Step toward a one-page application
[vchess.git] / public / javascripts / variants / Antiking.js
index e4d402c..66eb9f0 100644 (file)
@@ -88,33 +88,27 @@ class AntikingRules extends ChessRules
                        V.steps[V.ROOK].concat(V.steps[V.BISHOP]), "oneStep");
        }
 
-       underCheck(move)
+       underCheck(color)
        {
-               const c = this.turn;
-               const oppCol = this.getOppCol(c);
-               this.play(move)
-               let res = this.isAttacked(this.kingPos[c], [oppCol])
-                       || !this.isAttacked(this.antikingPos[c], [oppCol]);
-               this.undo(move);
+               const oppCol = V.GetOppCol(color);
+               let res = this.isAttacked(this.kingPos[color], [oppCol])
+                       || !this.isAttacked(this.antikingPos[color], [oppCol]);
                return res;
        }
 
-       getCheckSquares(move)
+       getCheckSquares(color)
        {
-               let res = super.getCheckSquares(move);
-               this.play(move);
-               const c = this.turn;
-               if (!this.isAttacked(this.antikingPos[c], [this.getOppCol(c)]))
-                       res.push(JSON.parse(JSON.stringify(this.antikingPos[c])));
-               this.undo(move);
+               let res = super.getCheckSquares(color);
+               if (!this.isAttacked(this.antikingPos[color], [V.GetOppCol(color)]))
+                       res.push(JSON.parse(JSON.stringify(this.antikingPos[color])));
                return res;
        }
 
        updateVariables(move)
        {
                super.updateVariables(move);
-               const piece = this.getPiece(move.start.x,move.start.y);
-               const c = this.getColor(move.start.x,move.start.y);
+               const piece = move.vanish[0].p;
+               const c = move.vanish[0].c;
                // Update antiking position
                if (piece == V.ANTIKING)
                {
@@ -126,15 +120,15 @@ class AntikingRules extends ChessRules
        unupdateVariables(move)
        {
                super.unupdateVariables(move);
-               const c = this.getColor(move.start.x,move.start.y);
-               if (this.getPiece(move.start.x,move.start.y) == V.ANTIKING)
+               const c = move.vanish[0].c;
+               if (move.vanish[0].p == V.ANTIKING)
                        this.antikingPos[c] = [move.start.x, move.start.y];
        }
 
        checkGameEnd()
        {
                const color = this.turn;
-               const oppCol = this.getOppCol(color);
+               const oppCol = V.GetOppCol(color);
                if (!this.isAttacked(this.kingPos[color], [oppCol])
                        && this.isAttacked(this.antikingPos[color], [oppCol]))
                {
@@ -204,5 +198,3 @@ class AntikingRules extends ChessRules
                        " w 1111 -";
        }
 }
-
-const VariantRules = AntikingRules;