Remove some redundant code [Checkered/Magnetic still buggish]
[vchess.git] / public / javascripts / base_rules.js
2018-11-21 Benjamin AuderRemove some redundant code [Checkered/Magnetic still...
2018-11-20 Benjamin AuderFirst draft of Magnetic chess
2018-11-20 Benjamin AuderAntiking seems OK now
2018-11-20 Benjamin AuderFist draft of Antiking variant (still being debugged)
2018-11-20 Benjamin AuderAttempt to fix opponent in PGN (should be OK now)
2018-11-20 Benjamin AuderGeneralize code in VariantRules. Considerable speed...
2018-11-19 Benjamin AuderAdd a few questions...
2018-11-19 Benjamin AuderFix date in PGN: months start at 0
2018-11-19 Benjamin AuderImproved PGN and game seek
2018-11-19 Benjamin AuderFix incheck by pawns for checkered
2018-11-19 Benjamin AuderFix code ordering in ChessRules.constructor
2018-11-19 Benjamin AuderGet rid of redundant variable variantRules.movesCount
2018-11-19 Benjamin AuderSome simplifications (breaking commit)
2018-11-18 Benjamin AuderSpeed up computer thinking, fix Zen ep
2018-11-18 Benjamin AuderMore robust in-check indications (ready for Antiking)
2018-11-17 Benjamin AuderHighlight king in red if undercheck + some improvements
2018-11-16 Benjamin AuderAdd initial FEN to PGN; shorten end of game window
2018-11-16 Benjamin AuderStore moves, show PGN at end of game
2018-11-13 Benjamin AuderFirst commit