this.playOnBoard(m);
m.appear.forEach(a => this.toggleWorld(a.x, a.y));
const kingAppear = m.appear.find(a => this.isKing(0, 0, a.p));
this.playOnBoard(m);
m.appear.forEach(a => this.toggleWorld(a.x, a.y));
const kingAppear = m.appear.find(a => this.isKing(0, 0, a.p));