
dc821737 110 if (g.score != "*") return false;
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111 const myColor =
112 g.players[0].uid == this.st.user.id ||
113 g.players[0].sid == this.st.user.sid
114 ? "w"
115 : "b";
116 const rem = g.movesCount % 2;
117 return (
118 (rem == 0 && myColor == "w") ||
119 (rem == 1 && myColor == "b")
120 );
121 };
620a88ed 122 if (game.type == "live" || !isMyTurn(game)) {
feaf1bf7 123 this.$router.push("/game/" + game.id);
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124 return;
125 }
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126 // It's my turn in this game. Are there others?
127 let nextIds = "";
128 let otherCorrGamesMyTurn = this.corrGames.filter(
129 g => g.id != game.id && isMyTurn(g));
130 if (otherCorrGamesMyTurn.length > 0) {
131 nextIds += "/?next=[";
132 otherCorrGamesMyTurn.forEach(g => { nextIds += g.id + ","; });
133 // Remove last comma and close array:
134 nextIds = nextIds.slice(0, -1) + "]";
135 }
136 this.$router.push("/game/" + game.id + nextIds);
db1f1f9a 137 },
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138 abortGame: function(game) {
139 // Special "trans-pages" case: from MyGames to Game
140 // TODO: also for corr games? (It's less important)
141 if (game.type == "live") {
142 const oppsid =
143 game.players[0].sid == this.st.user.sid
144 ? game.players[1].sid
145 : game.players[0].sid;
146 this.conn.send(
147 JSON.stringify(
148 {
149 code: "mabort",
150 gid: game.id,
151 // NOTE: target might not be online
152 target: oppsid
153 }
154 )
155 );
156 }
157 else if (!game.deletedByWhite || !game.deletedByBlack) {
158 // Set score if game isn't deleted on server:
159 ajax(
160 "/games",
161 "PUT",
162 {
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163 data: {
164 gid: game.id,
165 newObj: {
166 score: "?",
167 scoreMsg: getScoreMessage("?")
168 }
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169 }
170 }
171 );
172 }
173 },
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174 socketMessageListener: function(msg) {
175 const data = JSON.parse(msg.data);
f9c36b2d 176 if (data.code == "changeturn") {
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177 let games = !!parseInt(data.gid)
178 ? this.corrGames
179 : this.liveGames;
180 // NOTE: new move itself is not received, because it wouldn't be used.
181 let g = games.find(g => g.id == data.gid);
182 this.$set(g, "movesCount", g.movesCount + 1);
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183 if (
184 (g.type == "live" && this.display == "corr") ||
185 (g.type == "corr" && this.display == "live")
186 ) {
187 document
188 .getElementById(g.type + "Games")
189 .classList.add("somethingnew");
190 }
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191 }
192 },
193 socketCloseListener: function() {
194 this.conn = new WebSocket(this.connexionString);
195 this.conn.addEventListener("message", this.socketMessageListener);
196 this.conn.addEventListener("close", this.socketCloseListener);
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197 }
198 }
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199};
200</script>
2f258c37 201
e2590fa8 202<style lang="sass">
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203.active
204 color: #42a983
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205
206.tabbtn
207 background-color: #f9faee
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208
209table.game-list
210 max-height: 100%
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211
212.somethingnew
213 background-color: #c5fefe !important
2f258c37 214</style>