Rename analyze --> analyse (UK spelling?)
[vchess.git] / client / src / views / Rules.vue
index 74c4e84..3339111 100644 (file)
@@ -1,17 +1,21 @@
 <template lang="pug">
-.row
-  .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
-    .button-group
-      button(@click="display='rules'") Read the rules
-      button(v-show="!gameInProgress" @click="watchComputerGame")
-        | Observe a sample game
-      button(v-show="!gameInProgress" @click="playAgainstComputer")
-        | Beat the computer!
-      button(v-show="gameInProgress" @click="stopGame")
-        | Stop game
-    .section-content(v-show="display=='rules'" v-html="content")
-    ComputerGame(v-show="display=='computer'" :game-info="gameInfo"
-      @computer-think="gameInProgress=false" @game-over="stopGame")
+main
+  .row
+    .col-sm-12.col-md-10.col-md-offset-1.col-lg-8.col-lg-offset-2
+      .button-group
+        button(@click="clickReadRules") {{ st.tr["Rules"] }}
+        button(v-show="!gameInProgress" @click="() => startGame('auto')")
+          | {{ st.tr["Example game"] }}
+        button(v-show="!gameInProgress" @click="() => startGame('versus')")
+          | {{ st.tr["Practice"] }}
+        button(v-show="gameInProgress" @click="() => stopGame()")
+          | {{ st.tr["Stop game"] }}
+        button(v-if="display=='rules' && gameInfo.vname!='Dark'"
+            @click="gotoAnalyze")
+          | {{ st.tr["Analyse"] }}
+      .section-content(v-show="display=='rules'" v-html="content")
+  ComputerGame(v-show="display=='computer'" :game-info="gameInfo"
+    @game-over="stopGame" @game-stopped="gameStopped")
 </template>
 
 <script>
@@ -27,34 +31,46 @@ export default {
   data: function() {
     return {
       st: store.state,
-      content: "",
       display: "rules",
       gameInProgress: false,
       // variables passed to ComputerGame:
-      vname: "_unknown",
-      mode: "versus",
-      fen: "",
+      gameInfo: {
+        vname: "",
+        mode: "versus",
+        fen: "",
+        score: "*",
+      }
     };
   },
-  computed: {
-    gameInfo: function() {
-      return {
-        fen: this.fen,
-        mode: this.mode,
-        vname: this.vname,
-      };
-    },
-  },
   watch: {
     "$route": function(newRoute) {
-      this.tryChangeVariant(newRoute.params["vname"]);
+      this.re_setVariant(newRoute.params["vname"]);
     },
   },
-  created: async function() {
+  created: function() {
     // NOTE: variant cannot be set before store is initialized
-    this.tryChangeVariant(this.$route.params["vname"]);
+    this.re_setVariant(this.$route.params["vname"]);
+  },
+  computed: {
+    content: function() {
+      if (!this.gameInfo.vname)
+        return ""; //variant not set yet
+      // (AJAX) Request to get rules content (plain text, HTML)
+      return require("raw-loader!@/translations/rules/" +
+          this.gameInfo.vname + "/" + this.st.lang + ".pug")
+        // Next two lines fix a weird issue after last update (2019-11)
+        .replace(/\\n/g, " ").replace(/\\"/g, '"')
+        .replace('module.exports = "', '').replace(/"$/, "")
+        .replace(/(fen:)([^:]*):/g, this.replaceByDiag);
+    },
   },
   methods: {
+    clickReadRules: function() {
+      if (this.display != "rules")
+        this.display = "rules";
+      else if (this.gameInProgress)
+        this.display = "computer";
+    },
     parseFen(fen) {
       const fenParts = fen.split(" ");
       return {
@@ -64,46 +80,54 @@ export default {
         shadow: fenParts[3],
       };
     },
-    tryChangeVariant: async function(vname) {
-      if (!vname || vname == "_unknown")
-        return;
-      this.vname = vname;
+    // Method to replace diagrams in loaded HTML
+    replaceByDiag: function(match, p1, p2) {
+      const args = this.parseFen(p2);
+      return getDiagram(args);
+    },
+    re_setVariant: async function(vname) {
       const vModule = await import("@/variants/" + vname + ".js");
       window.V = vModule.VariantRules;
-      // Method to replace diagrams in loaded HTML
-      const replaceByDiag = (match, p1, p2) => {
-        const args = this.parseFen(p2);
-        return getDiagram(args);
-      };
-      // (AJAX) Request to get rules content (plain text, HTML)
-      this.content =
-        require("raw-loader!@/rules/" + vname + "/" + this.st.lang + ".pug")
-        .replace(/(fen:)([^:]*):/g, replaceByDiag);
+      this.gameInfo.vname = vname;
     },
-    startGame: function() {
+    startGame: function(mode) {
       if (this.gameInProgress)
         return;
       this.gameInProgress = true;
       this.display = "computer";
-      this.fen = V.GenRandInitFen();
+      this.gameInfo.mode = mode;
+      this.gameInfo.score = "*";
+      this.gameInfo.fen = V.GenRandInitFen();
     },
-    stopGame: function() {
-      this.gameInProgress = false;
-      this.mode = "analyze";
+    // user is willing to stop the game:
+    stopGame: function(score) {
+      this.gameInfo.score = score || "?";
     },
-    playAgainstComputer: function() {
-      this.mode = "versus";
-      this.startGame();
+    // The game is effectively stopped:
+    gameStopped: function() {
+      this.gameInProgress = false;
     },
-    watchComputerGame: function() {
-      this.mode = "auto";
-      this.startGame();
+    gotoAnalyze: function() {
+      this.$router.push("/analyse/" + this.gameInfo.vname
+        + "/?fen=" + V.GenRandInitFen());
     },
   },
 };
 </script>
 
