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update
[xogo.git]
/
base_rules.js
diff --git
a/base_rules.js
b/base_rules.js
index
8c7d549
..
ae2ca80
100644
(file)
--- a/
base_rules.js
+++ b/
base_rules.js
@@
-324,7
+324,7
@@
export default class ChessRules {
// Flags part of the FEN string
getFlagsFen() {
// Flags part of the FEN string
getFlagsFen() {
- return [
"w", "b"
].map(c => {
+ return [
'w', 'b'
].map(c => {
return this.castleFlags[c].map(x => x.toString(36)).join("");
}).join("");
}
return this.castleFlags[c].map(x => x.toString(36)).join("");
}).join("");
}
@@
-340,7
+340,7
@@
export default class ChessRules {
if (o.init)
return "000000000000";
return (
if (o.init)
return "000000000000";
return (
- [
"w","b"
].map(c => Object.values(this.reserve[c]).join("")).join("")
+ [
'w', 'b'
].map(c => Object.values(this.reserve[c]).join("")).join("")
);
}
);
}
@@
-2236,7
+2236,7
@@
export default class ChessRules {
}
// NOTE: arg "castleFlags" for Coregal or Twokings
}
// NOTE: arg "castleFlags" for Coregal or Twokings
- updateCastleFlags(move, castleFlags) {
+ updateCastleFlags(move, castleFlags
, king
) {
castleFlags = castleFlags || this.castleFlags;
// If flags already off, no need to re-check:
if (
castleFlags = castleFlags || this.castleFlags;
// If flags already off, no need to re-check:
if (
@@
-2247,7
+2247,7
@@
export default class ChessRules {
}
// Update castling flags if start or arrive from/at rook/king locations
move.appear.concat(move.vanish).forEach(psq => {
}
// Update castling flags if start or arrive from/at rook/king locations
move.appear.concat(move.vanish).forEach(psq => {
- if (this.isKing(0, 0, psq.p))
+ if (
(!!king && psq.p == king) ||
this.isKing(0, 0, psq.p))
castleFlags[psq.c] = [this.size.y, this.size.y];
// NOTE: not "else if" because king can capture enemy rook...
let c = "";
castleFlags[psq.c] = [this.size.y, this.size.y];
// NOTE: not "else if" because king can capture enemy rook...
let c = "";