outerLoop: for (let i=0; i < V.size.x; i++) {
for (let j=0; j < V.size.y; j++) {
if (this.board[i][j] != V.EMPTY && this.getColor(i, j) == c) {
moves.push(super.getBasicMove([x, y], [i, j]));
outerLoop: for (let i=0; i < V.size.x; i++) {
for (let j=0; j < V.size.y; j++) {
if (this.board[i][j] != V.EMPTY && this.getColor(i, j) == c) {
moves.push(super.getBasicMove([x, y], [i, j]));