if (send("cancelseek", {vname: seek_vname})) toggleVisible("newGame");
}
-function sendRematch() {
- if (send("rematch", {gid: gid})) toggleVisible("pendingRematch");
+function sendRematch(random) {
+ if (send("rematch", {gid: gid, random: !!random}))
+ toggleVisible("pendingRematch");
}
function cancelRematch() {
if (send("norematch", {gid: gid})) toggleVisible("newGame");
// Playing
function toggleTurnIndicator(myTurn) {
- let indicator = $.getElementById("chessboard");
+ let indicator =
+ $.getElementById("boardContainer").querySelector(".chessboard");
if (myTurn) indicator.style.outline = "thick solid green";
else indicator.style.outline = "thick solid lightgrey";
}
</g>
</svg>
</div>
- <div class="resizeable" id="chessboard"></div>`;
+ <div class="resizeable chessboard"></div>`;
vr = new V({
seed: obj.seed, //may be null if FEN already exists (running game)
fen: obj.fen,
- element: "chessboard",
+ element: "boardContainer",
color: playerColor,
afterPlay: afterPlay,
options: options