Progression in styles + initiate translation process
[vchess.git] / views / rules / Checkered / en.pug
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+p.boxed
+       | The capture of an enemy piece produces a new "checkered" piece belonging
+       | to both players.
+
+figure.showPieces.center-align
+       img(src="/images/tmp_checkered/cp.png")
+       img(src="/images/tmp_checkered/cr.png")
+       img(src="/images/tmp_checkered/cn.png")
+       img(src="/images/tmp_checkered/cb.png")
+       img(src="/images/tmp_checkered/cq.png")
+       img(src="/images/tmp_checkered/no_ck.png")
+       figcaption Checkered pieces, born after captures.
+
+h3 Specifications
+
+ul
+       li Chessboard: standard.
+       li Material: additional checkered pieces.
+       li Non-capturing moves: standard; see below.
+       li Special moves: standard; see below.
+       li Captures: standard; see below.
+       li End of game: standard.
+
+p The game potentially evolves in two stages.
+
+h2.stageDelimiter Stage 1
+
+h3 Basics
+
+ol
+       li
+               | Each capture produces a new piece, taking on nature of
+               | the capturing or captured one.
+       li
+               | The new piece arising from a capture has a new color:
+               | "checkered", as illustrated above.
+       li
+               | All checkered pieces belong to the player in turn and can
+               | capture the opponents pieces.
+
+span Remarks:
+ul
+       li A checkered move cannot be "undone" right after if this repeat the position.
+       li Checkered pieces cannot be captured.
+
+figure.diagram-container
+       .diagram
+               | fen:2kr4/pp6/2p5/4ss1r/1P2ns1P/2Np4/P1P1P1BP/R2o1RK1:
+       figcaption.
+               Black plays Rxh4=P. (Checkered pawn to) h5 is allowed then,
+               because piece's nature changed.
+
+h3 Pawn moves
+
+ul
+       li.
+               Pawns can jump two squares only from their initial rank, and only once in the game:
+               a checkered pawn returning on the pawns' start rank cannot jump. However:
+       li.
+               A pawn captured on its starting square (thus becoming "checkered") keeps the
+               right to advance two squares.
+       li.
+               Checkered pawns cannot capture en passant, because while the pawn was "passing"
+               they were of the same color.
+
+h2.stageDelimiter Stage 2
+
+p.warn This stage is not (and probably will never be) implemented.
+
+p.
+       During the game one of the two players can decide to take control of the
+       checkered pieces.
+       They thus become autonomous and vulnerable to being captured - stage 2 begins.
+       The other player is in charge of both the white and black pieces, and tries to
+       eliminate checkered pieces.
+       The checkered side wins by checkmating either the white or black king.
+
+h4 Variant of stage 2
+p.
+       An observer could decide to join the game by taking the checkered pieces
+       at any moment.
+       It then becomes a chess game with three players, with some subtelties to be resolved.
+       It was tested in some (real life) games organised by the variant creator.
+
+h3 Special moves
+
+span Checkered pawns can...
+ul
+       li move and capture in either direction;
+       li take en passant,
+       li be promoted on either the first or eighth row.
+
+h3 Credits
+
+ul
+       li.
+               The rules of Checkered Chess were thought up by Patrick Bernier and developed
+               with the help of Benjamin Auder.
+       li.
+               Thanks also to Olive Martin, Christian Poisson, Bevis Martin, Laurent Nouhaud
+               and Frédéric Fradet.