2022-06-02 |
Benjamin Auder | TODO about simplifying rescaling
|
commit | commitdiff | tree |
2022-06-02 |
Benjamin Auder | TODO: fix turn issues (impossible to play, triple move...
|
commit | commitdiff | tree |
2022-06-01 |
Benjamin Auder | Fix rescale() instability. TODO: hex rotation vertical...
|
commit | commitdiff | tree |
2022-06-01 |
Benjamin Auder | Add Hex: almost fine, still some issues with SVG +...
|
commit | commitdiff | tree |
2022-05-31 |
Benjamin Auder | First draft of Hex game
|
commit | commitdiff | tree |
2022-05-30 |
Benjamin Auder | Update variants.js
|
commit | commitdiff | tree |
2022-05-29 |
Benjamin Auder | Minor fixes
|
commit | commitdiff | tree |
2022-05-29 |
Benjamin Auder | Fix animation for Cylinder chess
|
commit | commitdiff | tree |
2022-05-27 |
Benjamin Auder | Started to refactor cylinder / move / segments
|
commit | commitdiff | tree |
2022-05-26 |
Benjamin Auder | Fix castling prevention when passing on attacked squares
|
commit | commitdiff | tree |
2022-05-26 |
Benjamin Auder | Fix animation + Rifle
|
commit | commitdiff | tree |
2022-05-25 |
Benjamin Auder | Fix Benedict-Dark
|
commit | commitdiff | tree |
2022-05-24 |
Benjamin Auder | Finish refactoring base_rules.js (for now)
|
commit | commitdiff | tree |
2022-05-24 |
Benjamin Auder | update
|
commit | commitdiff | tree |
2022-05-23 |
Benjamin Auder | update
|
commit | commitdiff | tree |
2022-05-23 |
Benjamin Auder | Current state - TODO: pawnfall fix, better pre/postPlay()
|
commit | commitdiff | tree |
2022-05-12 |
Benjamin Auder | TODO: Cannibal + pawnfall, at least, fail
|
commit | commitdiff | tree |
2022-05-12 |
Benjamin Auder | Fix animation issue
|
commit | commitdiff | tree |
2022-05-09 |
Benjamin Auder | Debugging
|
commit | commitdiff | tree |
2022-05-08 |
Benjamin Auder | Some more refactoring - not working for now
|
commit | commitdiff | tree |
2022-05-03 |
Benjamin Auder | Pause. Next move: generalize base_rules.js to different...
|
commit | commitdiff | tree |
2022-05-02 |
Benjamin Auder | Start thinking about Hex
|
commit | commitdiff | tree |
2022-05-02 |
Benjamin Auder | Fix Teleport bug on subturn 2
|
commit | commitdiff | tree |
2022-05-02 |
Benjamin Auder | Add a few variants
|
commit | commitdiff | tree |
2022-05-02 |
Benjamin Auder | Add Madrasi, fix Absorption, better pieces management
|
commit | commitdiff | tree |
2022-05-01 |
Benjamin Auder | After base_rules refactoring. Still a few issues (Dark...)
|
commit | commitdiff | tree |
2022-04-24 |
Benjamin Auder | Start Absoption
|
commit | commitdiff | tree |
2022-04-22 |
Benjamin Auder | Add a temporary patch for so far unexplained bug
|
commit | commitdiff | tree |
2022-04-21 |
Benjamin Auder | Doublemove ok. Still some random issues with animation
|
commit | commitdiff | tree |
2022-04-21 |
Benjamin Auder | Add some more variants; TODO: Doublemove options
|
commit | commitdiff | tree |
2022-04-19 |
Benjamin Auder | Fix crazyhouse
|
commit | commitdiff | tree |
2022-04-18 |
Benjamin Auder | Some issues with reserves display
|
commit | commitdiff | tree |
2022-04-16 |
Benjamin Auder | Some improvements + simplify TODOs
|
commit | commitdiff | tree |
2022-03-23 |
Benjamin Auder | Showing rules after random rematch only
|
commit | commitdiff | tree |
2022-03-16 |
Benjamin Auder | Improve style. TODO: after rematch random, show variant...
