2022-07-26 |
Benjamin Auder | After refactoring. Seems more or less ok |
blob | commitdiff | raw |
2022-07-25 |
Benjamin Auder | Untested draft refactor both/moves/attack for pieces... |
blob | commitdiff | raw | diff to current |
2022-07-25 |
Benjamin Auder | Progress on Go game |
blob | commitdiff | raw | diff to current |
2022-07-11 |
Benjamin Auder | Get rid of livereload dependency. Draft Baroque (still... |
blob | commitdiff | raw | diff to current |
2022-07-07 |
Benjamin Auder | Fix typo |
blob | commitdiff | raw | diff to current |
2022-07-07 |
Benjamin Auder | Almost fixed bario |
blob | commitdiff | raw | diff to current |
2022-07-07 |
Benjamin Auder | Fix some bugs |
blob | commitdiff | raw | diff to current |
2022-07-06 |
Benjamin Auder | Draft Bario (unfinished) |
blob | commitdiff | raw | diff to current |
2022-07-05 |
Benjamin Auder | Add Avalanche, write Avalam rules |
blob | commitdiff | raw | diff to current |
2022-07-05 |
Benjamin Auder | Add Avalam |
blob | commitdiff | raw | diff to current |
2022-07-03 |
Benjamin Auder | A few fixes, specify Apocalypse rules, draft Arena |
blob | commitdiff | raw | diff to current |
2022-07-03 |
Benjamin Auder | First working draft of Apocalypse |
blob | commitdiff | raw | diff to current |
2022-07-02 |
Benjamin Auder | Merge branch 'main' of auder.net:xogo |
blob | commitdiff | raw | diff to current |
2022-07-02 |
Benjamin Auder | Fix Chakart |
blob | commitdiff | raw | diff to current |
2022-07-01 |
Benjamin Auder | Animate castle moves + better Apocalypse draft |
blob | commitdiff | raw | diff to current |
2022-07-01 |
Benjamin Auder | Cleaner fen generation + first draft of Apocalypse... |
blob | commitdiff | raw | diff to current |
2022-06-30 |
Benjamin Auder | Fix Antiking |
blob | commitdiff | raw | diff to current |
2022-06-30 |
Benjamin Auder | Draft Antiking1/2. Changed underCheck/searchKingPos... |
blob | commitdiff | raw | diff to current |
2022-06-30 |
Benjamin Auder | Marks on board for diagrams: done |
blob | commitdiff | raw | diff to current |
2022-06-30 |
Benjamin Auder | Improve diagraming abilities, fix Chakart full rules |
blob | commitdiff | raw | diff to current |
2022-06-29 |
Benjamin Auder | First version of complete Chakart rules (unfinished... |
blob | commitdiff | raw | diff to current |
2022-06-29 |
Benjamin Auder | Fix size of chessboard following container |
blob | commitdiff | raw | diff to current |
2022-06-29 |
Benjamin Auder | First attempt to use container instead of window (reusa... |
blob | commitdiff | raw | diff to current |
2022-06-29 |
Benjamin Auder | Attempt to avoid interferences from past loaded variant... |
blob | commitdiff | raw | diff to current |
2022-06-28 |
Benjamin Auder | Fix last refactoring. Ready to add variants |
blob | commitdiff | raw | diff to current |
2022-06-28 |
Benjamin Auder | Finish base_rules.js refactoring |
blob | commitdiff | raw | diff to current |
2022-06-27 |
Benjamin Auder | base_rules.js refactoring. draft state (untested) |
blob | commitdiff | raw | diff to current |
2022-06-25 |
Benjamin Auder | Better animation for Atomic |
blob | commitdiff | raw | diff to current |
2022-06-25 |
Benjamin Auder | Experimental: improve animation, reduce lags in stack... |
blob | commitdiff | raw | diff to current |
2022-06-23 |
Benjamin Auder | Fix Align4, fix mushrooms effect for Chakart |
blob | commitdiff | raw | diff to current |
2022-06-22 |
Benjamin Auder | Add Alice Chess, fix a few things in base_rules.js |
blob | commitdiff | raw | diff to current |
2022-06-21 |
Benjamin Auder | Fix Alapo |
blob | commitdiff | raw | diff to current |
2022-06-21 |
Benjamin Auder | Add Alapo (unfinished). Reorganise pieces folder |
blob | commitdiff | raw | diff to current |
2022-06-21 |
Benjamin Auder | Add Refusal |
blob | commitdiff | raw | diff to current |
2022-06-20 |
Benjamin Auder | Fix Chakart promotions after effects |
blob | commitdiff | raw | diff to current |
2022-06-19 |
Benjamin Auder | Fix (a lot but maybe not all of) Chakart |
blob | commitdiff | raw | diff to current |
2022-06-18 |
Benjamin Auder | Chakart almost ready... |
blob | commitdiff | raw | diff to current |
2022-06-17 |
Benjamin Auder | Chakart ready soon |
blob | commitdiff | raw | diff to current |
2022-06-04 |
Benjamin Auder | Add Giveaway. Preparing for Chakart a little more |
blob | commitdiff | raw | diff to current |
2022-06-03 |
Benjamin Auder | update |
blob | commitdiff | raw | diff to current |
2022-06-02 |
Benjamin Auder | Some bugs fixes |
blob | commitdiff | raw | diff to current |
2022-06-02 |
Benjamin Auder | Maybe we can finally get rid of these code bits which... |
blob | commitdiff | raw | diff to current |
2022-06-02 |
Benjamin Auder | Bugs fixing attempt |
blob | commitdiff | raw | diff to current |
2022-06-01 |
Benjamin Auder | Fix rescale() instability. TODO: hex rotation vertical... |
blob | commitdiff | raw | diff to current |
2022-06-01 |
