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Fixes
[vchess.git]
/
server
/
sockets.js
2020-03-10
Benjamin Auder
Some fixes and enhancements as suggested on Discord
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2020-03-09
Benjamin Auder
MyGames page is now dynamic (experimental, not much...
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2020-03-09
Benjamin Auder
Fix rematch process
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2020-03-09
Benjamin Auder
Implement notifyAllBut()
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2020-03-09
Benjamin Auder
Draft rematch (not working yet) + fix Crazyhouse getPro...
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2020-03-08
Benjamin Auder
Experimental focus/blur detection
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2020-03-08
Benjamin Auder
Better clocks management
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2020-03-07
Benjamin Auder
Fix clocks update + abort games from MyGames page
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2020-03-07
Benjamin Auder
Experimental update: preview corr move + allow deletion...
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2020-03-05
Benjamin Auder
Acceptable state, but still issues when a lot of moves...
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2020-03-05
Benjamin Auder
'update'
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2020-03-05
Benjamin Auder
Some fixes + draft newmove pingback logic (unfinished...
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2020-03-03
Benjamin Auder
Merge branch 'master' of auder.net:vchess
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2020-03-03
Benjamin Auder
'update'
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2020-02-29
Benjamin Auder
Fixes. TODO: autofocus on forms, and understand why...
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2020-02-29
Benjamin Auder
Improvements - untested
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2020-02-20
Benjamin Auder
Fixes
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2020-02-18
Benjamin Auder
Some more cleaning + fixes
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2020-02-13
Benjamin Auder
Pass result to Hall after a game ends
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2020-02-13
Benjamin Auder
Fix initial display on Hall. Understand the 'double...
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2020-02-13
Benjamin Auder
Some bugs fixes. TODO: double disconnect when anonymous...
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2020-02-12
Benjamin Auder
Fix disconnect event by closing tab
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2020-02-12
Benjamin Auder
Fix trans-pages events askidentity and askgame
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2020-02-12
Benjamin Auder
Fixes
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2020-02-12
Benjamin Auder
Detect self multi-connect, some bug fixes
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2020-02-11
Benjamin Auder
Experimental multi-tabs support (TODO: prevent multi...
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2020-02-10
Benjamin Auder
On the way to multi-tabs support
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2020-02-10
Benjamin Auder
Merge branch 'master' of auder.net:vchess
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2020-02-10
Benjamin Auder
Improve translations
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2020-02-09
Benjamin Auder
Fixes
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2020-02-09
Benjamin Auder
Experimental improved behavior of login/logout/multitabs
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2020-02-07
Benjamin Auder
Fix passing games
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2020-02-07
Benjamin Auder
Fixes about lastate
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2020-02-06
Benjamin Auder
Bug fix
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2020-02-06
Benjamin Auder
'update'
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2020-02-06
Benjamin Auder
Still logging an issue when transitioning Hall <--...
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2020-02-05
Benjamin Auder
Left some TODOs, some bugs
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2020-02-01
Benjamin Auder
TODO: fix draw logic
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2020-02-01
Benjamin Auder
Finished. Now some last styling
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2020-01-31
Benjamin Auder
Fixes
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2020-01-23
Benjamin Auder
Advance on draw logic (for live, not corr)
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2020-01-21
Benjamin Auder
Fixes around game observing. TODO: abort/resign/draw...
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2020-01-21
Benjamin Auder
Implement basic observing logic
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2020-01-21
Benjamin Auder
Fix chat issues when launching a game
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2020-01-20
Benjamin Auder
Fix attempt - still chat issues when tabs are not reloa...
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2020-01-20
Benjamin Auder
Fix online indicators between Hall and Game pages
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2020-01-18
Benjamin Auder
Some fixes
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2020-01-18
Benjamin Auder
Save state: draft of askgame logic but some bugs for now
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2020-01-18
Benjamin Auder
Chat is working
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2019-12-06
Benjamin Auder
Corr games: almost there. Then remote games + abort...
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2019-12-04
Benjamin Auder
socket rooms correspnding to pages. TODO: Hall+Game...
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2019-11-29
Benjamin Auder
Fix challenge send+accept. Now debug game launch from...
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2019-07-18
Benjamin Auder
Refactor challenges logic (start game when accepting...
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2019-07-04
Benjamin Auder
Modifs to send current live game
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2019-07-01
Benjamin Auder
'update'
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2019-06-28
Benjamin Auder
Cosmetics
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2019-06-28
Benjamin Auder
Refactor, forget about 3 or 4 players games
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2019-06-18
Benjamin Auder
Some fixes. TODO: game.mode must be analyze when score...
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2019-06-14
Benjamin Auder
Refactor endgame process, start working on game end...
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2019-03-28
Benjamin Auder
Fix things. Now on (live) game start + play
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2019-03-08
Benjamin Auder
'update'
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2019-03-04
Benjamin Auder
Save state
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2019-02-27
Benjamin Auder
Saving state
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2019-02-27
Benjamin Auder
Can create, send and accept challenge. Next step: targe...
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2019-02-26
Benjamin Auder
Small advance on Hall.vue (challenges + display)
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2019-02-20
Benjamin Auder
Separate timeControl logic into utils/timeControl
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2019-02-19
Benjamin Auder
Saving state (hall+sockets)
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2019-02-13
Benjamin Auder
Some advances in challenge handling (server+client)
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2019-02-11
Benjamin Auder
Implemented players discovery
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2019-02-11
Benjamin Auder
Save state (nothing really achieved)
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2019-02-08
Benjamin Auder
Work on sockets + challenge system
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2019-01-24
Benjamin Auder
Tiny changes...
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2019-01-24
Benjamin Auder
Arrange sockets.js (unimplemented yet)
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2019-01-23
Benjamin Auder
Advance on client side
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2019-01-22
Benjamin Auder
Separate client and server codes. Keep everything in...
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