|
commit | commitdiff | tree |
2022-01-30 |
Benjamin Auder | Cosmetics (TODO)
|
commit | commitdiff | tree |
2022-01-14 |
Benjamin Auder | Implemented random rematch
|
commit | commitdiff | tree |
2021-12-21 |
Benjamin Auder | Slightly increase 'Play' btn margin
|
commit | commitdiff | tree |
2021-12-03 |
Benjamin Auder | Fix last fix :)
|
commit | commitdiff | tree |
2021-12-03 |
Benjamin Auder | Fix 'undefined C' issue
|
commit | commitdiff | tree |
2021-11-28 |
Benjamin Auder | Add some TODOs
|
commit | commitdiff | tree |
2021-11-22 |
Benjamin Auder | Add falling pawn mode for Recycle + fix animation bug
|
commit | commitdiff | tree |
2021-11-21 |
Benjamin Auder | Attempt to fix Recycle animation
|
commit | commitdiff | tree |
2021-11-19 |
Benjamin Auder | Add some TODOs
|
commit | commitdiff | tree |
2021-11-19 |
Benjamin Auder | Trying to prevent horizontal swipe effect on smartphones...
|
commit | commitdiff | tree |
2021-11-19 |
Benjamin Auder | Fix typo
|
commit | commitdiff | tree |
2021-11-17 |
Benjamin Auder | Cosmetics
|
commit | commitdiff | tree |
2021-11-17 |
Benjamin Auder | Better reserves display fix for Firefox
|
commit | commitdiff | tree |
2021-11-17 |
Benjamin Auder | Improve playing experience on smartphones
|
commit | commitdiff | tree |
2021-11-17 |
Benjamin Auder | Remove extra lines in .gitignore
|
commit | commitdiff | tree |
2021-11-17 |
Benjamin Auder | Remove (useless?) pingback logic + retry send move...
|
commit | commitdiff | tree |
2021-11-16 |
Benjamin Auder | Fix cannibal promotions
|
commit | commitdiff | tree |
2021-11-16 |
Benjamin Auder | Fix typo
|
commit | commitdiff | tree |
2021-11-15 |
Benjamin Auder | Attempt to prevent 'lost moves'...
|
commit | commitdiff | tree |
2021-11-14 |
Benjamin Auder | Fix typo element.id --> element
|
commit | commitdiff | tree |
2021-11-14 |
Benjamin Auder | Attempt to fix scrolling effects on smartphone (reloading...
|
commit | commitdiff | tree |
2021-11-14 |
Benjamin Auder | Improve animation when changing tab
|
commit | commitdiff | tree |
2021-11-14 |
Benjamin Auder | Fix Zen chess (not great fix: TODO)
|
commit | commitdiff | tree |
2021-11-14 |
Benjamin Auder | Fixing some bugs, improving some things
|
commit | commitdiff | tree |
2021-11-13 |
Benjamin Auder | Use document.hidden instead of document.hasFocus()
|
commit | commitdiff | tree |
2021-11-13 |
Benjamin Auder | Fix Dark variant (opacity --> in-shadow)
|
commit | commitdiff | tree |
2021-11-13 |
Benjamin Auder | Better styles
|
commit | commitdiff | tree |
2021-11-12 |
Benjamin Auder | Small style improve (options, Dark)
|
commit | commitdiff | tree |
2021-11-12 |
Benjamin Auder | Fix vanished piece bug when a player is on game infos...
|
commit | commitdiff | tree |
2021-11-12 |
Benjamin Auder | 'update'
|
commit | commitdiff | tree |
2021-11-11 |
Benjamin Auder | Wait until a player takes focus to animate a move
|
commit | commitdiff | tree |
2021-11-11 |
Benjamin Auder | Fix README
|
commit | commitdiff | tree |
2021-11-11 |
Benjamin Auder | First commit
|
commit | commitdiff | tree |
|