Rollback: will not implement a simultaneous games mode
[vchess.git] / client / src / views / Game.vue
index 776b9ea..9094309 100644 (file)
@@ -522,11 +522,7 @@ export default {
     },
     getGameType: function(game) {
       if (!!game.id.toString().match(/^i/)) return "import";
-      return (
-        game.cadence.indexOf("d") >= 0
-          ? "corr"
-          : (game.cadence.indexOf("/") >= 0 ? "simul" : "live")
-      );
+      return (game.cadence.indexOf("d") >= 0 ? "corr" : "live");
     },
     // Notify something after a new move (to opponent and me on MyGames page)
     notifyMyGames: function(thing, data) {
@@ -755,9 +751,9 @@ export default {
         case "newmove": {
 
 // DEBUG:
-console.log("Receive move");
-console.log(data.data);
-//moveslist not updated when receiving a move? (see in baseGame)
+//console.log("Receive move");
+//console.log(data.data);
+//moveslist not updated when receiving a move? (see in BaseGame)
 
           const movePlus = data.data;
           const movesCount = this.game.moves.length;
@@ -1047,6 +1043,7 @@ console.log(data.data);
         let gameInfo = {
           id: getRandString(), //ignored if corr
           fen: V.GenRandInitFen(this.game.randomness),
+          randomness: this.game.randomness,
           players: [this.game.players[1], this.game.players[0]],
           vid: this.game.vid,
           cadence: this.game.cadence
@@ -1068,7 +1065,6 @@ console.log(data.data);
             "/games",
             "POST",
             {
-              // cid is useful to delete the challenge:
               data: { gameInfo: gameInfo },
               success: (response) => {
                 gameInfo.id = response.gameId;