Fix Yurt movements in Orda chess
[vchess.git] / client / src / utils / gameStorage.js
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1// Game object: {
2// // Static informations:
11667c79 3// id: string
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4// vname: string,
5// fenStart: string,
6// players: array of sid+id+name,
71468011 7// cadence: string,
967a2686 8// increment: integer (seconds),
910d631b 9// type: string ("live" or "corr")
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10// // Game (dynamic) state:
11// fen: string,
12// moves: array of Move objects,
13// clocks: array of integers,
809ba2aa 14// initime: array of integers (when clock start running),
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15// score: string (several options; '*' == running),
16// }
17
602d6bef 18import { store } from "@/store";
fd7aea36 19
6808d7a1 20function dbOperation(callback) {
967a2686 21 let db = null;
76373619 22 let DBOpenRequest = window.indexedDB.open("vchess", 5);
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23
24 DBOpenRequest.onerror = function(event) {
8477e53d 25 alert(store.state.tr["Database error: stop private browsing, or update your browser"]);
934f7f70 26 callback("error", null);
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27 };
28
6808d7a1 29 DBOpenRequest.onsuccess = function() {
967a2686 30 db = DBOpenRequest.result;
934f7f70 31 callback(null, db);
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32 db.close();
33 };
34
35 DBOpenRequest.onupgradeneeded = function(event) {
36 let db = event.target.result;
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37 let upgradeTransaction = event.target.transaction;
38 let objectStore = undefined;
39 if (!db.objectStoreNames.contains("games"))
40 objectStore = db.createObjectStore("games", { keyPath: "id" });
41 else
42 objectStore = upgradeTransaction.objectStore("games");
43 if (!objectStore.indexNames.contains("score"))
44 // To sarch games by score (useful for running games)
45 objectStore.createIndex("score", "score", { unique: false });
46 if (!objectStore.indexNames.contains("created"))
47 // To search by date intervals. Two games cannot start at the same time
48 objectStore.createIndex("created", "created", { unique: true });
6808d7a1 49 };
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50}
51
6808d7a1 52export const GameStorage = {
967a2686 53 // Optional callback to get error status
6808d7a1 54 add: function(game, callback) {
8477e53d 55 dbOperation((err,db) => {
c292ebb2 56 if (!!err) {
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57 callback("error");
58 return;
967a2686 59 }
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60 let transaction = db.transaction("games", "readwrite");
61 transaction.oncomplete = function() {
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62 // Everything's fine
63 callback();
8477e53d 64 };
c292ebb2 65 transaction.onerror = function(err) {
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66 // Duplicate key error (most likely)
67 callback(err);
c292ebb2 68 };
934f7f70 69 transaction.objectStore("games").add(game);
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70 });
71 },
72
dcd68c41 73 // obj: chat, move, fen, clocks, score[Msg], initime, ...
6808d7a1 74 update: function(gameId, obj) {
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75 // live
76 dbOperation((err,db) => {
77 let objectStore = db
78 .transaction("games", "readwrite")
79 .objectStore("games");
80 objectStore.get(gameId).onsuccess = function(event) {
81 // Ignoring error silently: shouldn't happen now. TODO?
82 if (event.target.result) {
83 let game = event.target.result;
84 // Hidden tabs are delayed, to prevent multi-updates:
85 if (obj.moveIdx < game.moves.length) return;
86 Object.keys(obj).forEach(k => {
87 if (k == "move") game.moves.push(obj[k]);
88 else game[k] = obj[k];
89 });
90 objectStore.put(game); //save updated data
3d55deea 91 }
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92 };
93 });
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94 },
95
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96 // Retrieve (all) running local games
97 getRunning: function(callback) {
8477e53d 98 dbOperation((err,db) => {
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99 let objectStore = db
100 .transaction("games", "readonly")
101 .objectStore("games");
102 let index = objectStore.index("score");
103 const range = IDBKeyRange.only("*");
fd7aea36 104 let games = [];
934f7f70 105 index.openCursor(range).onsuccess = function(event) {
fd7aea36 106 let cursor = event.target.result;
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107 if (!cursor) callback(games);
108 else {
109 // If there is still another cursor to go, keep running this code
db1f1f9a 110 let g = cursor.value;
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111 // Do not retrieve moves or clocks (unused in list mode)
112 g.movesCount = g.moves.length;
113 delete g.moves;
114 delete g.clocks;
115 delete g.initime;
db1f1f9a 116 games.push(g);
fd7aea36 117 cursor.continue();
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118 }
119 };
120 });
121 },
122
123 // Retrieve completed local games
124 getNext: function(upperDt, callback) {
125 dbOperation((err,db) => {
126 let objectStore = db
127 .transaction("games", "readonly")
128 .objectStore("games");
129 let index = objectStore.index("created");
130 const range = IDBKeyRange.upperBound(upperDt);
131 let games = [];
132 index.openCursor(range).onsuccess = function(event) {
133 let cursor = event.target.result;
134 if (!cursor) {
135 // Most recent games first:
136 games = games.sort((g1, g2) => g2.created - g1.created);
137 // TODO: 20 games showed per request is arbitrary
138 callback(games.slice(0, 20));
139 }
140 else {
141 // If there is still another cursor to go, keep running this code
142 let g = cursor.value;
143 if (g.score != "*") {
144 // Do not retrieve moves or clocks (unused in list mode)
145 g.movesCount = g.moves.length;
146 delete g.moves;
147 delete g.clocks;
148 delete g.initime;
149 games.push(g);
150 }
151 cursor.continue();
152 }
6808d7a1 153 };
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154 });
155 },
156
157 // Retrieve any game from its identifiers (locally or on server)
158 // NOTE: need callback because result is obtained asynchronously
6808d7a1 159 get: function(gameId, callback) {
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160 // Local game
161 dbOperation((err,db) => {
162 let objectStore = db.transaction("games").objectStore("games");
163 objectStore.get(gameId).onsuccess = function(event) {
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164 // event.target.result is null if game not found
165 callback(event.target.result);
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166 };
167 });
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168 },
169
170 // Delete a game in indexedDB
6808d7a1 171 remove: function(gameId, callback) {
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172 dbOperation((err,db) => {
173 if (!err) {
934f7f70 174 let transaction = db.transaction("games", "readwrite");
967a2686 175 transaction.oncomplete = function() {
3b0f26c1 176 callback(); //everything's fine
6808d7a1 177 };
8477e53d 178 transaction.objectStore("games").delete(gameId);
967a2686 179 }
967a2686 180 });
6808d7a1 181 }
967a2686 182};