A few fixes (for updateCastleFlags()) + add Madhouse and Pocketknight variants
authorBenjamin Auder <benjamin.auder@somewhere>
Wed, 20 May 2020 20:52:22 +0000 (22:52 +0200)
committerBenjamin Auder <benjamin.auder@somewhere>
Wed, 20 May 2020 20:52:22 +0000 (22:52 +0200)
commita9e1202b681d9d2f814767180183a0b04c58f8ab
tree6d685d7727cf16786b941e468011b54c269ac851
parentf60aaac95dde260bbf897afee957406281068755
A few fixes (for updateCastleFlags()) + add Madhouse and Pocketknight variants
19 files changed:
TODO
client/src/base_rules.js
client/src/components/BaseGame.vue
client/src/translations/en.js
client/src/translations/es.js
client/src/translations/fr.js
client/src/translations/rules/Madhouse/en.pug [new file with mode: 0644]
client/src/translations/rules/Madhouse/es.pug [new file with mode: 0644]
client/src/translations/rules/Madhouse/fr.pug [new file with mode: 0644]
client/src/translations/rules/Pocketknight/en.pug [new file with mode: 0644]
client/src/translations/rules/Pocketknight/es.pug [new file with mode: 0644]
client/src/translations/rules/Pocketknight/fr.pug [new file with mode: 0644]
client/src/variants/Checkered1.js
client/src/variants/Dynamo.js
client/src/variants/Madhouse.js [new file with mode: 0644]
client/src/variants/Pocketknight.js [new file with mode: 0644]
client/src/variants/Takenmake.js
client/src/variants/Teleport.js
server/db/populate.sql