Add a few questions...
[vchess.git] / public / javascripts / base_rules.js
index 99574b4..1630495 100644 (file)
@@ -268,8 +268,7 @@ class ChessRules
                {
                        var i = x + step[0];
                        var j = y + step[1];
-                       while (i>=0 && i<sizeX && j>=0 && j<sizeY
-                               && this.board[i][j] == VariantRules.EMPTY)
+                       while (i>=0 && i<sizeX && j>=0 && j<sizeY && this.board[i][j] == VariantRules.EMPTY)
                        {
                                moves.push(this.getBasicMove(x, y, i, j));
                                if (oneStep !== undefined)