Switching chess almost OK, Extinction seems OK, Crazyhouse advanced draft but to...
[vchess.git] / public / javascripts / variants / Magnetic.js
index e126f1c..03912e7 100644 (file)
@@ -112,7 +112,8 @@ class MagneticRules extends ChessRules
                // Scan move for pawn (max 1) on 8th rank
                for (let i=1; i<move.appear.length; i++)
                {
-                       if (move.appear[i].p==V.PAWN && move.appear[i].c==color && move.appear[i].x==lastRank)
+                       if (move.appear[i].p==V.PAWN && move.appear[i].c==color
+                               && move.appear[i].x==lastRank)
                        {
                                move.appear[i].p = V.ROOK;
                                moves.push(move);
@@ -216,19 +217,4 @@ class MagneticRules extends ChessRules
        static get THRESHOLD_MATE() {
                return 500; //checkmates evals may be slightly below 1000
        }
-
-       getComputerMove()
-       {
-               let moves1 = this.getAllValidMoves();
-               // Can I mate in 1 ?
-               for (let i of _.shuffle(_.range(moves1.length)))
-               {
-                       this.play(moves1[i]);
-                       const finish = (Math.abs(this.evalPosition()) >= VariantRules.THRESHOLD_MATE);
-                       this.undo(moves1[i]);
-                       if (finish)
-                               return moves1[i];
-               }
-               return super.getComputerMove(moves1);
-       }
 }