Fix thinking time cap for computer (5 seconds)
[vchess.git] / public / javascripts / components / game.js
index 7b238f5..44786ff 100644 (file)
@@ -18,7 +18,6 @@ Vue.component('my-game', {
                        incheck: [],
                        pgnTxt: "",
                        expert: (getCookie("expert") === "1" ? true : false),
-                       gameId: "", //used to limit computer moves' time
                };
        },
        render(h) {
@@ -855,7 +854,6 @@ Vue.component('my-game', {
                                }
                                return;
                        }
-                       this.gameId = getRandString();
                        this.vr = new VariantRules(fen, moves || []);
                        this.score = "*";
                        this.pgnTxt = ""; //redundant with this.score = "*", but cleaner
@@ -895,17 +893,6 @@ Vue.component('my-game', {
                },
                playComputerMove: function() {
                        const timeStart = Date.now();
-                       // We use moves' count to know if search finished:
-                       const nbMoves = this.vr.moves.length;
-                       const gameId = this.gameId; //to know if game was reset before timer end
-                       setTimeout(
-                               () => {
-                                       if (gameId != this.gameId)
-                                               return; //game stopped
-                                       const L = this.vr.moves.length;
-                                       if (nbMoves == L || !this.vr.moves[L-1].notation) //move search didn't finish
-                                               this.vr.shouldReturn = true;
-                               }, 5000);
                        const compMove = this.vr.getComputerMove();
                        // (first move) HACK: avoid selecting elements before they appear on page:
                        const delay = Math.max(500-(Date.now()-timeStart), 0);