Update 'variants by theme' page
[vchess.git] / TODO
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1Implement Wildebeest castle rules
2=> (1, 2, 3 or 4 squares slide; randomized: may be impossible >1, but possible >4...)
937c24ab 3getRepetitionStatus() lose or draw... (for some variants)
937c24ab 4
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5Embedded rules language not updated when language is set (in Analyse, Game and Problems)
6If new live game starts in background, "new game" notify OK but not first move (not too serious however)
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7On smartphone for Teleport, Chakart, Weiqi and some others: option "confirm moves on touch screen"
8(=> comme pour corr) + option "confirm moves in corr games"?
9415c80a 9
b496e4ae 10NEW VARIANTS:
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11Xiangqi
12Synochess
13EmpireChess
ea73fba2 14Isardam (type B) : https://echekk.fr/spip.php?page=article&id_article=280
d17d2564 15https://www.reddit.com/r/TotemChess/comments/imi3v7/totem_rules/
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16https://www.chessvariants.com/other.dir/fugue.html
17https://www.chessvariants.com/rules/spartan-chess
18https://www.chessvariants.com/mvopponent.dir/avalanche.html
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19https://www.chessvariants.com/mvopponent.dir/hypnotic-chess.html
20https://www.chessvariants.com/mvopponent.dir/mesmer-chess.html
323de224 21https://brainking.com/en/GameRules?tp=47&fwa=ArchivedGame!g=8204276$i=1
d17d2564 22related to: Crown Chess: place all units on move 1 (similar to Sittuyin, more freely --> in own half-board, possible pawns on 1st rank)
f96bffd4 23https://musketeerchess.net/games/cerebral/rules/rules.php
d17d2564 24--> MusketeerChess : from Titan, should be easy
f96bffd4 25http://history.chess.free.fr/rollerball.htm
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26Squatter Chess: safe on last rank = win
27Companion Chess : pieces of same nature don't attack each others
09df24eb 28https://www.chessvariants.com/difftaking.dir/brotherhood.html
a9e1202b 29Crossing Chess = win when the king cross half-board
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30Medusa Chess = Isardam
31--> à chaque déplacement, check attaques directes + découvertes autour de case de départ dans 8 directions (pas caval)
a9e1202b 32Kingmaker: pawns can promote also into enemy king
f63ba277 33--> no king tracking, getCheckSquares + underCheck test all kings
a9e1202b 34Eightkings: 8 pawns + 8 kings (non-royal until the last remains?)
f63ba277 35--> yes seems better, no king tracking + no underCheck/...etc when >= 2 kings
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36https://www.jatektan.hu/_2018_vissza/2011_ig/uj2001/isakk1.html
37https://boardgamegeek.com/boardgame/18661/alapo
38Alapo is a strategy game. Each player owns twelve abstract pieces, two each of six different kinds. Round pieces move in any of the eight directions on the 6 by 6 board; square pieces move only orthogonally and triangular pieces only diagonally. Large pieces move any distance, small pieces only one field per turn.
39Opponent pieces can be eliminated by moving onto their position. The goal is to reach the opponent's base line with one of your pieces without the opponent being able to eliminate your piece in his/her next move.
acbb2c90 40https://www.chessvariants.com/incinf.dir/bario.html
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41Paco-Sako : https://www.youtube.com/watch?v=tEv8TVqyZdQ + PDF rules
42https://discord.com/channels/686736099959504907/687076968046395410/735678637432635473 + Amazon Chess
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43Maybe:
44https://www.chessvariants.com/diffmove.dir/asymmetric.html
45https://www.chessvariants.com/play/connected-chess
b496e4ae 46Non-chess:
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47fanorona https://fr.wikipedia.org/wiki/Fanorona
48Yoté https://fr.wikipedia.org/wiki/Yot%C3%A9 http://www.zillionsofgames.com/cgi-bin/zilligames/submissions.cgi/92187?do=show;id=960
53814a10 49gess https://en.wikipedia.org/wiki/Gess
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50gomoku, reversi
51avalam, qoridor (wider lines in another color, vr.lines [npt static get] for this one ?), draughts, draughts8
107dc1bd 52(puis quand hexaboards peut-être: hexavariants + Hex)