Fixed corr challenge disappear when player quit
[vchess.git] / client / src / views / Hall.vue
index 0876a2d..8d8b311 100644 (file)
@@ -55,7 +55,7 @@ main
             placeholder="5+0, 1h+30s, 5d ..."
           )
         fieldset
-          label(for="selectRandomLevel") {{ st.tr["Randomness"] }}
+          label(for="selectRandomLevel") {{ st.tr["Randomness"] }} *
           select#selectRandomLevel(v-model="newchallenge.randomness")
             option(value="0") {{ st.tr["Deterministic"] }}
             option(value="1") {{ st.tr["Symmetric random"] }}
@@ -254,7 +254,7 @@ export default {
       let names = {};
       response.challenges.forEach(c => {
         if (c.uid != this.st.user.id) names[c.uid] = "";
-        else if (!!c.target && c.target != this.st.user.id)
+        else if (c.target && c.target != this.st.user.id)
           names[c.target] = "";
       });
       const addChallenges = () => {
@@ -407,6 +407,15 @@ export default {
     processChat: function(chat) {
       this.send("newchat", { data: chat });
     },
+    getOppsid: function(c) {
+      let oppsid = c.from.sid; //may not be defined if corr + offline opp
+      if (!oppsid) {
+        oppsid = Object.keys(this.people).find(
+          sid => this.people[sid].id == c.from.id
+        );
+      }
+      return oppsid;
+    },
     // Messaging center:
     socketMessageListener: function(msg) {
       if (!this.conn) return;
@@ -467,7 +476,10 @@ export default {
           // Disconnect means no more tmpIds:
           if (data.code == "disconnect") {
             // Remove the live challenge sent by this player:
-            ArrayFun.remove(this.challenges, c => c.from.sid == data.from);
+            ArrayFun.remove(
+              this.challenges,
+              c => c.type == "live" && c.from.sid == data.from
+            );
           } else {
             // Remove the matching live game if now unreachable
             const gid = data.page.match(/[a-zA-Z0-9]+$/)[0];
@@ -797,7 +809,9 @@ export default {
         };
         this.launchGame(c);
       } else {
-        this.send("refusechallenge", { data: c.id, target: c.from.sid });
+        const oppsid = this.getOppsid(c);
+        if (oppsid)
+          this.send("refusechallenge", { data: c.id, target: oppsid });
       }
       this.send("deletechallenge", { data: c.id });
     },
@@ -857,13 +871,8 @@ export default {
         vid: c.vid,
         cadence: c.cadence
       };
-      let oppsid = c.from.sid; //may not be defined if corr + offline opp
-      if (!oppsid) {
-        oppsid = Object.keys(this.people).find(
-          sid => this.people[sid].id == c.from.id
-        );
-      }
       const notifyNewgame = () => {
+        const oppsid = this.getOppsid(c);
         if (oppsid)
           //opponent is online
           this.send("startgame", { data: gameInfo, target: oppsid });