Add unambiguous section in the PGN + some fixes + code formatting and fix typos
[vchess.git] / client / src / utils / gameStorage.js
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1// Game object: {
2// // Static informations:
11667c79 3// id: string
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4// vname: string,
5// fenStart: string,
6// players: array of sid+id+name,
71468011 7// cadence: string,
967a2686 8// increment: integer (seconds),
910d631b 9// type: string ("live" or "corr")
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10// // Game (dynamic) state:
11// fen: string,
12// moves: array of Move objects,
13// clocks: array of integers,
809ba2aa 14// initime: array of integers (when clock start running),
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15// score: string (several options; '*' == running),
16// }
17
602d6bef 18import { store } from "@/store";
fd7aea36 19
6808d7a1 20function dbOperation(callback) {
967a2686 21 let db = null;
76373619 22 let DBOpenRequest = window.indexedDB.open("vchess", 5);
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23
24 DBOpenRequest.onerror = function(event) {
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25 alert(store.state.tr[
26 "Database error: stop private browsing, or update your browser"]);
934f7f70 27 callback("error", null);
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28 };
29
6808d7a1 30 DBOpenRequest.onsuccess = function() {
967a2686 31 db = DBOpenRequest.result;
934f7f70 32 callback(null, db);
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33 db.close();
34 };
35
36 DBOpenRequest.onupgradeneeded = function(event) {
37 let db = event.target.result;
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38 let upgradeTransaction = event.target.transaction;
39 let objectStore = undefined;
40 if (!db.objectStoreNames.contains("games"))
41 objectStore = db.createObjectStore("games", { keyPath: "id" });
42 else
43 objectStore = upgradeTransaction.objectStore("games");
44 if (!objectStore.indexNames.contains("score"))
45 // To sarch games by score (useful for running games)
46 objectStore.createIndex("score", "score", { unique: false });
47 if (!objectStore.indexNames.contains("created"))
48 // To search by date intervals. Two games cannot start at the same time
49 objectStore.createIndex("created", "created", { unique: true });
6808d7a1 50 };
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51}
52
6808d7a1 53export const GameStorage = {
967a2686 54 // Optional callback to get error status
6808d7a1 55 add: function(game, callback) {
8477e53d 56 dbOperation((err,db) => {
c292ebb2 57 if (!!err) {
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58 callback("error");
59 return;
967a2686 60 }
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61 let transaction = db.transaction("games", "readwrite");
62 transaction.oncomplete = function() {
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63 // Everything's fine
64 callback();
8477e53d 65 };
c292ebb2 66 transaction.onerror = function(err) {
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67 // Duplicate key error (most likely)
68 callback(err);
c292ebb2 69 };
934f7f70 70 transaction.objectStore("games").add(game);
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71 });
72 },
73
dcd68c41 74 // obj: chat, move, fen, clocks, score[Msg], initime, ...
6808d7a1 75 update: function(gameId, obj) {
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76 // live
77 dbOperation((err,db) => {
78 let objectStore = db
79 .transaction("games", "readwrite")
80 .objectStore("games");
81 objectStore.get(gameId).onsuccess = function(event) {
82 // Ignoring error silently: shouldn't happen now. TODO?
83 if (event.target.result) {
84 let game = event.target.result;
85 // Hidden tabs are delayed, to prevent multi-updates:
86 if (obj.moveIdx < game.moves.length) return;
87 Object.keys(obj).forEach(k => {
88 if (k == "move") game.moves.push(obj[k]);
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89 else if (k == "chat") game.chats.push(obj[k]);
90 else if (k == "delchat") game.chats = [];
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91 else game[k] = obj[k];
92 });
93 objectStore.put(game); //save updated data
3d55deea 94 }
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95 };
96 });
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97 },
98
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99 // Retrieve (all) running local games
100 getRunning: function(callback) {
8477e53d 101 dbOperation((err,db) => {
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102 let objectStore = db
103 .transaction("games", "readonly")
104 .objectStore("games");
105 let index = objectStore.index("score");
106 const range = IDBKeyRange.only("*");
fd7aea36 107 let games = [];
934f7f70 108 index.openCursor(range).onsuccess = function(event) {
fd7aea36 109 let cursor = event.target.result;
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110 if (!cursor) callback(games);
111 else {
112 // If there is still another cursor to go, keep running this code
db1f1f9a 113 let g = cursor.value;
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114 // Do not retrieve moves or clocks (unused in list mode)
115 g.movesCount = g.moves.length;
116 delete g.moves;
117 delete g.clocks;
118 delete g.initime;
db1f1f9a 119 games.push(g);
fd7aea36 120 cursor.continue();
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121 }
122 };
123 });
124 },
125
126 // Retrieve completed local games
127 getNext: function(upperDt, callback) {
128 dbOperation((err,db) => {
129 let objectStore = db
130 .transaction("games", "readonly")
131 .objectStore("games");
132 let index = objectStore.index("created");
133 const range = IDBKeyRange.upperBound(upperDt);
134 let games = [];
135 index.openCursor(range).onsuccess = function(event) {
136 let cursor = event.target.result;
137 if (!cursor) {
138 // Most recent games first:
139 games = games.sort((g1, g2) => g2.created - g1.created);
140 // TODO: 20 games showed per request is arbitrary
141 callback(games.slice(0, 20));
142 }
143 else {
144 // If there is still another cursor to go, keep running this code
145 let g = cursor.value;
146 if (g.score != "*") {
147 // Do not retrieve moves or clocks (unused in list mode)
148 g.movesCount = g.moves.length;
149 delete g.moves;
150 delete g.clocks;
151 delete g.initime;
152 games.push(g);
153 }
154 cursor.continue();
155 }
6808d7a1 156 };
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157 });
158 },
159
160 // Retrieve any game from its identifiers (locally or on server)
161 // NOTE: need callback because result is obtained asynchronously
6808d7a1 162 get: function(gameId, callback) {
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163 // Local game
164 dbOperation((err,db) => {
165 let objectStore = db.transaction("games").objectStore("games");
166 objectStore.get(gameId).onsuccess = function(event) {
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167 // event.target.result is null if game not found
168 callback(event.target.result);
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169 };
170 });
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171 },
172
173 // Delete a game in indexedDB
6808d7a1 174 remove: function(gameId, callback) {
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175 dbOperation((err,db) => {
176 if (!err) {
934f7f70 177 let transaction = db.transaction("games", "readwrite");
967a2686 178 transaction.oncomplete = function() {
3b0f26c1 179 callback(); //everything's fine
6808d7a1 180 };
8477e53d 181 transaction.objectStore("games").delete(gameId);
967a2686 182 }
967a2686 183 });
6808d7a1 184 }
967a2686 185};