Refactoring: BaseGame, Game, ComputerGame (ProblemGame?)
[vchess.git] / client / src / views / Rules.vue
index 2cfd331..c92e0ab 100644 (file)
@@ -1,6 +1,6 @@
 <template lang="pug">
 .row
-  .col-sm-12 col-md-10 col-md-offset-1 col-lg-8 col-lg-offset-2
+  .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
     .button-group
       button(@click="display='rules'") Read the rules
       button(v-show="!gameInProgress" @click="watchComputerGame")
@@ -9,40 +9,41 @@
         | Beat the computer!
       button(v-show="gameInProgress" @click="stopGame")
         | Stop game
-    div(v-show="display=='rules'" v-html="content" class="section-content")
-    Game(v-show="display=='computer'" :mycolor="mycolor" :fen="fen"
-      :mode="mode" :sub-mode="subMode"
+    .section-content(v-show="display=='rules'" v-html="content")
+    ComputerGame(v-show="display=='computer'"
+      :fen="fen" :mode="mode" :variant="variant"
       @computer-think="gameInProgress=false" @game-over="stopGame")
 </template>
 
 <script>
-import Game from "@/components/Game.vue";
+import ComputerGame from "@/components/ComputerGame.vue";
 import { store } from "@/store";
+import { getDiagram } from "@/utils/printDiagram";
 export default {
   name: 'my-rules',
+  components: {
+    ComputerGame,
+  },
   data: function() {
     return {
       st: store.state,
+      variant: {id: 0, name: "_unknown"}, //...yet
       content: "",
       display: "rules",
-      mode: "computer",
-      subMode: "", //'auto' for game CPU vs CPU
+      mode: "versus",
       gameInProgress: false,
       mycolor: "w",
       fen: "",
     };
   },
-  mounted: function() {
-    // Method to replace diagrams in loaded HTML
-    const replaceByDiag = (match, p1, p2) => {
-      const args = this.parseFen(p2);
-      return getDiagram(args);
-    };
-    // (AJAX) Request to get rules content (plain text, HTML)
-    this.content =
-      require("raw-loader!pug-plain-loader!@/rules/" +
-        this.$route.params["vname"] + "/" + this.st.lang + ".pug")
-      .replace(/(fen:)([^:]*):/g, replaceByDiag);
+  watch: {
+    "$route": function(newRoute) {
+      this.tryChangeVariant(newRoute.params["vname"]);
+    },
+  },
+  created: async function() {
+    // NOTE: variant cannot be set before store is initialized
+    this.tryChangeVariant(this.$route.params["vname"]);
   },
   methods: {
     parseFen(fen) {
@@ -54,11 +55,32 @@ export default {
         shadow: fenParts[3],
       };
     },
+    tryChangeVariant: async function(vname) {
+      if (!vname || vname == "_unknown")
+        return;
+      if (this.st.variants.length > 0)
+      {
+        const idxOfVar = this.st.variants.findIndex(e => e.name == vname);
+        this.variant = this.st.variants[idxOfVar];
+      }
+      else
+        this.variant.name = vname;
+      const vModule = await import("@/variants/" + vname + ".js");
+      window.V = vModule.VariantRules;
+      // Method to replace diagrams in loaded HTML
+      const replaceByDiag = (match, p1, p2) => {
+        const args = this.parseFen(p2);
+        return getDiagram(args);
+      };
+      // (AJAX) Request to get rules content (plain text, HTML)
+      this.content =
+        require("raw-loader!@/rules/" + vname + "/" + this.st.lang + ".pug")
+        .replace(/(fen:)([^:]*):/g, replaceByDiag);
+    },
     startGame: function() {
       if (this.gameInProgress)
         return;
       this.gameInProgress = true;
-      this.mode = "computer";
       this.display = "computer";
       this.fen = V.GenRandInitFen();
     },
@@ -67,13 +89,124 @@ export default {
       this.mode = "analyze";
     },
     playAgainstComputer: function() {
-      this.subMode = "";
+      this.mode = "versus";
       this.startGame();
     },
     watchComputerGame: function() {
-      this.subMode = "auto";
+      this.mode = "auto";
       this.startGame();
     },
   },
 };
 </script>
+
+<style lang="sass">
+.warn
+  padding: 3px
+  color: red
+  background-color: lightgrey
+  font-weight: bold
+
+figure.diagram-container
+  margin: 15px 0 15px 0
+  text-align: center
+  width: 100%
+  display: block
+  .diagram
+    display: block
+    width: 40%
+    min-width: 240px
+    margin-left: auto
+    margin-right: auto
+  .diag12
+    float: left
+    margin-left: calc(10% - 20px)
+    margin-right: 40px
+    @media screen and (max-width: 630px)
+      float: none
+      margin: 0 auto 10px auto
+  .diag22
+    float: left
+    margin-right: calc(10% - 20px)
+    @media screen and (max-width: 630px)
+      float: none
+      margin: 0 auto
+  figcaption
+    display: block
+    clear: both
+    padding-top: 5px
+    font-size: 0.8em
+
+  p.boxed
+    background-color: #FFCC66
+    padding: 5px
+
+  .stageDelimiter
+    color: purple
+
+  // To show (new) pieces, and/or there values...
+  figure.showPieces > img
+    width: 50px
+
+  figure.showPieces > figcaption
+    color: #6C6C6C
+
+  .section-title
+    padding: 0
+
+  .section-title > h4
+    padding: 5px
+
+  ol, ul:not(.browser-default)
+    padding-left: 20px
+
+  ul:not(.browser-default)
+    margin-top: 5px
+
+  ul:not(.browser-default) > li
+    list-style-type: disc
+
+.light-square-diag
+  background-color: #e5e5ca
+
+.dark-square-diag
+  background-color: #6f8f57
+
+// TODO: following is duplicated
+div.board
+  float: left
+  height: 0
+  display: inline-block
+  position: relative
+
+div.board8
+  width: 12.5%
+  padding-bottom: 12.5%
+
+div.board10
+  width: 10%
+  padding-bottom: 10%
+
+div.board11
+  width: 9.09%
+  padding-bottom: 9.1%
+
+img.piece
+  width: 100%
+
+img.piece, img.mark-square
+  max-width: 100%
+  height: auto
+  display: block
+
+img.mark-square
+  opacity: 0.6
+  width: 76%
+  position: absolute
+  top: 12%
+  left: 12%
+  opacity: .7
+
+.in-shadow
+  filter: brightness(50%)
+</style>