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1// https://vchess.club/#/game/46
2// Bug 35eme coup blanc Rx(P)e2, d2 et aussi 18eme coup blanc Rd7, Pxe6
3// --> peut-être lié à prise, ou lié à getFen(), ou inMultimove pas changé car concatène à coup précédent...
4// TODO: also fix moves played on smartphone, annoying shift...
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5
6Shako, also known as UniEed Chess (Jean-Louis
7Cazaux, 1990). Board 10x10; extra pieces are
8Elephant (moves one or two squares
9diagonally, may leap intervening square) and
10Cannon (as above); CC on a1/j1 and a10/j10,
11ERNBQKBNRE on ranks 2/9, 10xP on ranks
123/8. The name means chess in Esperanto.
13(Cazaux)
14
15Shogi + Makruk/Thai chess --> see on Pychess
16
17Interesting:
18Monochrome Chess (Proprietary game,
19Looney Industries; Andrew Looney, 1996).
20Usual men and array but pieces are all of the
21same colour. A man is controlled by the player
22in whose half of the board it stands. Thus after
23e4-e5, the pawn changes sides and reverses
24direction. When you capture (by definition, in
25the opponent’s half) there can be no recapture
26as the piece has changed sides. You may not
27immediately reverse an opponent’s move. The
28king has no royal powers but can castle. The
29men are allocated points and the object is to
30have the most points (in pieces captured) when
31the game ends, which is usually when the
32players agree or when one half of the board is
33empty. Values: King=10, Queen=8, Rook=5,
34Bishop=4, Knight=3, Pawn=1. A related game
35Martian Chess is described in chapter 38.
36(Proprietor’s rule sheet, Variant Chess 39)
37
137c18b7 38Chakart :)
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39https://www.chessvariants.com/crossover.dir/koopachess.html
40
41Diamond Chess [Rynd] (J. A.
42Porterfield Rynd, 1886) --> Berolina2 ?
43https://www.chessvariants.com/rules/diamond-chess
44
45Bicolour Chess (Gabriel Authier, 1958). v1 et v2 : (Roméo Bédoni, 1958)
46Kings are subject to check and checkmate by
47own as well as opponent’s pieces. The Q and
48QN are interchanged in the array
49.
50v2: y but a player may capture his
51own men (TODO: only v2?)
52
53Koth : king of the hill, king cannot move into check, giving check is forbidden (no checkmate).
54
55Berolina Grid Chess, also known as
56Gridolina (originator not noted). A
57combination of Berolina and Grid Chess.
58Better than Grid Chess since Berolina pawns
59cross grid lines more easily. Described in
60World Game Review 10 as the most popular of
61the NOST combination games. (Nost-algia
62150, also Nost-algia 112 ‘not seen’)
63--> pourquoi pas, mais faudra pouvoir tracer des lignes sur plateau (Ball, Koth, Sittuyin, celle-là, Rococo)
64
65Contact (quoted by David Silverman, 1971).
66White puts a knight on any square of an empty
67chessboard. Black moves the knight and
68places a marker on the square vacated. Play
69alternates. The knight may only be moved to
70vacant squares. The object is to make the last
71move. The game can also be played with any
72of the other pieces. (Your Move)
73
74https://www.chessvariants.com/diffmove.dir/checkers.html --> move forward (Multhopp)
75in 1974 by Hans Multhopp
76https://www.chessvariants.com/diffmove.dir/checkers.html
77
78Clockwork Orange Chess (Fergus Duniho,
791999). https://www.chessvariants.com/other.dir/clockworkorange.html
80implem : pieces code, yellow/red, easy
efc6e836 81
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82http://abrobecker.free.fr/chess/fairyblitz.htm#football
83Le gagnant est le premier joueur à marquer un but, càd celui qui arrive à installer une de ses pièces dans les cages adverses: d8,e8 pour les blancs et d1,e1 pour les noirs.
84
b406466b 85Recycle1 et Recycle2 (--> celle-là)
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86http://abrobecker.free.fr/chess/fairyblitz.htm#deplaceurdevivants
87Philippe Rouzaud, Phénix 151-152, mai 2006): Un camp peut, à la place d'un coup orthodoxe, capturer une de ses pièces et replacer la pièce capturée immédiatement sur l'échiquier. Un roi peut rester en échec durant cette action. Une pièce déplacée sur l'échiquier peut mater. Un pion ne peut pas être déplacé en première ou dernière rangée. Un roi peut déplacer et être déplacé, y compris pour se soustraire à un échec. Le roque ne peut se faire que de manière orthodoxe.
88Rouzaud-Banaddou: 1.Fxb2 (=f5) Dxc7 (=e6) 2.fxe6 dxe6 3.Txb1 (=b5) Dxe7 (=c7) 4.Txb2 (=a3) Dxf7 (=d6) 5.Txg1 (=g5) Dxg7 (=f6) 6.Txf1 (=f7)+ Rxf8 (=h4) 7.Fxb2 (=e8) Rxg7 (=c5) 8.Rxd1 (=f8)+ Rxh8 (=g7) 9.Dxg8+ Txg8 10.Txg8#
89
90http://abrobecker.free.fr/chess/fairyblitz.htm#madrasi
91Madrasi Chess, Abdul J. Karwathar, 1979): Deux pièces de même nature (excepté les rois) qui s'observent, se paralysent mutuellement en perdant tout pouvoir (déplacement, prise, donner échec ou mat) sauf celui de paralyser une autre pièce.
921.e4 e5 2.Cf3 Cc6 3.Fc4 Fc5 4.Cxe5 d6 5.d4 (5.Fxf7+ Rxf7 est légal; ou 5.Dh5 Fe6 immobilisant le Fc4) 5...Fxd4 6.Dxd4 dxe5 et la Dame blanche est perdue.