break;
}
}
- fillGameInfos(obj, playerColor == "w" ? 1 : 0);
- if (obj.randvar)
+ const playerIndex = (playerColor == "w" ? 0 : 1);
+ fillGameInfos(obj, 1 - playerIndex);
+ if (obj.players[playerIndex].randvar)
toggleVisible("gameInfos");
else
toggleVisible("boardContainer");