A few fixes + prepare translations + rules for last 4 variants
[vchess.git] / views / rules / Upsidedown / en.pug
diff --git a/views/rules/Upsidedown/en.pug b/views/rules/Upsidedown/en.pug
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+p.boxed
+       | Pawns start on the 7th rank. Move a knight to promote them.
+
+Diagram: ... threatens Nc5-Nd3# and allow 2.b8=Q
+
+figure.diagram-container
+       .diagram
+               | fen::
+       figcaption Standard initial position after 1.Na6
+
+h3 Specifications
+
+ul
+       li Chessboard: standard.
+       li Material: standard.
+       li Non-capturing moves: standard.
+       li Special moves: no castling (and no en-passant).
+       li Captures: standard.
+       li End of game: standard.
+
+p.
+       ...(Almost) Only the initial position changes, but this is a very big change.
+       In particular, castling would be rather pointless so it's disabled here.
+       En-passant captures are impossible because all pawns already reached 7th rank.
+
+h3 Note on initial position
+
+p.
+       Since truly random start can allow un-defendable mate in 3 with a knight,
+       the kings touch at least one knight in the initial position.
+       This allows to move free out of potential check from the very beginning.
+       Here is an example:
+
+// TODO: diagram
+figure.diagram-container
+       .diagram
+               | fen:r7/2n5/1q6/5k2/8/8/K7/8:
+       figcaption.
+               The king cannot take on a8 because it's guarded by the knight: it's checkmate
+
+h3 Source
+
+p
+       | See for example the 
+       a(href="https://www.chessvariants.com/diffsetup.dir/upside.html") Upside down chess
+       |  page on chessvariants.com.