+<!-- NOTE: not scoped here, because HTML is injected (TODO) -->
 <style lang="sass">
+//.section-content
+//  *
+//    margin-left: auto
+//    margin-right: auto
+//    max-width: 767px
+//  figure.diagram-container
+//    max-width: 1000px
+//  @media screen and (max-width: 767px)
+//    max-width: 100%
+//    padding: 0 5px
+
 .warn
   padding: 3px
   color: red
@@ -140,34 +164,34 @@ figure.diagram-container
     padding-top: 5px
     font-size: 0.8em
 
-  p.boxed
-    background-color: #FFCC66
-    padding: 5px
+p.boxed
+  background-color: #FFCC66
+  padding: 5px
 
-  .stageDelimiter
-    color: purple
+.stageDelimiter
+  color: purple
 
-  // To show (new) pieces, and/or there values...
-  figure.showPieces > img
-    width: 50px
+// To show (new) pieces, and/or there values...
+figure.showPieces > img
+  width: 50px
 
-  figure.showPieces > figcaption
-    color: #6C6C6C
+figure.showPieces > figcaption
+  color: #6C6C6C
 
-  .section-title
-    padding: 0
+.section-title
+  padding: 0
 
-  .section-title > h4
-    padding: 5px
+.section-title > h4
+  padding: 5px
 
-  ol, ul:not(.browser-default)
-    padding-left: 20px
+ol, ul:not(.browser-default)
+  padding-left: 20px
 
-  ul:not(.browser-default)
-    margin-top: 5px
+ul:not(.browser-default)
+  margin-top: 5px
 
-  ul:not(.browser-default) > li
-    list-style-type: disc
+ul:not(.browser-default) > li
+  list-style-type: disc
 
 .light-square-diag
   background-color: #e5e5ca
@@ -175,7 +199,7 @@ figure.diagram-container
 .dark-square-diag
   background-color: #6f8f57
 
-// TODO: following is duplicated
+// TODO: following is duplicated (Board.vue)
 div.board
   float: left
   height: 0