'update'
[vchess.git] / client / src / views / Game.vue
index e6cb1e7..edaca5c 100644 (file)
@@ -10,16 +10,18 @@ main
   .row
     #aboveBoard.col-sm-12.col-md-9.col-md-offset-3.col-lg-10.col-lg-offset-2
       button#chatBtn(onClick="doClick('modalChat')") Chat
-      #actions(v-if="game.mode!='analyze' && game.score=='*'")
+      #actions(v-if="game.score=='*'")
         button(@click="clickDraw" :class="{['draw-' + drawOffer]: true}") Draw
         button(@click="abortGame") Abort
         button(@click="resign") Resign
       #playersInfo
         p
-          span.name(:class="{connected: isConnected(0)}") {{ game.players[0].name }}
+          span.name(:class="{connected: isConnected(0)}")
+            | {{ game.players[0].name || "@nonymous" }}
           span.time(v-if="game.score=='*'") {{ virtualClocks[0] }}
           span.split-names -
-          span.name(:class="{connected: isConnected(1)}") {{ game.players[1].name }}
+          span.name(:class="{connected: isConnected(1)}")
+            | {{ game.players[1].name || "@nonymous" }}
           span.time(v-if="game.score=='*'") {{ virtualClocks[1] }}
   BaseGame(:game="game" :vr="vr" ref="basegame"
     @newmove="processMove" @gameover="gameOver")
@@ -214,7 +216,9 @@ export default {
           break;
         }
         case "askgame":
-          // Send current (live) game
+          // Send current (live) game if not asked by opponent (!)
+          if (this.game.players.some(p => p.sid == data.from))
+            return;
           const myGame =
           {
             // Minimal game informations:
@@ -551,7 +555,8 @@ export default {
       document.getElementById("chatBtn").style.backgroundColor = "#e2e2e2";
     },
     finishSendChat: function(chat) {
-      if (this.game.type == "corr")
+      // NOTE: anonymous chats in corr games are not stored on server (TODO?)
+      if (this.game.type == "corr" && this.st.user.id > 0)
         GameStorage.update(this.gameRef.id, {chat: chat});
     },
     processChat: function() {
@@ -559,7 +564,6 @@ export default {
         document.getElementById("chatBtn").style.backgroundColor = "#c5fefe";
     },
     gameOver: function(score, scoreMsg) {
-      this.game.mode = "analyze";
       this.game.score = score;
       this.game.scoreMsg = scoreMsg;
       const myIdx = this.game.players.findIndex(p => {