Small fix
authorBenjamin Auder <benjamin.auder@somewhere>
Tue, 3 Dec 2019 20:05:55 +0000 (21:05 +0100)
committerBenjamin Auder <benjamin.auder@somewhere>
Tue, 3 Dec 2019 20:05:55 +0000 (21:05 +0100)
client/src/views/Game.vue
server/models/Game.js

index bd9125f..74dd01d 100644 (file)
@@ -332,8 +332,9 @@ export default {
         {
           game.clocks = [tc.mainTime, tc.mainTime];
           game.initime[0] = Date.now();
-          if (myIdx >= 0) //I play in this game
+          if (myIdx >= 0 && gtype == "live")
           {
+            // I play in this live game; corr games don't have clocks+initime
             GameStorage.update(game.id,
             {
               clocks: game.clocks,
@@ -354,7 +355,7 @@ console.log(myIdx + " " + game.players[1-myIdx].sid); //otherwise this is undefi
 
         this.game = Object.assign({},
           game,
-          // NOTE: assign mycolor here, since BaseGame could also bs VS computer
+          // NOTE: assign mycolor here, since BaseGame could also be VS computer
           {
             type: gtype,
             increment: tc.increment,
index d15072d..efdc20f 100644 (file)
@@ -33,8 +33,8 @@ const GameModel =
                                "INSERT INTO Games (vid, fenStart, score, timeControl) " +
                                "VALUES (" + vid + ",'" + fen + "','*','" + timeControl + "')";
       db.run(query, function(err) {
-                               if (!!err)
-                                       return cb(err);
+        if (!!err)
+          return cb(err);
         players.forEach((p,idx) => {
           const color = (idx==0 ? "w" : "b");
           query =