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Attempt to clarify installation instructions a little
[vchess.git]
/ server
2020-01-18
Benjamin Auder
Save state: draft of askgame logic but some bugs for now
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2020-01-18
Benjamin Auder
Chat is working
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2020-01-17
Benjamin Auder
MoveList working. TODO: Chat
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2020-01-16
Benjamin Auder
Implement cleaning methods (CRON tasks)
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2020-01-15
Benjamin Auder
Drop problems from server + draft DB cleaning functions
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2019-12-29
Benjamin Auder
A few fixes, drop planned problems support (replaced...
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2019-12-06
Benjamin Auder
Remove unused move.color, format moves corr --> live...
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2019-12-06
Benjamin Auder
Fix moves update
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2019-12-06
Benjamin Auder
Corr games: almost there. Then remote games + abort...
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2019-12-05
Benjamin Auder
Advance on Game.vue
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2019-12-04
Benjamin Auder
socket rooms correspnding to pages. TODO: Hall+Game...
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2019-12-03
Benjamin Auder
Small fix
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2019-12-03
Benjamin Auder
Improve notification system after a move or at new...
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2019-12-03
Benjamin Auder
Draft game update. TODO: debug, finish view/Game.vue
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2019-12-02
Benjamin Auder
Attempt to fix countdown for live games. Some issues...
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2019-11-30
Benjamin Auder
GameStorage.getCorrGame ok + add watchers for st.variants
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2019-11-30
Benjamin Auder
Fix /whoami: remove fetch() for now
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2019-11-29
Benjamin Auder
Fix challenge send+accept. Now debug game launch from...
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2019-11-29
Benjamin Auder
Advance on corr game start
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2019-11-29
Benjamin Auder
Fix ajax for challenge creation
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2019-11-29
Benjamin Auder
Fix challenges retrieval from server
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2019-11-28
Benjamin Auder
Some fixes, working on corr challenges
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2019-11-27
Benjamin Auder
Update package.json
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2019-11-21
Benjamin Auder
'update'
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2019-11-19
Benjamin Auder
Fix bugs on variant page + update packages
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2019-11-12
Benjamin Auder
Update packages versions
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2019-11-07
Benjamin Auder
Finished Hall.js for now - TODO: live + corr games
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2019-09-27
Benjamin Auder
Micro-fixes
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2019-09-10
Benjamin Auder
Some thoughts in views/Hall.js
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2019-09-09
Benjamin Auder
'update'
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2019-09-06
Benjamin Auder
Update on challenges
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2019-09-06
Benjamin Auder
Drop 'WillPlay' table (no multiplayers games)
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2019-09-03
Benjamin Auder
Some adjustments, next: fix time control handling ...
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2019-07-18
Benjamin Auder
Refactor challenges logic (start game when accepting...
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2019-07-04
Benjamin Auder
Modifs to send current live game
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2019-07-01
Benjamin Auder
'update'
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2019-06-28
Benjamin Auder
Cosmetics
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2019-06-28
Benjamin Auder
Refactor, forget about 3 or 4 players games
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2019-06-18
Benjamin Auder
Some fixes. TODO: game.mode must be analyze when score...
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2019-06-14
Benjamin Auder
Refactor endgame process, start working on game end...
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2019-03-28
Benjamin Auder
Fix things. Now on (live) game start + play
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2019-03-26
Benjamin Auder
Fix authentication
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2019-03-25
Benjamin Auder
Attempt to fix authenticate + local user data
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2019-03-22
Benjamin Auder
Fix login/register system
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2019-03-20
Benjamin Auder
Small fixes + add some debug traces
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2019-03-13
Benjamin Auder
Ongoing work on challenges + games for correspondance...
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2019-03-12
Benjamin Auder
Remove test instructions, fix CORS for DELETE method
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2019-03-12
Benjamin Auder
Work on correspondance challenges system
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2019-03-12
Benjamin Auder
'update'
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2019-03-08
Benjamin Auder
Start work on challenges + games server side
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2019-03-08
Benjamin Auder
'update'
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2019-03-04
Benjamin Auder
Save state
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2019-02-27
Benjamin Auder
Saving state
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2019-02-27
Benjamin Auder
Can create, send and accept challenge. Next step: targe...
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2019-02-26
Benjamin Auder
Small advance on Hall.vue (challenges + display)
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2019-02-20
Benjamin Auder
Separate timeControl logic into utils/timeControl
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2019-02-19
Benjamin Auder
Saving state (hall+sockets)
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2019-02-13
Benjamin Auder
Some advances in challenge handling (server+client)
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2019-02-12
Benjamin Auder
Draft for challenges + games handling in main hall
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2019-02-11
Benjamin Auder
Implemented players discovery
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2019-02-11
Benjamin Auder
Save state (nothing really achieved)
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2019-02-08
Benjamin Auder
Work on sockets + challenge system
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2019-01-24
Benjamin Auder
Tiny changes...
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2019-01-24
Benjamin Auder
Arrange sockets.js (unimplemented yet)
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2019-01-23
Benjamin Auder
Advance on client side
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2019-01-22
Benjamin Auder
Separate client and server codes. Keep everything in...
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