Step toward a one-page application
[vchess.git] / public / javascripts / utils / storage.js
index 8bd43f0..8008777 100644 (file)
@@ -1,55 +1,52 @@
-               // TODO: general methods to access/retrieve from storage, to be generalized
-               // https://developer.mozilla.org/fr/docs/Web/API/API_IndexedDB
-               // https://dexie.org/
-               getStoragePrefix: function(mode) {
-                       let prefix = "";
-                       if (mode == "computer")
-                               prefix = "comp-";
-                       else if (mode == "friend")
-                               prefix = "anlz-";
-                       return prefix;
-               },
-               setStorage: function() {
-                       if (this.mode=="human")
-                       {
-                               localStorage.setItem("myid", this.myid);
-                               localStorage.setItem("oppid", this.oppid);
-                               localStorage.setItem("gameId", this.gameId);
-                       }
-                       const prefix = this.getStoragePrefix(this.mode);
-                       localStorage.setItem(prefix+"variant", variant);
-                       localStorage.setItem(prefix+"mycolor", this.mycolor);
-                       localStorage.setItem(prefix+"fenStart", this.fenStart);
-                       localStorage.setItem(prefix+"moves", JSON.stringify(this.vr.moves));
-                       localStorage.setItem(prefix+"fen", this.vr.getFen());
-                       localStorage.setItem(prefix+"score", "*");
-               },
-               updateStorage: function() {
-                       const prefix = this.getStoragePrefix(this.mode);
-                       localStorage.setItem(prefix+"moves", JSON.stringify(this.vr.moves));
-                       localStorage.setItem(prefix+"fen", this.vr.getFen());
-                       if (this.score != "*")
-                               localStorage.setItem(prefix+"score", this.score);
-               },
-               // "computer mode" clearing is done through the menu
-               clearStorage: function() {
-                       if (this.mode == "human")
-                       {
-                               delete localStorage["myid"];
-                               delete localStorage["oppid"];
-                               delete localStorage["gameId"];
-                       }
-                       const prefix = this.getStoragePrefix(this.mode);
-                       delete localStorage[prefix+"variant"];
-                       delete localStorage[prefix+"mycolor"];
-                       delete localStorage[prefix+"fenStart"];
-                       delete localStorage[prefix+"moves"];
-                       delete localStorage[prefix+"fen"];
-                       delete localStorage[prefix+"score"];
-               },
-               clearCurrentGame: function(e) {
-                       this.getRidOfTooltip(e.currentTarget);
-                       this.clearStorage();
-                       location.reload(); //to see clearing effects
-               },
+// TODO: general methods to access/retrieve from storage, to be generalized
+// https://developer.mozilla.org/fr/docs/Web/API/API_IndexedDB
+// https://dexie.org/
 
+function setStorage(myid, oppid, gameId, variant, mycolor, fenStart)
+{
+       localStorage.setItem("myid", myid);
+       localStorage.setItem("oppid", oppid);
+       localStorage.setItem("gameId", gameId);
+       localStorage.setItem("variant", variant);
+       localStorage.setItem("mycolor", mycolor);
+       localStorage.setItem("fenStart", fenStart);
+       localStorage.setItem("moves", []);
+}
+
+function updateStorage(move)
+{
+       let moves = JSON.parse(localStorage.getItem("moves"));
+       moves.push(move);
+       localStorage.setItem("moves", JSON.stringify(moves));
+}
+
+// "computer mode" clearing is done through the menu
+function clearStorage()
+{
+       delete localStorage["myid"];
+       delete localStorage["oppid"];
+       delete localStorage["gameId"];
+       delete localStorage["variant"];
+       delete localStorage["mycolor"];
+       delete localStorage["fenStart"];
+       delete localStorage["moves"];
+}
+
+function getGameFromStorage(gameId)
+{
+       let game = {};
+       if (localStorage.getItem("gameId") === gameId)
+       {
+               // Retrieve running game from localStorage
+               game.score = localStorage.getItem("score");
+               game.oppid = localStorage.getItem("oppid");
+               game.oppname = localStorage.getItem("oppname");
+               game.mycolor = localStorage.getItem("mycolor");
+               game.fenStart = localStorage.getItem("fenStart");
+               game.moves = localStorage.getItem("moves");
+       }
+       else
+       {
+               // Find the game in indexedDB: TODO
+       }
+}