Benjamin Auder | Add Hex: almost fine, still some issues with SVG +... |
blob | commitdiff | raw | diff to current |
2022-05-31 |
Benjamin Auder | First draft of Hex game |
blob | commitdiff | raw | diff to current |
2022-05-29 |
Benjamin Auder | Minor fixes |
blob | commitdiff | raw | diff to current |
2022-05-29 |
Benjamin Auder | Fix animation for Cylinder chess |
blob | commitdiff | raw | diff to current |
2022-05-27 |
Benjamin Auder | Started to refactor cylinder / move / segments |
blob | commitdiff | raw | diff to current |
2022-05-26 |
Benjamin Auder | Fix castling prevention when passing on attacked squares |
blob | commitdiff | raw | diff to current |
2022-05-26 |
Benjamin Auder | Fix animation + Rifle |
blob | commitdiff | raw | diff to current |
2022-05-25 |
Benjamin Auder | Fix Benedict-Dark |
blob | commitdiff | raw | diff to current |
2022-05-24 |
Benjamin Auder | Finish refactoring base_rules.js (for now) |
blob | commitdiff | raw | diff to current |
2022-05-24 |
Benjamin Auder | update |
blob | commitdiff | raw | diff to current |
2022-05-23 |
Benjamin Auder | update |
blob | commitdiff | raw | diff to current |
2022-05-23 |
Benjamin Auder | Current state - TODO: pawnfall fix, better pre/postPlay() |
blob | commitdiff | raw | diff to current |
2022-05-12 |
Benjamin Auder | TODO: Cannibal + pawnfall, at least, fail |
blob | commitdiff | raw | diff to current |
2022-05-12 |
Benjamin Auder | Fix animation issue |
blob | commitdiff | raw | diff to current |
2022-05-09 |
Benjamin Auder | Debugging |
blob | commitdiff | raw | diff to current |
2022-05-08 |
Benjamin Auder | Some more refactoring - not working for now |
blob | commitdiff | raw | diff to current |
2022-05-03 |
Benjamin Auder | Pause. Next move: generalize base_rules.js to different... |
blob | commitdiff | raw | diff to current |
2022-05-02 |
Benjamin Auder | Fix Teleport bug on subturn 2 |
blob | commitdiff | raw | diff to current |
2022-05-02 |
Benjamin Auder | Add Madrasi, fix Absorption, better pieces management |
blob | commitdiff | raw | diff to current |
2022-05-01 |
Benjamin Auder | After base_rules refactoring. Still a few issues (Dark...) |
blob | commitdiff | raw | diff to current |
2022-04-24 |
Benjamin Auder | Start Absoption |
blob | commitdiff | raw | diff to current |
2022-04-22 |
Benjamin Auder | Add a temporary patch for so far unexplained bug |
blob | commitdiff | raw | diff to current |
2022-04-21 |
Benjamin Auder | Doublemove ok. Still some random issues with animation |
blob | commitdiff | raw | diff to current |
2022-04-19 |
Benjamin Auder | Fix crazyhouse |
blob | commitdiff | raw | diff to current |
2022-04-18 |
Benjamin Auder | Some issues with reserves display |
blob | commitdiff | raw | diff to current |
2022-04-16 |
Benjamin Auder | Some improvements + simplify TODOs |
blob | commitdiff | raw | diff to current |
2021-12-03 |
Benjamin Auder | Fix last fix :) |
blob | commitdiff | raw | diff to current |
2021-12-03 |
Benjamin Auder | Fix 'undefined C' issue |
blob | commitdiff | raw | diff to current |
2021-11-22 |
Benjamin Auder | Add falling pawn mode for Recycle + fix animation bug |
blob | commitdiff | raw | diff to current |
2021-11-21 |
Benjamin Auder | Attempt to fix Recycle animation |
blob | commitdiff | raw | diff to current |
2021-11-19 |
Benjamin Auder | Trying to prevent horizontal swipe effect on smartphone... |
blob | commitdiff | raw | diff to current |
2021-11-19 |
Benjamin Auder | Fix typo |
blob | commitdiff | raw | diff to current |
2021-11-17 |
Benjamin Auder | Better reserves display fix for Firefox |
blob | commitdiff | raw | diff to current |
2021-11-17 |
Benjamin Auder | Improve playing experience on smartphones |
blob | commitdiff | raw | diff to current |
2021-11-16 |
Benjamin Auder | Fix cannibal promotions |
blob | commitdiff | raw | diff to current |
2021-11-16 |
Benjamin Auder | Fix typo |
blob | commitdiff | raw | diff to current |
2021-11-14 |
Benjamin Auder | Improve animation when changing tab |
blob | commitdiff | raw | diff to current |
2021-11-14 |
Benjamin Auder | Fix Zen chess (not great fix: TODO) |
blob | commitdiff | raw | diff to current |
2021-11-14 |
Benjamin Auder | Fixing some bugs, improving some things |
blob | commitdiff | raw | diff to current |
2021-11-13 |
Benjamin Auder | Use document.hidden instead of document.hasFocus() |
blob | commitdiff | raw | diff to current |
2021-11-13 |
Benjamin Auder | Fix Dark variant (opacity --> in-shadow) |
blob | commitdiff | raw | diff to current |
2021-11-12 |
Benjamin Auder | Small style improve (options, Dark) |
blob | commitdiff | raw | diff to current |
2021-11-12 |
Benjamin Auder | Fix vanished piece bug when a player is on game infos... |
blob | commitdiff | raw | diff to current |
2021-11-11 |
Benjamin Auder | Wait until a player takes focus to animate a move |
blob | commitdiff | raw | diff to current |
2021-11-11 |
Benjamin Auder | First commit |
blob | commitdiff | raw | diff to current |
|