Some debug, plan several short + long term TODOs
[vchess.git] / public / javascripts / components / game.js
index ac03c8f..58fd365 100644 (file)
@@ -57,7 +57,7 @@ Vue.component('my-game', {
                                        "tooltip": true,
                                        "play": true,
                                        "seek": this.seek,
-                                       "playing": this.mode == "human",
+                                       "playing": this.mode == "human" && this.score == "*",
                                },
                        },
                        [h('i', { 'class': { "material-icons": true } }, "accessibility")])
@@ -73,7 +73,7 @@ Vue.component('my-game', {
                                        'class': {
                                                "tooltip":true,
                                                "play": true,
-                                               "playing": this.mode == "computer",
+                                               "playing": this.mode == "computer" && this.score == "*",
                                                "spaceleft": true,
                                        },
                                },
@@ -443,7 +443,7 @@ Vue.component('my-game', {
                                {
                                        myReservePiecesArray.push(h('div',
                                        {
-                                               'class': {'board':true, ['board'+sizeY+'-reserve']:true},
+                                               'class': {'board':true, ['board'+sizeY]:true},
                                                attrs: { id: this.getSquareId({x:sizeX+shiftIdx,y:i}) }
                                        },
                                        [
@@ -467,7 +467,7 @@ Vue.component('my-game', {
                                {
                                        oppReservePiecesArray.push(h('div',
                                        {
-                                               'class': {'board':true, ['board'+sizeY+'-reserve']:true},
+                                               'class': {'board':true, ['board'+sizeY]:true},
                                                attrs: { id: this.getSquareId({x:sizeX+(1-shiftIdx),y:i}) }
                                        },
                                        [
@@ -865,41 +865,7 @@ Vue.component('my-game', {
                        actionArray
                );
                elementArray.push(actions);
-               if (this.score != "*" && this.pgnTxt.length > 0)
-               {
-                       elementArray.push(
-                               h('div',
-                                       {
-                                               attrs: { id: "pgn-div" },
-                                               "class": { "section-content": true },
-                                       },
-                                       [
-                                               h('a',
-                                                       {
-                                                               attrs: {
-                                                                       id: "download",
-                                                                       href: "#",
-                                                               }
-                                                       }
-                                               ),
-                                               h('p',
-                                                       {
-                                                               attrs: { id: "pgn-game" },
-                                                               domProps: { innerHTML: this.pgnTxt }
-                                                       }
-                                               ),
-                                               h('button',
-                                                       {
-                                                               attrs: { "id": "downloadBtn" },
-                                                               on: { click: this.download },
-                                                               domProps: { innerHTML: translations["Download game"] },
-                                                       }
-                                               ),
-                                       ]
-                               )
-                       );
-               }
-               else if (this.mode != "idle")
+               if (!!this.vr)
                {
                        if (this.mode == "problem")
                        {
@@ -949,6 +915,31 @@ Vue.component('my-game', {
                                        )
                                );
                        }
+                       elementArray.push(
+                               h('div',
+                                       {
+                                               attrs: { id: "pgn-div" },
+                                               "class": { "section-content": true },
+                                       },
+                                       [
+                                               h('a',
+                                                       {
+                                                               attrs: {
+                                                                       id: "download",
+                                                                       href: "#",
+                                                               }
+                                                       }
+                                               ),
+                                               h('button',
+                                                       {
+                                                               attrs: { "id": "downloadBtn" },
+                                                               on: { click: this.download },
+                                                               domProps: { innerHTML: translations["Download PGN"] },
+                                                       }
+                                               ),
+                                       ]
+                               )
+                       );
                }
                return h(
                        'div',
@@ -1008,7 +999,7 @@ Vue.component('my-game', {
                };
                const socketMessageListener = msg => {
                        const data = JSON.parse(msg.data);
-                       const L = (!!this.vr ? this.vr.moves.length : 0);
+                       let L = undefined;
                        switch (data.code)
                        {
                                case "oppname":
@@ -1028,7 +1019,7 @@ Vue.component('my-game', {
                                        break;
                                case "newgame": //opponent found
                                        // oppid: opponent socket ID
-                                       this.newGame("human", data.fen, data.color, data.oppid);
+                                       this.newGame("human", data.fen, data.color, data.oppid, data.gameid);
                                        break;
                                case "newmove": //..he played!
                                        this.play(data.move, (variant!="Dark" ? "animate" : null));
@@ -1038,6 +1029,7 @@ Vue.component('my-game', {
                                                break; //games IDs don't match: definitely over...
                                        this.oppConnected = true;
                                        // Send our "last state" informations to opponent
+                                       L = this.vr.moves.length;
                                        this.conn.send(JSON.stringify({
                                                code: "lastate",
                                                oppid: this.oppid,
@@ -1047,10 +1039,11 @@ Vue.component('my-game', {
                                        }));
                                        break;
                                case "lastate": //got opponent infos about last move
+                                       L = this.vr.moves.length;
                                        if (this.gameId != data.gameId)
                                                break; //games IDs don't match: nothing we can do...
                                        // OK, opponent still in game (which might be over)
-                                       if (this.mode != "human")
+                                       if (this.score != "*")
                                        {
                                                // We finished the game (any result possible)
                                                this.conn.send(JSON.stringify({
@@ -1068,6 +1061,7 @@ Vue.component('my-game', {
                                                this.conn.send(JSON.stringify({
                                                        code: "lastate",
                                                        oppid: this.oppid,
+                                                       gameId: this.gameId,
                                                        lastMove: this.vr.moves[L-1],
                                                        movesCount: L,
                                                }));
@@ -1164,13 +1158,12 @@ Vue.component('my-game', {
                                        : "none";
                },
                download: function() {
-                       let content = document.getElementById("pgn-game").innerHTML;
-                       content = content.replace(/<br>/g, "\n");
+                       // Variants may have special PGN structure (so next function isn't defined here)
+                       const content = this.vr.getPGN(this.mycolor, this.score, this.fenStart, this.mode);
                        // Prepare and trigger download link
                        let downloadAnchor = document.getElementById("download");
                        downloadAnchor.setAttribute("download", "game.pgn");
-                       downloadAnchor.href = "data:text/plain;charset=utf-8," +
-                               encodeURIComponent(content);
+                       downloadAnchor.href = "data:text/plain;charset=utf-8," + encodeURIComponent(content);
                        downloadAnchor.click();
                },
                showScoreMsg: function() {
@@ -1186,8 +1179,6 @@ Vue.component('my-game', {
                                localStorage.setItem(prefix+"score", score);
                        }
                        this.showScoreMsg();
-                       // Variants may have special PGN structure (so next function isn't defined here)
-                       this.pgnTxt = this.vr.getPGN(this.mycolor, this.score, this.fenStart, this.mode);
                        if (this.mode == "human" && this.oppConnected)
                        {
                                // Send our nickname to opponent
@@ -1311,7 +1302,7 @@ Vue.component('my-game', {
                        }
                        this.endGame(this.mycolor=="w"?"0-1":"1-0");
                },
-               newGame: function(mode, fenInit, color, oppId) {
+               newGame: function(mode, fenInit, color, oppId, gameId) {
                        const fen = fenInit || VariantRules.GenRandInitFen();
                        console.log(fen); //DEBUG
                        if (mode=="human" && !oppId)
@@ -1325,7 +1316,7 @@ Vue.component('my-game', {
                                }
                                // Send game request and wait..
                                try {
-                                       this.conn.send(JSON.stringify({code:"newgame", fen:fen}));
+                                       this.conn.send(JSON.stringify({code:"newgame", fen:fen, gameid: getRandString() }));
                                } catch (INVALID_STATE_ERR) {
                                        return; //nothing achieved
                                }
@@ -1374,12 +1365,10 @@ Vue.component('my-game', {
                        this.mode = mode;
                        this.incheck = [];
                        this.fenStart = V.ParseFen(fen).position; //this is enough
-                       if (mode != "problem")
-                               this.setStorage(); //store game state in case of interruptions
                        if (mode=="human")
                        {
                                // Opponent found!
-                               this.gameId = getRandString();
+                               this.gameId = gameId;
                                this.oppid = oppId;
                                this.oppConnected = true;
                                this.mycolor = color;
@@ -1398,6 +1387,8 @@ Vue.component('my-game', {
                        else if (mode == "friend")
                                this.mycolor = "w"; //convention...
                        //else: problem solving: nothing more to do
+                       if (mode != "problem")
+                               this.setStorage(); //store game state in case of interruptions
                },
                continueGame: function(mode) {
                        this.mode = mode;